66 E8, 66 E9 and 66 0F 80-8F without REX.W take a 16-bit displacement on
AMD processors, the console included. Every near relative branch with that
prefix truncates its target to 16 bits, so the decoder reports no branch
target for it and stubs refuse to move it.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_016TFMtUC4L4wMS4eeEqaNSR
Texture format 43 holds unsigned floats of 10 bits (R, bit 0), 11 bits
(G, bit 10) and 11 bits (B, bit 21). VK_FORMAT_B10G11R11_UFLOAT_PACK32
holds R11 at bit 0, G11 at bit 11 and B10 at bit 22, so storing the
guest R field in the Vulkan B field and the guest B field in the Vulkan R
field moves every texel without changing a bit of any component. A
sampled texture of format 43 is now uploaded that way (a repack pass over
the detiled words, TextureRepack.comp) and viewed with R and B swapped
back (TextureComponentChannel), so the shader samples it natively: point
and bilinear filtering, every mip level and LOD, and cube faces
work as for any other float texture. A texture whose results a storage
image still holds is copied from that image (vkCmdCopyImageToBuffer, the
repack pass, vkCmdCopyBufferToImage) and copied again whenever the
image changed, like the depth and block copies. The recompiler treats a
sampled format-43 image as a float image without conversion; storage
reads and writes keep the packed R32_UINT path, and a 3D texture whose
results are still in a storage image is flushed and uploaded instead.
PPSA01317 samples a mipmapped format-43 texture at a LOD other than 0
and a format-43 cube map during boot.
AI-assisted: yes
Ship of Harkinian (PPSA99320) logs its heap use with malloc_stats_fast
every 10 s and stopped on the first call, since only an application
allocator could answer it. The default heap now keeps its system and
in-use byte counts with their peaks and fills the same managed-size
block as sceLibcMspaceMallocStatsFast, whose layout moves to a shared
header.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sysarch's AMD64_GET_FSBASE, AMD64_GET_GSBASE and AMD64_SET_GSBASE now
follow FreeBSD 11's amd64 sysarch on Linux x86-64 through arch_prctl: the
GS base is the calling thread's, a base at or above VM_MAXUSER_ADDRESS
returns EINVAL and a null argument EFAULT. AMD64_SET_FSBASE, whose base
guest and host code share for their TLS, other operations and other hosts
still throw. Wine sets its TEB this way.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The binding plan refused every buffer atomic through a V# whose base is
not a multiple of 4. On RDNA2 such an atomic works when base + offset is
on a DWORD boundary and stops the dispatch otherwise, which the runtime
buffer atomic already does, so the refusal is dropped.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
PPSA03490 (Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles) has no playgo-* files in sce_sys. Its startup code asks scePlayGoGetLocus about chunk IDs 0, 1, 2, ... and stops when it gets SCE_PLAYGO_ERROR_BAD_CHUNK_ID, appending each ID to an array. With APS5_PLAYGO_UNLISTED_CHUNKS=installed no ID ever fails, the array keeps growing and startup aborts with 'Ran out of memory allocating 5565054976 bytes with alignment 65536'. With =absent the walk ends and the title gets past its logos to the menu and intro.
AI-assisted: yes. Written with AI assistance and reviewed by me.
sceVideodec2Decode threw when it followed sceVideodec2Flush without
sceVideodec2Reset. It now resets FFmpeg's drained decoder and decodes the
unit, keeping the pictures the flush has not returned yet.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The generated rect-list control stage gave every corner of a rectangle the
flat inputs of its first vertex, so last mode was refused for rect lists.
BuildRectListShaders now also builds a control stage that takes them from
the rectangle's third vertex when the pixel shader has a flat input, and a
draw in last mode uses it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Dusklight (PPSA99305) aborts on main as soon as its Select disc image
item is chosen: SDL's file dialog probes "zenity --version" through
posix_spawnp, and posix_spawnp throws "process creation not implemented".
FreeBSD 11.4's posix_spawn returns the error of the child's exec, and
an exec of a program that is in no directory of PATH (_PATH_DEFPATH
when PATH is unset) fails with ENOENT. Both calls now return ENOENT
without writing the process ID when the program is not in the guest
file system, and keep throwing when it is. SDL then reports the file
dialog as unsupported and the title stays on its menu.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Prospero Themes (PPSA90210) imports nmount (3YnXspQNyw8) from libkernel
and fails to load without it:
"./app.elf: symbol lookup error: ./app.elf: undefined symbol: 3YnXspQNyw8".
Mounting file systems is not supported, so it throws if called, like
execvp does for executable replacement. The title opens its theme
library without calling it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Sovthwyu4H63RMbRVha2Sy
PSFlyCast (PPSA99247) imports pthread_condattr_setpshared (3BpP850hBT4)
from libkernel and fails to load without it:
"./app.elf: symbol lookup error: ./app.elf: undefined symbol: 3BpP850hBT4".
The attribute stores PTHREAD_PROCESS_PRIVATE (0) or
PTHREAD_PROCESS_SHARED (1); a null or uninitialized attribute and any
other value return EINVAL without changing it, following FreeBSD 11
libthr thr_condattr.c and pthread_mutexattr_setpshared here. Sharing
across processes is not modeled, as for mutexes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Sovthwyu4H63RMbRVha2Sy
A sparse import binds whole 64 KiB blocks, so a range whose memfd offset
is not a multiple of 64 KiB fell back to one UDMABUF_CREATE and, above
udmabuf's size limit, to copies. The sparse buffer now starts at the
block below the range: HostImport::lead holds that distance, the
import's device address points at the range itself, and every offset
into the import's buffer goes through HostImportOffset.