F12 (the new Screenshot input action) requests a capture of the next
presented display buffer. The presenter records it with the existing
APS5_DUMP_FRAMES GPU readback at full resolution, and the frame dump
writer thread encodes it with decoder_png into anyps5-screenshots/
beside the executable, or ANYPS5_SCREENSHOTS.
The fast proof of a cached ShaderResources proves each sampled texture
from write stamps, keys and the pending registry. It never asks whether
the sampled lookup would still return the bound Texture, so a template
whose surface memory is unchanged keeps binding an old object:
- After the sampled cache drops or replaces the entry (#6492 marks the
texture released), Find keeps serving the template until the next
Insert, and its fast proof passes.
- When the lookup's answer changes without any lookup running (a
snapshot whose surface became host-imported is viewed through its
storage image from then on), nothing replaces the entry and the
template keeps the snapshot until it leaves the resource cache.
The fast proof now fails with 'replaced texture' when a bound texture
is released. A template whose last full walk is older than
APS5_TEMPLATE_AUDIT_MS (default 1000, 0 turns it off) takes the full
walk instead of the fast proof ('audit'), so a different lookup answer
fails the proof and the template is rebuilt.
Build the call tracer for Linux as well as Windows. The thunk area is a
memfd mapped twice, writable and executable, and threads are named by
gettid. Linux has no crash report, so the first traced import installs a
SIGABRT handler that prints the last calls and the most called imports,
then passes the signal on to the previous handler.
guest_call_trace and guest_call_trace_abort now run on Linux too.
Queue 0's draw committer records the draws the packet worker hands
over. When the worker's APS5_SAMPLE_WORKER stacks wait in
DrawPipeline::Enqueue, the committer is the thread that bounds the
frame, and only APS5_SAMPLE_THREADS sees it: 40 addresses, 12 frames
deep, without whole stacks.
APS5_SAMPLE_COMMITTER=<file> attaches the worker's sampler to the
committer when its thread starts and writes the same two files. Both
use one start function, and StopWorkerSampler stops both.
An image's own VkDeviceMemory was allocated and freed one at a time, and in a scene that re-creates its storage images at every dynamic-resolution step the dispatching queue worker spent half of its image-table resolution freeing evicted images and most of the rest allocating new ones. The pool now keeps the device memory of a released storage or sampled image under its own budget (APS5_IMAGE_POOL_MIB, a quarter of the device tier's budget by default) and hands it to the next image of the same memory type and size.
An indirect dispatch with USE_THREAD_DIMENSIONS read its thread counts on the
CPU, which waits for the recorded work that stores them. The argument kernel now
turns them into group counts on the GPU and copies the counts into the
ShaderData thread limit, so the dispatch stays on the GPU path.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When the list read at submission is invalid, the worker now always
executes the copy read again where the packet runs. With
APS5_SKIP_INVALID_INDIRECT_REGISTERS=1 only that copy's invalid entries
are skipped, so the valid entries of a partly updated list are written
instead of the stale ones from submission.
testPartlyUpdatedRegisterListSkipsOnlyItsInvalidEntries submits a list
that is invalid at submission, updates it to a valid entry plus an
invalid one before its packet runs, and reads the register back with
COPY_DATA.
SET_*_REG_INDIRECT lists are read when the command buffer is submitted.
When that copy holds an offset dword that is no register offset, the
queue worker now reads the list again where the packet executes (as the
console PFP does) and uses that copy if it is valid.
PPSA23566 (UFC 6) intermittently submits a SET_CONTEXT_REG_INDIRECT
whose first entry is 0x038f038f or 0x03900390 in both copies, followed by
180 valid pairs, and the title stopped with "extended register semantics
are not implemented". With APS5_SKIP_INVALID_INDIRECT_REGISTERS=1 the
invalid entries are skipped and the other registers are written; without
it the packet throws as before.
An indirect draw drained queue 0's draw pipeline on entry and recorded every
record on the worker, so titles that draw mostly through DRAW_INDIRECT,
DRAW_INDEX_INDIRECT and DRAW_INDEX_INDIRECT_MULTI got no overlap between the
worker's capture of one draw and the committer's recording of the previous.
The draw now drains only when its records or its count overlap a write still
queued on the pipeline. Records drawn inline drain first, so they stay in
order, and the last drawn record is queued like a direct draw, carrying its
write ranges. APS5_NO_PIPELINED_INDIRECT=1 restores the drain on every
indirect draw.
agc_driver_pipelined_indirect_draw holds the committer with a blocking item and
checks that two indirect draws queue behind it and draw what a direct draw
does, and that a draw whose record a queued label writes waits for it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
APS5_NO_GPL opened a device without VK_EXT_graphics_pipeline_library and
the five extensions that go with it. The AMD Windows driver shares its
on-disk pipeline cache between devices with and without those extensions,
so a compute pipeline compiled on one kind of device and loaded on the
other ran with the wrong descriptor layout. The startup f32 flush probe
(#6503) runs the same compute pipelines on every device. In a parallel
test run, every APS5_NO_GPL test therefore page-faulted at 0xbeefdeadbeef,
an address read from the probe's own 0xdeadbeef fill. Each fault reset the
GPU, and twice the reset hung the machine.
The device now enables the extensions and their features whenever the
GPU supports them. APS5_NO_GPL only turns off their use, so every device
on a GPU builds the same pipelines.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The summary line names the CPU, its thread count, physical memory and,
with param.json, the title ID, name and content version.
APS5_TRACE_BENCH=1 with APS5_TRACE_SUMMARY_EVERY rewrites
aps5-bench-<commit>-<pid>.json.gz at each interval with the time between
every two presents, so reports can be recomputed and checked from raw
frame times. param.json's contentVersion is read when present.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Devices with DenormFlushToZero for f32 run the mixed denormal-flush programs with and
without the hardware mode at startup; when every result matches, add, sub, mul, fma,
floor and ceil in the default rounding mode drop their software flush.