Commit Graph
6 Commits
Author SHA1 Message Date
AlexandreandClaude Opus 5.5 aac9d6470c fix(libSceInvitationDialog): return NOT_SYSTEM_INITIALIZED and BUSY through libSceCommonDialog
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01RoucYS7mQpV23WDUEwXLuU
2026-10-26 11:14:58 +01:00
AlexandreandClaude Opus 5.5 27ed844d7a feat(libSceInvitationDialog): finish the PS4 invitation dialog as canceled without a window
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01RoucYS7mQpV23WDUEwXLuU
2026-10-26 11:11:59 +01:00
boykopovar 53153d68be fix(sdk): recover dialog and streaming output layouts 2026-10-24 23:17:49 +03:00
boykopovar f38d29fd08 refactor(sdk): add canonical headers for remaining libraries 2026-10-24 23:17:42 +03:00
Savvanis SpyrosandClaude Opus 5.5 7140ec1591 feat(np): answer and declare the PS4 NP imports of CUSA03312
NpMatching2 keeps its initialized state. sceNpSignalingDeactivateConnection
and sceInvitationDialogClose, which these titles also import, are declared
and throw.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-22 23:45:32 +03:00
Get-fix f04d16d702 feat: PS4 NpTrophy, save data v1, NpWebApi offline and Limbo's other imports
NpTrophy reads the trophy count and icons from the title's trophy
package (names are encrypted and stay not implemented), PS4 v1 save data
calls wrap the native v2/v3 ones, and NpWebApi library contexts, handles
and push event filters work offline (service filters fail without a
signed-in user). libSceAjm is built from the libSceAjm.native sources
for PS4 titles. Limbo's (CUSA01664) remaining PS4 imports, including the
synchronous PS4 TUS calls and the Facebook dialog calls next to the
existing libraries, are exported as not implemented.
2026-10-22 00:35:09 +03:00