From 01fdabd964eef78caa63da1cbf62363dce83eef6 Mon Sep 17 00:00:00 2001 From: Romans Pokrovskis Date: Tue, 13 Oct 2026 23:29:08 +0300 Subject: [PATCH] test(agc): use current context interface in native depth fixture --- .../libSceAgcDriver/tests/execution/NativeMultisampleDepth.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/core/libs/prx/libSceAgcDriver/tests/execution/NativeMultisampleDepth.cpp b/core/libs/prx/libSceAgcDriver/tests/execution/NativeMultisampleDepth.cpp index 95ad97bd58..e543378658 100644 --- a/core/libs/prx/libSceAgcDriver/tests/execution/NativeMultisampleDepth.cpp +++ b/core/libs/prx/libSceAgcDriver/tests/execution/NativeMultisampleDepth.cpp @@ -104,7 +104,6 @@ public: function("vkGetPhysicalDeviceMemoryProperties")(context.physical, &context.memory); - context.storageImageReadWithoutFormat = enabled.shaderStorageImageReadWithoutFormat == VK_TRUE; context.Function("vkGetDeviceQueue")(context.device, family, 0u, &context.queue); VkCommandPoolCreateInfo pool{VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO}; pool.queueFamilyIndex = family;