Build SDL's Wayland backend next to X11 and ask SDL for "wayland,x11"
on Linux, so the window runs natively under a Wayland compositor instead
of through XWayland. SDL loads libwayland, xkbcommon and libdecor at run
time, so systems without them, or sessions without WAYLAND_DISPLAY, keep
using X11. SDL_VIDEODRIVER still overrides the choice.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
shadPS4 looks the request up through its library and user contexts and
returns the matching NOT_FOUND error. This library keeps no request
table: CreateRequest hands out counter values and the other request calls
accept any id, so the checks wait for request tracking across all of
them. The entry moves to Silent stubs, as main's conventions check now
requires.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The timeout setter takes (request id, timeout) and succeeds without
checking the request, like the other request setters: no request reaches
a service, so no timeout can expire. PPSA14632 imports it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A shared range larger than one chunk now takes the sparse path only when
the device binds sparse memory, udmabuf is open, the range's backing
offset is on the sparse block size, the sparse buffer accepts every
memory type a chunk import can have and the backing file covers the
last chunk. All of that is known before a chunk is imported. Once the
path is chosen, a failed chunk import, fence creation, bind, fence wait or device
address throws instead of going on to the whole-range udmabuf and copies.
agc_host_import_sparse checks the import against a mocked device with
the real udmabuf: a range above size_limit_mb becomes one sparse buffer
bound to one chunk import per 64 MiB, an unaligned backing offset
imports no chunk, and failures of UDMABUF_CREATE and vkQueueBindSparse
after the decision throw.
Charge each recorded protection ranges 2 MiB granules to the gpu
pool when the range has GPU-access protection bits and to the cpu
pool otherwise, so the available counts reflect committed usage
instead of staying at the 2048-entry budget. Follows KytyPS5s
counting model.
A draw made outside the GPU lock (agc_driver_recorded_kept_bytes) imports a target's memory and leaves the watch there; the hook threw instead of saving. It now takes the lock, as FlushPending does.
radeonsi exports MRT0 as 32_AR when alpha-to-coverage is on and no color
buffer is bound, so a depth-only draw can depend on that alpha. The
decoder now accepts 32_AR and an absent MRT0 target, and reads the MRT0
export format from SPI_SHADER_COL_FORMAT, which it masked to 0 for
draws without a color target.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A pixel export to an MRT whose SPI_SHADER_COL_FORMAT is 32_AR read its
alpha from export channel 3 (EN mask 0x9), the layout before GFX10. On
GFX10, which the PS5's gfx1013 is, the alpha is channel 1: Mesa's
emit_ps_color_export (ac_nir_lower_ps_late.c, index
gfx_level >= GFX10 ? 1 : 3), ACO and radeonsi in Mesa 22.0
(enabled_channels 0x3 with the alpha in channel 1) and LLPC's
FragmentColorExport.cpp (EXP_FORMAT_32_AR, exports[1]) all emit it
there. A console shader's `exp mrt0 v0, v1, off, off` therefore lost
its alpha: it stayed at the 1.0 default, so an alpha-only COLOR_32
ALT_REV target stored 1.0 and an R32 target blended with SRC_ALPHA
blended as if the alpha were 1. With channel 3 enabled, channel 3 was
taken instead.
ExportVector now reads channels 0 and 1 for 32_AR and puts channel 1
in the alpha component; channels 2 and 3 are ignored. The layout comes
from the compilers, not from a hardware measurement, and is recorded in
docs/dev/debt/shader.md.
agc_driver_pixel32_ar_export draws 32_AR exports with EN 0x3, 0xb and
0xf, as wave32 and wave64, into a COLOR_32 FLOAT ALT_REV target and a
COLOR_32 FLOAT target blended with SRC_ALPHA and ONE_MINUS_SRC_ALPHA,
and compares every stored value bit for bit. Without the fix every row
fails: the stored value uses an alpha of 1.0 or of channel 3.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
On Linux a shared-backed guest range is imported through one udmabuf
covering the whole range, and udmabuf refuses buffers above its
size_limit_mb (64 MiB by default). Larger ranges fell back to copies; an
address-based dispatch then synced its whole mirror, storing back every
pending storage image inside it each time.
Such a range is now one sparse buffer bound to the existing 64 MiB chunk
imports. The bind runs on a sparse binding queue of its own when the
device has one, so imports made at map time (without the GPU mutex) can
use it; otherwise only under the GPU mutex on the main queue.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
On Windows, singly mapped direct memory is private since #5596, so its host
import is a direct import that leaves the write watch instead of a shared
alias that stays watched. A storage image whose results were pending when
its memory was imported had no saved guest bytes, and storing them threw.
GuestMemory now calls a hook before Unwatch and before an ImportWatched
that does not stay watched. Every image with results pending over the
range saves the guest bytes of its pending units that have none, then
collects and records the pieces the keep rule leaves to the CPU for the
writes the watch saw. The next store and Refresh leave those pieces to the
CPU and compare the rest with the saved bytes. A map-time import made
without the GPU lock is deferred to the locked retry when pending results
overlap the range.
Writes the 80-byte status described in #2746: the sceVideoOutGetOutputStatus
fields followed by zeros, with the documented codes for a null status and an
unknown handle.
(cherry picked from commit e893efad2d0a7b90243d07bf6669cc9b5f540432)
fstat on a guest socket descriptor passed the guest number to the host,
which has no such descriptor, and threw ("FillFileStat: fstat failed for
fd 268435460"); sceKernelFstat returned EBADF. FreeBSD fills the stat
buffer for a socket through soo_stat (sys/kern/sys_socket.c):
bzero((caddr_t)ub, sizeof (*ub));
ub->st_mode = S_IFSOCK;
...
if ((sb->sb_state & SBS_CANTRCVMORE) == 0 || sbavail(sb))
ub->st_mode |= S_IRUSR | S_IRGRP | S_IROTH;
ub->st_size = sbavail(sb) - sb->sb_ctl;
...
if ((sb->sb_state & SBS_CANTSENDMORE) == 0)
ub->st_mode |= S_IWUSR | S_IWGRP | S_IWOTH;
and pru_sense_null (sys/kern/uipc_socket.c) adds
st_blksize = so->so_snd.sb_hiwat.
fstat and sceKernelFstat now answer a guest socket from the socket
table: S_IFSOCK, the read bits until the receive side is shut down and
drained, the write bits until the send side is shut down, st_size from
the bytes queued and st_blksize from the send buffer size, other fields
zero. shutdown records which side it closed. A closed socket descriptor
returns EBADF. The differences from the console (peer shutdown, the
host's FIONREAD and SO_SNDBUF, socketpair identity) are listed in
TechnicalDebt.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Hull programs whose relative patch index (v1 bits 7:0) reached anything
but a tessellation ring or LDS address threw, because the lowering runs
every Vulkan patch as relative patch 0. The quad terrain hull 0x80002fc700
in Ghost of Yotei is one, and so is the domain 0x8068fbd900 (v7).
Such hulls and domains now take (PrimitiveID mod GE_CNTL.PRIM_GRP_SIZE)
mod VGT_LS_HS_CONFIG.NUM_PATCHES, as if hull threadgroups took NUM_PATCHES
patches at a time out of each primitive group; both stages see the same
PrimitiveID for a patch. This holds only when every instance starts a new
threadgroup, so it needs GE_CNTL.BREAK_WAVE_AT_EOI (bit 18); with the bit
clear the instances share threadgroups and such programs still throw.
PRIM_GRP_SIZE and BREAK_WAVE_AT_EOI join the tessellation configuration
(draw keys, hull and domain cache keys, request version 24). A missing
GE_CNTL throws, and so do local programs, whose relative vertex index
depends on vertex reuse that Vulkan does not expose.
sceNetConnect() on a connected datagram socket rejected an address
whose family is AF_UNSPEC (a null address) with EINVAL before touching
the socket, so the socket stayed connected: sceNetGetpeername() still
reported the old peer and datagrams from any other sender were dropped
by the host.
FreeBSD 11.4 disconnects a connected datagram socket first and only then
looks at the address. sys/kern/uipc_socket.c, soconnectat():
* If protocol is connection-based, can only connect once.
* Otherwise, if connected, try to disconnect first. This allows
* user to disconnect by connecting to, e.g., a null address.
*/
if (so->so_state & (SS_ISCONNECTED|SS_ISCONNECTING) &&
((so->so_proto->pr_flags & PR_CONNREQUIRED) ||
(error = sodisconnect(so)))) {
udp_disconnect() (sys/netinet/udp_usrreq.c) clears the peer and keeps
the local port. connect(2): "Datagram sockets may dissolve the
association by connecting to an invalid address, such as a null
address." libkernel's connect gets the same change in #4498.
A connected datagram socket given an address whose family byte is 0 is
now disconnected on the host first (AF_UNSPEC on Linux, a zeroed
address of the socket's family on Windows), and the call then fails
with EINVAL as before. Linux also drops an ephemeral local port on that
disconnect, so the port is bound again on the wildcard address, which
is what FreeBSD leaves. A host failure during the disconnect is
returned as the call's error. Stream sockets keep the previous path.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Every library under core/libs/prx links the libc and libkernel import
libraries, and every NID patch step depended on the unpatched libc.prx.
GNU ld 2.46 rewrites the import library on every link with new archive
timestamps (the member headers and the symbol map header), so the restat
on the link edge never pruned anything: one libc or libkernel .cpp edit
relinked all 124 libraries and re-patched all of them.
On MinGW the shared library link now writes the import library to
<implib>.new with SOURCE_DATE_EPOCH=0 (ld then writes zero member
timestamps), makes the symbol map deterministic with ranlib -D and copies
the result over the import library only when its bytes differ
(cmake -E copy_if_different). The link edge keeps restat, so a link that
keeps the exports leaves the import library untouched and prunes every
dependent link. The SOURCE_DATE_EPOCH also zeroes the export directory
TimeDateStamp of the DLL; the COFF header TimeDateStamp that the unwinder
keys on is unchanged.
The NID patch steps only use the names libc exports. nid_patcher
--write-export-list writes those names, normalized and sorted, to
libc.exports and leaves the file untouched when they did not change; the
patch steps read it with --preserve-export-list and depend on it instead
of libc.prx, on every platform. A patched library is byte-identical to
one patched against libc.prx.
Measured on Windows (GCC 15.2, -j 4, loaded machine) after touching
libc/src/Strings.cpp: with CMAKE_LINK_DEPENDS_NO_SHARED off, 124 links and
124 patches in 74.9 s before, 1 compile, 1 link, the export list and the
libc patch in 4.3 s after; with it on, 124 patches in 7.8 s before and
the same four steps in 5.3 s after. Touching libkernel/Time/Time.cpp
runs 123 links and 123 patches (89.1 s) before and one compile, link and
patch (3.4 s) after. Removing a libc export still relinks and re-patches
all 124 libraries.
nid_patcher_macho covers --write-export-list (sorted normalized names, no
rewrite when unchanged, rewrite when changed) and --preserve-export-list
(the same exports kept as with --preserve-exports; malformed lists and
two references refused). It fails on main, where the option is unknown.
Sources: SOURCE_DATE_EPOCH, https://reproducible-builds.org/specs/source-date-epoch/;
ranlib -D and ld --out-implib, GNU binutils documentation; ninja restat,
https://ninja-build.org/manual.html#ref_rule.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The driver had no handler for the PFP INDEX_ATTRIBUTES_INDIRECT packet,
so a submission with it threw "opcode is not known in the reference".
The packet now reads the 16-byte record at attribute_base +
attribute_index * 16 when it executes and loads INDEX_BASE,
INDEX_BUFFER_SIZE and INDEX_TYPE from it as the direct packets do.
The packet encoding follows PAL's BuildIndexAttributesIndirect and the
record layout PAL's IndexAttribIndirect (gfx9Chip.h, c5e80007).
indirect_mode 1, reserved bits and record index types above 3 throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
PPSA03671 fails to load because no library exports NID zBsgF0q8DIM from
libScePad. The NID database has no name for it and no candidate pad name
hashes to it, so it is exported under its NID as
scePadUnknown_zBsgF0q8DIM, declared without parameters, and throws when
called. Adds an Unknown function info entry to the libScePad debt file.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A hang with threads in Driver::waitMemory takes a ten-minute boot to
reproduce, and the existing switches show only the first submissions of
one queue (APS5_DUMP_QUEUE) or a rejected one (APS5_DUMP_REJECTED).
Capture. APS5_DUMP_SUBMITS=<dir> writes every submission the driver
accepts. <dir>/index.txt starts with "aps5-submissions 1" and "ordinal
queue type serial time_us dwords kind file held conditional", then one
line per submission: acceptance ordinal, queue id, graphics or compute,
serial, microseconds on the APS5_TRACE_GPU clock, dword count, kind,
file name, the dword offsets of the waits held at submit
(Submission::heldAtSubmit) and the COND_EXEC and predicated indirect
buffer ranges (Submission::conditionalEnds) as start:end, "-" for none.
<dir>/submission_<ordinal>.bin holds the copied dwords, indirect
buffers inlined. REWIND tails are listed as rewind with the serial of
their submission, suspend points as suspend without a file.
SubmissionCapture::Prepare copies the commands before the driver lock;
Take, under it after reserveOutputs, sets only the ordinal, time and
held waits and does not allocate; the file and then its index line are
written after the lock. A failed write reports the failure to the driver
(Driver::ReportFailure) and throws, so every later driver call throws
too. Unset, Submit tests a static pointer. An index written before the
held and conditional columns ("ordinal queue type serial time_us dwords
kind file") is read with both unknown.
Analysis. agc_pm4_replay <dir> [--full] decodes each submission and
throws on a packet the driver rejects (a corrupt capture). It does not
model cross-queue timing: a wait is released only when the capture
alone proves that the driver releases it (WaitMemory.cpp,
LabelHistory.cpp), and unknown, with the reason, when its outcome
depends on when another queue's stores run. A memory wait is released
when its compare always passes, when it was held at submit, when the
last store to the awaited bytes before it on its queue covers them with
an accepted value, is not conditional and no other queue stores to
those bytes anywhere in the capture, or when a RELEASE_MEM or
WRITE_DATA label earlier in the waiting submission that the label
history keeps (KeepsLabelStore, not conditional) stores an accepted
value and fewer than LabelStoreHistory other stores to the awaited
bytes can run between it and the wait: those between them on the
waiting queue and every store of another queue to those bytes, since
the history keeps the last stores per dword over all queues and finds
only a store that ran after the waiting submission entered the driver.
A REWIND is released when its tail is in the capture; one valid at
submit without a captured tail is unknown, because the driver reads the
valid bit again when the queue reaches it. A wait is unreleased when it was not held at submit and no
store that can run before it may write an accepted value (a store of
part of the awaited bytes or of a run-time value may; a store later on
its queue runs after it): the GPU does not release it, a CPU or shader
store could. A REWIND without a tail that was not valid at submit is unreleased. Every other wait is
unknown: "depends on cross-queue timing (stores on queue X at #...)"
when another queue stores to the awaited bytes, otherwise because the
last store before it on its queue is conditional, stores a run-time
value or part of the bytes, or overwrites an accepted store the capture
does not prove still in the label history. Without the held column a
wait that would be unreleased is unknown; without the conditional
column every packet after a COND_EXEC or predicated INDIRECT_BUFFER is
conditional to the end of its submission. The outcomes depend on the
order of each queue's stores and on which stores other queues make, not
on the submit order across queues. The report counts the outcomes,
routes and cross-queue unknowns, says when the index lacks the columns,
lists up to 32 unreleased and then unknown waits newest first with the
packets around them and their stores, then the last submissions of
each queue; exit code 1 when a wait is unreleased, 2 on errors.
Pm4 gains DecodeStores, DecodeWait, DecodeConditionalWrite,
DecodeConstantRamDump, the COPY_DATA and DMA_DATA field helpers, the
sample dump layout and RewindValid; Execute, ResolveStore, Validate,
DecodeMemoryCopy, the driver's sample dump, noteHeldAtSubmit and
executeRewindTail use them. LabelStoreHistory and KeepsLabelStore move
to LabelStores.hpp, used by noteLabelStore and the analysis.
Test. agc_driver_pm4_replay submits command buffers built with the
libSceAgc builders through the driver with the switch set and checks the
index, the held waits, the COND_EXEC range, the dwords, the decode and
the outcome of eight waits, including WRITE_DATA 1, WRITE_DATA 0,
WAIT == 1 in one submission, which the driver releases through its
label history. Hand-made captures check each release route, a store of
another queue to the awaited bytes that entered before or after
(unknown), the label history limit with later stores on the waiting
queue or on another queue, a fill the history does not keep, a store
in an earlier submission overwritten later, later stores, rejected
values and a missing rewind tail (unreleased), the six captures of the
reviews (none released but the wait held at submit), five groups of
waits in eight submission orders with identical outcomes, an index
without the held and conditional columns and corrupt captures. A
directory in place of the next submission file makes the write fail,
and the submit, the next submit and shutdown throw.
agc_driver_pm4_replay_tool runs the tool through
tests/Pm4ReplayTool.cmake and checks exit codes 1 and 2.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Reading src_shared_base, src_shared_limit, src_private_base or
src_private_limit (scalar source codes 235-238) refused the shader since
#1940, because their values were unknown. They now read as the 64-bit
apertures that the flat routing from #1190 classifies: a base is the
aperture's high dword over a low dword of 0, a limit is the same high
dword over 0xffffffff (shared 0x80000000, private 0x70000000).
A 64-bit read (s_mov_b64, a 64-bit VALU source, a wave64 lane mask)
gets the whole value and a 32-bit read gets the low dword. A flat
pointer built from the high dword therefore reaches LDS or scratch, and
64-bit compares against the limits order as on the hardware. The flat
routing and the reads share one definition of the two high dwords.
Sources: LLVM SIRegisterInfo.td (aperture registers are 64-bit, their
low 32 bits are always 0 for a base and -1 for a limit) and
getSegmentAperture in AMDGPULegalizerInfo.cpp and SIISelLowering.cpp
(a 64-bit read whose high half is the aperture); the RDNA 2 ISA guide,
sections 5.2, 5.8 (SH_MEM_BASES holds 16-bit bases) and 9.3; the KFD's
MAKE_LDS_APP_LIMIT (limit = base | 0xffffffff); the gfx1030 and gfx1035
readouts on #1190 and #3803. The PS5's two high dwords stay inferred,
as the shader technical debt records.
Co-Authored-By: Claude Opus 5.5 <[email protected]>