In PS4 executables and modules the bytes between unwind functions are
16-byte slots of function tails and padding, and a tail can begin inside
an instruction, such as a lone REX byte before a 15-byte NOP. The
syscall and call-site scans decode the executable segment linearly, so
such a slot failed the relink with "Cannot decode instruction".
For images with a PT_SCE_DYNLIBDATA segment the scans now receive the
unwind function ranges. Outside every range an undecodable byte is
skipped and decoding resumes at the next byte, and a decoding that would
cross into a range ends at its start, so gap bytes cannot change how a
function is decoded. Inside a range a decode failure still fails the
relink, and images without unwind ranges are scanned as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Only the lines this branch added lose their comments; the commits before
keep them, with the reasoning behind each change, for whoever digs into
that code later.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- --exclude-sce-module <file> (repeatable) drops one title module from
guest conversion, e.g. a title libc.prx, while the rest of sce_module
is still relinked as guest modules
- the instruction scanner stops at zero padding that ends a code segment
with an odd byte instead of failing on a truncated `add [rax], al`
Co-Authored-By: Claude Opus 5.5 <[email protected]>
EXTRQ, INSERTQ, MOVNTSS and MOVNTSD are rewritten at relink time: same-length in-place forms
where they exist, otherwise a jmp rel32 into an appended executable section holding a
scratch-free SSE body and a jump back, so no code shifts and no RIP-relative or jump-table
operand needs adjusting. Decoder fixes for POPCNT and 0F BB (BTC), codegen and elfpatcher
tests, README and technical-debt notes. The runtime illegal-instruction trap stays as a
fallback.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Claude-Session: https://claude.ai/code/session_0177gthrWEBBfBu5xJDXgBfo