refactor(sdk): add canonical headers for remaining libraries

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boykopovar committed 2026-10-24 23:17:42 +03:00
1 parent 35cf8d56cd
commit f38d29fd08
1491 files changed
+19124 -12458

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+2 -6
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@@ -1,3 +1,4 @@
#include "prx/libSceConvertKeycode/include/Api.hpp"
#include "SceTypes.hpp"
#include "prx/libc/include/general/VabiMacros.hpp"
#include "ProcessParametersFixture.hpp"
@@ -12,12 +13,6 @@
#include <string>
#include <utility>
extern "C" {
int APS5_VABI sceConvertKeycodeGetVirtualKeycode(std::uint16_t, std::uint32_t, std::uint16_t*);
int APS5_VABI sceConvertKeycodeGetImeKeyboardType(std::int32_t, std::uint32_t*);
int APS5_VABI sceConvertKeycodeGetCharacter(std::uint16_t, std::uint32_t, std::uint32_t, char16_t*);
}
static void Require(bool value) { if (!value) std::abort(); }
static void SetLanguage(const char* value) {
@@ -146,6 +141,7 @@ int main() {
bool rejected = false;
try {
sceConvertKeycodeGetVirtualKeycode(28, layout, &virtualKey);
} catch (const std::runtime_error&) {
rejected = true;
}