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docs(dev): point the call-site example at a stub that still throws
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@@ -38,9 +38,9 @@ The PS5 uses the System V AMD64 calling convention: integer and pointer argument
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A call site doesn't settle what the library writes, which error codes it returns, its side effects, or the values a
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title happens to accept. "The title continues if it gets 0" is not "the console returns 0". Everything that the call
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site and the other sources leave open throws (`NotImplemented_nid_no_patch`), as in
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[libSceAudioIn](debt/libSceAudioIn.md): the signature came from a call site, the meaning of the result did not, so the
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export still throws. A silent stub is allowed only when it affects the UI ([CONTRIBUTING](../../CONTRIBUTING.md)): a
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read that always reports no data, or a write that drops its data, is not UI.
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[libSceNpManager](debt/libSceNpManager.md): the signature came from a call site, what the library writes into the
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buffer did not, so the export still throws. A silent stub is allowed only when it affects the UI
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([CONTRIBUTING](../../CONTRIBUTING.md)): a read that always reports no data, or a write that drops its data, is not UI.
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## Finding the call sites
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