Commit Graph
7981 Commits
Author SHA1 Message Date
MarcZX100 931d209295 docs(debt): add PPSA26344 call-site details 2026-10-16 16:59:51 +00:00
Josip Parlov d67d37bde8 docs(build): describe the [gputime] line and its command classes 2026-10-16 17:32:43 +02:00
hugodearaujo 7b55176fa5 fix(libSceAudioOut): report the front left speaker at +30 degrees, as the console does
A PS5 (firmware 13.60) reports the front left speaker of its speaker info at +30 degrees and the front right one at -30, and -360 for the azimuth and elevation of every empty slot, in every HDMI device type and channel setting it offered. sceAudioOut2GetSpeakerInfo reported the front pair the other way round and empty slots as 0, the front centre direction. The type stays 0: the console's type followed the HDMI device type, and it reported 0 with the device set to TV.
2026-10-16 12:06:44 -03:00
pushkarreddyy 2de10e35ff feat(libkernel): allow lowering rlim_cur for RLIMIT_NOFILE in setrlimit 2026-10-16 20:33:46 +05:30
al3w0f205 7b7eaa6f0a feat(libSceAudioPropagation): export missing firmware functions from database 2026-10-16 09:28:43 -05:00
Nithishvelan M 2e4f63b816 feat(libkernel): support _SC_ARG_MAX, _SC_OPEN_MAX and _SC_IOV_MAX in sysconf 2026-10-16 19:14:09 +05:30
Yunus Shaikh 418d5abb88 Merge main into fix/agc-sample-location-grid-exact
Brings #5884's request field (output primitive size, read from serialization version 31). This branch's sample order stays at version 32, read after it, so a version-31 request reads as before.
2026-10-16 06:37:54 -07:00
Ondra97 e49ba43e43 fix(shader): honor f64 compare input denormal mode 2026-10-16 15:29:19 +02:00
Yunus Shaikh 8cd0b37a5f Merge main into fix/agc-defer-unpreparable-abi-stages-v3
Brings #5872 (shader preparation on first use), main's async driver log and its geometry subgroup checks. The prepared-shader modes are the union of both lists. With this branch, the pipeline ABI of a lazily registered shader it cannot prepare leaves the stage deferred instead of throwing, so LazyRegistration now requires the stage to stay deferred with no prepared entry after that call; its dispatch and shutdown failure checks are unchanged. StderrCapture flushes the async log when it starts and before it reads, since a deferral's log line can otherwise still be queued. The undecodable-state check now matches the decode's VGT_SHADER_STAGES_EN reason rather than one message, which main's subgroup output check now gives first.
2026-10-16 06:25:28 -07:00
Claude 19c82d2ec0 Merge upstream/main into claude/brave-ride-lz92qi
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01RoU3ZF76A6uR8sCA7NMLch
2026-10-16 13:08:13 +00:00
Romans Pokrovskis 7b55f6ffcc test(agc): exercise VCC-backed sampler words on Vulkan 2026-10-16 15:59:37 +03:00
hugodearaujo 5106b98df6 fix(libkernel): count page-table entries the way the console does
A PS5 (firmware 13.60) reports 8192 entries per side. It takes one cpu entry for each 2 MiB granule holding a committed mapping of any protection, and one gpu entry for each 1 GiB region holding a GPU-accessible mapping plus one for each granule of such a mapping that is not a whole granule of direct memory at a 2 MiB-aligned physical address. Shared granules and regions count once. sceKernelGetPageTableStats reported 2048 entries and charged each range per granule, CPU-accessible ones only to the cpu side.
2026-10-16 09:49:46 -03:00
Adrià FranchandClaude 37db6a80b7 fix(agc): bound the async log's exit flush
On Windows the atexit handlers of a DLL run after the process has ended
its other threads, so the logger thread can be gone with lines still
queued and the unbounded Flush waits forever (guest_shader_link timed
out on 4 of the last 7 completed main builds since #6371). Run the bounded
FlushAtEnd there instead.

Co-Authored-By: Claude <[email protected]>
2026-10-16 14:30:15 +02:00
AlxcBTW e74484e0fb perf(agc): spin before blocking on the GPU mutex and the draw committer hand-offs
At the Minecraft Dungeons II title the queue-0 worker, the draw committer and the compute worker
hand work to each other 49,000 times per 10 s through the GPU mutex, the committer's condition
variable and DrawPipeline::Drain, and each hand-off that has to wait costs a kernel wake-up. The
three workers are busy 21-34 % of the time: the GPU idles because the chain of hand-offs is slow,
not because a thread runs out of CPU.

GpuMutexType::lock retries try_lock for a window before it blocks, the committer polls its item
count for the window before it waits on its condition variable, and Drain polls for twice the
window before it waits for the committer. A hand-off that completes within the window costs no
wake-up. The window is 150 us on machines with at least 8 logical processors and 0 below that;
APS5_HANDOFF_SPIN_US sets it (0 turns it off). Ordering and the lock's semantics are unchanged.
The test agc_handoff_spin covers the window policy, the spin helpers and contended locks, and
docs/dev/ARCHITECTURE.md describes the spin.
2026-10-16 14:19:43 +02:00
AlxcBTW 2a15be09c9 perf(agc): pre-sync the DCC key writers of a dispatch's images before the GPU mutex
The stage-A pre-sync of a dispatch listed only the surfaces that stage B reads on the CPU. The DCC
keys of an image that a recorded kernel writes were not in the list, so stage B waited for that
kernel in WaitForKeyWriters with the GPU mutex held and every other worker queued behind the wait.
At the Minecraft Dungeons II title the pre-sync fired once in 296,000 dispatch checks while
WaitForKeyWriters synchronized 400 times per 10 s.

PresyncSurfaces now also returns the key range of every image binding (PresyncSurface::dccKeys).
presync waits for a key range only while recorded work writes it, the key-store memo does not
already give its value (DccKeyWritersPending) and, under the mutex it takes for a moment anyway, the
pending stores do not give the keys either (DccKeyWriterNeedsSync, the test WaitForKeyWriters makes
before it synchronizes). Which keys the dispatch reads, and when, is unchanged: the locked lookup runs
as before and finds nothing pending.

APS5_NO_DCC_PRESYNC=1 leaves the key ranges out. The [presync] line counts key ranges checked,
pre-syncs that only the keys required and the outcomes of WaitForKeyWriters. The test
agc_driver_dcc_key_presync covers a kernel that writes the keys, a recorded fill of the keys and
nothing pending, and skips with the reasons check_skips.py expects when the device has no timeline
semaphores or no host import.
2026-10-16 14:18:46 +02:00
Alex ColliniandClaude Opus 5.5 5fb23f78de docs(debt): record how spanned barriers are checked and the full-subgroup rule
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 14:12:58 +02:00
Yunus Shaikh 51d4babc64 Merge main into perf/shader-image-table-reuse-v3-pr 2026-10-16 05:09:29 -07:00
Adrià 127e5bf826 Merge pull request #5872 from Sam-mon7/perf/lazy-shader-prepare
perf(agc): allow shader preparation on first use
2026-10-16 14:01:24 +02:00
al3w0f205 cc941b9767 feat(libSceKeyboard): export missing firmware functions from database 2026-10-16 06:52:37 -05:00
Adrià bba8b293ba Merge pull request #5899 from ps54all/feat/shader-image-store-d16-sint
feat(shader): store D16 data to SINT storage images
2026-10-16 13:45:23 +02:00
Alex ColliniandClaude Opus 5.5 adf516f6f1 docs(debt): record why a spanned wave's LDS lock loop ballots per host subgroup
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 13:43:36 +02:00
Alex ColliniandClaude Opus 5.5 4adfa5fc72 docs(debt): record the Yotei device loss with APS5_SPANNED_WAVE=1
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 13:43:36 +02:00
Claude e37137241d feat(ssl): run TLS 1.2 client connections over Mbed TLS
sceSslConnect performs the client handshake on the host socket that the
guest number maps to in the libkernel or libSceNet socket table, and
sceSslRead and sceSslWrite carry application data. Session state comes
from the context's memory pool, and the server is verified against the
CAs loaded with sceSslLoadCert; a loaded client certificate is sent when
the server asks for one.

libkernel exports KernelLookupSocketNative_nid_no_patch, which checks
its own socket table before the one libSceNet registers. Pools take a
lock so connections can allocate outside the library lock.

TLS 1.3 is compiled out. A missing CA, a verify callback, would-block
sockets and every failure whose console code is unknown throw, as
recorded in the libSceSsl debt entry.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01RoU3ZF76A6uR8sCA7NMLch
2026-10-16 11:37:32 +00:00
hugodearaujo 9bd554a64e fix(agc): note where a map-time settle blocks, and expect settles only for dma-buf imports
An import made at map time settles inside the guest's map call, so the mapping thread waits while the kernel maps the pages. A device that imports shared memory through host pointers settles nothing, so the test expects a settle only for a dma-buf import.
2026-10-16 08:28:23 -03:00
Adrià 645644c488 Merge pull request #5884 from AnthonyClemens/fix/agc-geometry-line-strip-output
feat(agc): draw line-strip output of NGG geometry programs as mesh lines
2026-10-16 13:25:36 +02:00
Adrià 0615cd2b82 Merge pull request #5875 from adriadam10/perf/agc-pipeline-journal
perf(agc): journal the pipelines of a run and build them ahead on the next one
2026-10-16 13:19:18 +02:00
Adrià Franch d8c2b71d12 docs(debt): D16 SINT image stores measured on RDNA2 2026-10-16 13:18:43 +02:00
ps54allandClaude Opus 5.5 a18d6e9a6b feat(shader): store D16 data to SINT storage images
image_store with D16 data to a storage image of a SINT format threw
"stores 16-bit data to an image of a SINT format", both when the
descriptor is decoded and in the SPIR-V image emitter, and the runtime
image modes left out the SINT conversions for such images. God of War
Ragnarok (PPSA08330) stops on it in compute shader 0x1052a17900 right
after its MFSR setup.

Each 16-bit half is now converted like the D16 format buffer stores
(EmitD16StoreComponent): sign-extended, then saturated to the
component width as for 32-bit data. The buffer form was measured on
RDNA2 in #331; the image form is not measured (TechnicalDebt).

agc_driver_image_store_sint now stores D16 data with DMASK 0xf and 0x5
to all eight SINT formats and after an image_atomic_add on 32_SINT,
instead of expecting the refusal.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 13:18:38 +02:00
Adrià Franch ebc2342d1e docs(architecture): describe dispatches queued as pipeline items 2026-10-16 12:53:38 +02:00
Adrià FranchandClaude Fable 5.1 4aafda8e3b perf(agc): journal the pipelines of a run and build them ahead on the next one
A graphics pipeline the store builds or a compute pipeline a dispatch builds is
appended to pipelines.journal next to the shader cache entries, as the
materialized result of each stage (the specialized SPIR-V, bindings and push
constants) plus the recipe the pipeline was built from: the stages'
identities, vertex input layout, descriptor set layout keys and the state
fields the Pipeline constructor reads. When a VulkanDevice is created with a
window (a headless device waits for its first draw or dispatch, since the
window's device usually replaces it first) the journal is loaded and its
pipelines are built on a pool of threads while the title loads, so the first
draw or dispatch of a configuration seen on an earlier run finds its pipeline
resident instead of compiling it on the queue worker.

The pipeline stores key on RecompileResult::Identity, a hash of the module
words, specialization constants, subgroup width and bindings that is the same
on every run (SharedSpirv::ContentHash, computed once per shared module),
rather than on the process-lifetime variant ids; a generated stage is keyed
like any other. CachedPipeline builds outside the store's mutex and the
library parts and link are built outside the library store's mutex, so replay
threads and queue workers build in parallel; a concurrent build of the same
key keeps the first inserted. A replayed pipeline enters the store at its
least recently used end and a full store takes none, and its optimized relink
waits for the first draw that binds it, so the title's own pipelines come
first in both. The compute pipeline creation moves into
VulkanDevice::createComputePipeline, shared by dispatches and the replay. The
store key also covers the color component mapping, the depth target's sample
count and a depth bias clamp, which the constructor reads.

The file names the device it was written for (the properties the driver's
pipeline cache file is named by) and starts over for another; a torn tail is
cut at a record boundary; two runs sharing the directory take turns on a lock
file and keep each other's records; a read failure never starts the file
over. A device cancels its replay before it is replaced or destroyed, and a
replaced device destroys its pipelines then rather than at the driver's stop.

APS5_NO_PIPELINE_JOURNAL=1 disables it; APS5_PIPELINE_JOURNAL_THREADS,
APS5_PIPELINE_JOURNAL_ENTRIES (the first recorded), APS5_PIPELINE_STORE_ENTRIES
and APS5_PIPELINE_JOURNAL_MAX_MIB bound it; APS5_PROFILE_DRAW prints a
[pipeline-journal] summary. APS5_VERIFY_SET_LAYOUTS=1 now also checks a
dispatch's set layout against the one described from its shader. The lavapipe
test suite, which shares one cache directory, runs with the journal off except
for the journal's own tests.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
Claude-Session: https://claude.ai/code/session_01P6hw3kRAuQdfcU9YCZgaoK
2026-10-16 12:52:28 +02:00
Adrià 51acb79ac4 Merge pull request #5828 from billythemenace2/fix/agc-non-image-tsharp-as-null
fix(agc): treat a TYPE 1 T# in a read-only static image slot as null
2026-10-16 12:34:28 +02:00
Adrià a4782fe11d Merge pull request #4855 from fdfawef324/feat/agc-submission-ring
feat(agc): keep the last submissions per queue and dump them on a stall or crash
2026-10-16 12:32:48 +02:00
Yunus Shaikh 19907d6ed4 Merge main into perf/shader-image-table-reuse-v3-pr
Resolves #4943's draw relocation against this branch: tagVariantRuns, which now builds a draw variant's runs and words, also records the captured words it shares with a table's supplied blocks, per region as before. A variant whose runs relocation splits keeps sharing for the draw cache's word compare, and skips the vouched validation, which already requires one run per region.
2026-10-16 03:25:29 -07:00
Ondra97 5356078ec1 fix(shader): flush f64 min and max inputs by float mode 2026-10-16 11:55:11 +02:00
LeandroLP23andClaude Opus 5.5 4b201eea39 docs(debt): let an entry name what would close it with Closes when
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 11:48:48 +02:00
Adrià 332b0b1b79 Merge pull request #6371 from AlxcBTW/perf/worker-logging
perf(agc): format and write steady-state log lines off the queue worker
2026-10-16 11:44:23 +02:00
Yunus Shaikh 22f8c14801 Merge #6243's head into perf/shader-image-table-reuse-v3-pr 2026-10-16 02:40:10 -07:00
Yunus Shaikh ca174bc7e6 docs(agc): drop the disk cache's format version from ARCHITECTURE.md
The line said FormatVersion 36 while the code is at 37, as main's says 33 against 36. Without the number it no longer goes stale on each bump or conflicts between PRs that bump it.
2026-10-16 02:39:51 -07:00
LeandroLP23andClaude Opus 5.5 10e5b42ea9 docs(debt): record that guest thread priorities are not applied to host threads
The sched_get_priority_max/min entry was rewritten by each fix that
matched a PS5 measurement, until it described only behaviour that now
matches the console. What remains is the gap no entry named: the
priorities are recorded and reported but never reach the host
scheduler.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 11:33:28 +02:00
David 69aa703c6b docs(debt): say how mktime solves a time before 1900 on macOS 2026-10-16 13:28:56 +04:00
fdfawef324andClaude Opus 5.5 13b171cab5 feat(agc): keep the last submissions per queue and dump them on a stall or crash
A GPU hang or a crash in a title leaves no record of what the queues
were last given: APS5_TRACE_GPU prints every submission (too much to
leave on), and the WAIT_REG_MEM timeout message shows only the packet
before the wait on the waiting queue.

Each queue now keeps a ring of its last 16 submissions
(APS5_PM4_RING=<n>, 0 to 4096, 0 disables): the TraceMs time in tenths
of a millisecond, serial, size, guest address and a copy of the first
512 dwords after indirect buffers are inlined, recorded under the
driver lock next to the serial, REWIND tails included. The ring of a
queue and the failure report registration are set up at the top of
Submit, before any output is reserved, so recording under the lock
does not allocate. Disabled, Submit only tests a static flag; enabled,
it costs one bounded copy per submission.

DumpSubmissionRings decodes the kept dwords with Pm4::PacketWords and
the new Pm4::KnownName, which returns the decoder's names as views of
static strings (empty for an unknown opcode, printed as UNKNOWN_0x%02x);
Pm4::Name now builds its std::string from it. Every line is formatted
with integer and string conversions only into a 512-byte stack buffer
and written with one WriteFile / write(2) on the stderr handle, so the
dump does not allocate from the C runtime heap, lines from other
threads do not interleave and the CRT stream lock is not taken (the
rule of #3871). The header gives the number of queues and the ring
size, and each queue line the submissions recorded and kept.

libc gets a small registry of failure reports
(LibcRegisterFailureReport_nid_no_patch, Unregister, Run); Run runs
the registered reports the first time it is called and returns at once
after that. The Windows crash report runs it after the thread dump of
an unhandled exception, after SIGABRT (which also covers the
APS5_HANG_DUMP_SECS timed dump, since it aborts) and after an invalid
CRT parameter, so an abort after a reported exception does not print
the rings twice. The driver registers its dump at the first submission
and unregisters at static destruction; the dump there waits a bounded
time for each ring lock. What the crash-path dump cannot do (a ring
held by the crashed thread, rings corrupted by the crash, Linux) is
recorded in technical debt.

APS5_STALL_WATCHDOG_SECS=<n> (0 to 86400, 0 disables) makes a waiter
that has not progressed for n seconds dump the rings once per wait: a
WAIT_REG_MEM (progress as for APS5_GPU_WAIT_TIMEOUT_MS: another packet
runs or completes), a REWIND waiting for the title, and a compute
submission held behind queue 0. The last one prints under the driver
lock, so submissions and the other queues wait for it (USAGE.md says
so). Both variables are read at the top of Submit, so an invalid value
of either throws at the first submission and never later inside a GPU
worker. The order wait behind queue 0 releases its order hold on scope
exit, so a throwing dump cannot leave it counted.

No packet semantics change; packet sizes and names are those of the
existing decoder (PM4 type-3 header layout as in Mesa
src/amd/common/sid.h). The queue bound of Submit and of the rings is
one constant, SubmissionQueueEnd.

Tests: agc_driver_pm4_tests gets ten modes, each its own ctest:
agc_driver_pm4_ring (APS5_PM4_RING=4, six submissions on queue 0 and
two on 0x20: the dump holds #3..#6 and #1..#2 in order, nothing
older), agc_driver_pm4_ring_empty (one line), _ring_disabled (one
line), _ring_invalid and agc_driver_pm4_stall_watchdog_invalid
(APS5_STALL_WATCHDOG_SECS=1x: the submission throws and is not
executed), _ring_report (LibcRunFailureReports_nid_no_patch dumps the
rings), _ring_report_heap (Windows: with ucrtbase.dll's HeapAlloc and
HeapReAlloc imports counting calls from the reporting thread, the
failure report of a submission holding INDEX_BUFFER_SIZE names it and
allocates nothing, while Pm4::Name of the same header is seen
allocating), and with APS5_STALL_WATCHDOG_SECS=1 a WAIT_REG_MEM
(agc_driver_pm4_stall_watchdog), a REWIND (_stall_watchdog_rewind) and
a compute submission held behind a queue 0 rendering wait
(_stall_watchdog_order), each held for about 2.5 s, dump once and
complete when released. The PM4 catalog test checks KnownName against
every opcode and custom name. windows_backtrace_failure_report checks
that abort() runs the registered reports once and not an unregistered
one; windows_backtrace_failure_report_once that abort() does not run
them again after an earlier run. With the dump decoding through
Pm4::Name, agc_driver_pm4_ring_report_heap fails with "the failure
report allocated from the C runtime heap"; with Run resetting its
flag, windows_backtrace_failure_report_once prints the report twice.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 11:18:26 +02:00
Yunus Shaikh a48aa76934 perf(agc): step a remembered evicting refusal down without a new scan
An evicting request whose block is refused but leaves room for its own
range steps down to a smaller block, and only the last block it tried
was remembered. Once an address-based build had stepped down inside a
block, every later evicting request for the rest of that block scanned
every import at the block's level before it reached the memory below.

A refusal is now remembered before the request steps down, with the
room it left. A remembered refusal answers with the same decision the
scan would make: while the memory is current only a lower budget can
change that room, so the request steps down to the same smaller block
when its range fits in the room, and is refused otherwise.
2026-10-16 08:34:53 +00:00
Yunus Shaikh cceba477f6 perf(agc): remember an evicting join's budget refusal
A join's budget refusal was never remembered, so a buffer bound across
ranges that the budget could not take tried the join, with a scan of
every import, at each upload's pre-pass. A join now remembers its final
refusal like any other evicting request, under the same conditions. The
memory keeps whether it was a join and answers only the same kind of
request, since a join skips the held-import check and never steps down.
2026-10-16 08:18:34 +00:00
Yunus Shaikh cc42ab0198 perf(agc): answer any range of a refused block from its evicting refusal
An evicting refusal was remembered for the range holding the requested
address and dropped by a request for another range of the same run, so
requests landing in different ranges of one refused block, as uploads
and accesses across a block of adjacent ranges do, scanned the imports
every time. The memory now keeps the room the refusal left and answers
any range of the run that is larger than it: such a range cannot step
down to a block of its own either. A smaller range still recomputes,
and a run that cannot step down at all is answered for every range.
2026-10-16 08:17:09 +00:00
Yunus Shaikh a3fefab585 Merge main into perf/agc-remember-evicting-refusals 2026-10-16 00:56:15 -07:00
Yunus Shaikh 9a48a9605c fix(libkernel): map a protected main stack up to its top on Linux
A protect below the main thread's stack mapping mapped only the
protected pages. Linux keeps a growing stack one guard gap (1 MiB by
default) above a readable mapping, so after a read-only protect, or a
protect later restored to read/write, at the bottom of the reported
stack the stack could no longer grow into the megabyte above it and a
deep enough call faulted where the console has stack pages. The pages
between the protect and the top of the stack are now mapped as well,
so the stack never has to grow past them.
2026-10-16 07:28:23 +00:00
Yunus Shaikh 219da69c32 perf(agc): keep an evicting refusal remembered while the budget shrinks
The remembered refusal of a request that may evict expired on any budget
change. A smaller budget can only keep the request refused, and #6479
moves the budget in 64 MiB steps once a second, so the memory now ends
only when the budget grows, as #6479's stillRefused does.
2026-10-16 07:18:33 +00:00
Tripchipp bd9d0c3d7d fix(tools): keep debt entries without a core link in the index 2026-10-16 09:09:21 +02:00
simonbronkandClaude Opus 5.5 b766ce4fb5 feat(agc): keep sample, sample-index and per-sample shading on the sample-zero path
A multisampled rasterizer drawing into one-sample targets keeps
PERSP_SAMPLE, LINEAR_SAMPLE and ANCILLARY inputs, and with PS_ITER_SAMPLE
also centroid inputs, since only sample 0's coverage reaches the targets.
Coverage inputs, and the sample index with POS_X_FLOAT or POS_Y_FLOAT,
still throw. The input rule for the non-iterated case follows
fdfawef324's proposal on #5907 (PPSA07411).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 08:58:33 +02:00
simonbronkandClaude Opus 5.5 9bf98992ff feat(agc): rasterize a multisampled draw into one-sample targets at sample 0's locations
A draw whose rasterizer has more samples than its color or depth targets
threw "a color target's sample count differs from the rasterizer's" or
"the depth target's sample count differs from the rasterizer's". When
every target has one sample, MSAA_ENABLE is set, and there is no
alpha-to-coverage, no PS_ITER_SAMPLE and no sample-dependent pixel input,
only sample 0's coverage reaches the targets, so draw it with one sample
at sample 0's location in each pixel of the grid. One-sample depth images
are created sample-location compatible when the device allows it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 08:58:33 +02:00