A payload on a PS5 (firmware 13.60) shows sceHttpUriCopy clears the
whole output and all prepare bytes of the pool before it reads the
source, so a source that is the output or lies in the pool copies as
empty. Read the source after clearing, clear the output with its
padding, and test the measured layout, failures and aliasing.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A payload process on a PS5 (firmware 13.60) parsed 124 status lines and
lengths. It checks lineLen only for its minimum of 8 and for the three
code digits, reads the version and its separators past it, and finds the
line feed up to and including the byte at lineLen, so a length that
stops right before the line feed still parses. When the version ends
past lineLen the unsigned subtractions wrap and the search continues
until a line feed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A payload process on a PS5 (firmware 13.60) parsed, built and merged
several hundred URIs. sceHttpUriParse cuts the hostname at the first
byte that cannot be in it and starts the path there instead of failing,
takes the userinfo up to the first '@', accepts a port up to 65536 that
ends at '/' or the end, and gives https... schemes 443 and http...
schemes 80. It sweeps the path as sceHttpUriSweepPath does but sizes the
pool for the unswept path, and leaves require alone when the pool is too
small. sceHttpUriBuild writes IPv6 hostnames without brackets.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Deathloop (PPSA01670) imports sceHttpAbortWaitRequest; Planet Coaster
(PPSA01736) and Palworld import sceHttpWaitRequest.
Epoll handles are kept in a registry with an abort flag, a destroyed flag
and a condition variable. A wait with a negative timeout blocks until
sceHttpAbortWaitRequest, sceHttpDestroyEpoll or the sceHttpTerm of the
last context wakes it; a bounded wait still returns 0 events. An abort
stays set and makes every later wait return SCE_HTTP_ERROR_ABORTED
(0x80431080); a wait woken by destroy or term returns 0 events.
sceHttpDestroyEpoll no longer frees a handle a waiter is blocked on.
sceHttpInit registers its context, and the epoll calls and sceHttpTerm
return BEFORE_INIT without a live context and INVALID_ID for an unknown
context or handle.
Behaviour and error codes: shadPS4 src/core/libraries/network/http.cpp
and http_error.h at a8a70da595da2a96e0410309472ba4a7eb558144.
Signature (void* eh): Orbital tools/ida/db_types.json at
b321fcdbd700cc02da1cb1ad25412781d5ec73c6 and SharpProspero
src/SharpProspero/Interop/Net/Http.cs at
60977b29103452b9681ae10c7a9011d44965bf16.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
(cherry picked from commit 766997df3f8329fd6e8e7aac2b5d83daf88c8292)
It returned the network error, which titles that poll their epoll treat
as fatal. No request is ever pending, since sending fails at once, so the
wait now times out with no events; an infinite wait throws.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
PPSA13427 imports sceHttpSetAuthInfoCallback (jf4TB2nUO40), which no
library exported, so the relinked title failed to load. No request
reaches the network, so no server asks for authentication: the
callback is accepted and never called. The signature and callback
type follow shadPS4.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
No request reaches the network, so sceHttpsSetSslVersion has no TLS
connection to configure, sceHttpSetRedirectCallback and
sceHttpSetCookieRecvCallback register callbacks that are never called,
and sceHttpsGetSslError reports error 0 with detail 0. A null errNum or
detail returns SCE_HTTP_ERROR_INVALID_VALUE like sceHttpGetLastErrno.
Signatures follow shadPS4.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Titles import sceHttpParseStatusLine from libSceHttp to read the
status line of a response; without the export they fail at startup.
Parse the HTTP/x.y version, the three-digit code and the reason phrase
up to the line feed, and return the library's PARSE_HTTP error codes.
The seven-argument signature is the one SharpProspero declares; the
behaviour follows the shadPS4 reimplementation of the PS4 library,
except that no byte past lineLen is read. A consumed count above
INT32_MAX cannot be returned and throws. guest_http covers valid lines
and each error path.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Four more libSceHttp exports, following the library's existing "no network emulated" model:
- sceHttpCreateRequest2 -> a new handle, like sceHttpCreateRequestWithURL2
- sceHttpsEnableOption -> 0, the counterpart of the existing sceHttpsDisableOption
- sceHttpsLoadCert -> 0 (certificates are accepted and ignored; no TLS is performed)
- sceHttpGetLastErrno -> 0 (no request reaches the network, so no errno is recorded); a
null output pointer returns ERROR_INVALID_VALUE, like the other getters in this file
Signatures follow the public OpenOrbis SDK headers. GuestHttp is extended to cover the four
functions; the new assertions fail without the change (the symbols are undefined).
sceHttpUriParse, sceHttpUriBuild and sceHttpUriEscape work on strings
only and are implemented. sceHttpCreateRequestWithURL, sceHttpReadData,
sceHttpSetChunkedTransferEnabled and sceHttpCreateEpoll follow the
existing no-network behaviour.
Co-Authored-By: Claude <[email protected]>