Since #2133, a 3D image_sample_lz or image_load bound to a 2D-array T#
decodes as 2D and matches the new 2D mode, so it reads layer 0 for any
r and returns zero for z != 0. adriadam10 measured on RDNA2 (gfx1035)
that dim 3D on a 2D-array T# behaves exactly like dim 2D-array, with r
or z as the layer. Decode a 2D-array T# bound to a 3D access as 2D-array
and add a 2D-array mode next to the 2D one.
The same measurement covers image_load_mip on both T# types and
image_get_resinfo, which returns (w, h, 1, levels) on a 2D T# and
(w, h, layers, levels) on a 2D-array T#. Allow those accesses and return
1 as the third resinfo component through the 2D mode. image_get_lod is
not measured and keeps throwing.
Key 0x10 (GFX9_DCC_CLEAR_SINGLE in Mesa) marks a 256-byte block whose texels all equal its first texel. A CB DCC decompress pass over uniform comp-to-single keys now writes that texel over its block and stores uncompressed keys; a fast-clear eliminate over them throws.
v_log_f16 is lowered through the same f32 log2, so the entry names both
and states the f16 effect measured over every f16 input (one NVIDIA
result moves onto the hardware's bits, none on RADV). The series is
chosen with OpSelect, so its cost applies to every v_log.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
The driver's Log2 has an absolute error that does not shrink with the
result, so near 1.0 the relative error explodes: on an RTX 3080, v_log_f32
of 1 - 2^-24 is 23,947,836 ULP off. Measured on RDNA2 (gfx1036), the
hardware's log2 is within 1 ULP of the correctly rounded value, and an
eight-term series in x - 1 is within 2 ULP of both for |x - 1| <= 1/8.
The lowering keeps the driver's Log2 and takes the series only inside that
band when the two differ by more than 4 ULP, so RADV's native result stays
bit-exact and NVIDIA's is within 6 ULP inside the band.
agc_driver_log_near_one pins 64 inputs per type from the oracle with
per-lane tolerances.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
Enable the existing input-only f32 flush policy for division scaling.
RDNA2 measurements pin all three sources and signed zeros; keep the
scaling rules unchanged and retain their separate technical debt.
Co-Authored-By: Codex gpt-6.1-sol <[email protected]>
Resolves a guest path the way FreeBSD 11's realpath does: a relative
path starts from the guest working directory, "." and empty components
are skipped, ".." drops the last component and never climbs above "/",
every other component must exist, and one that is not a directory with
anything after it is ENOTDIR. Backslashes separate components as in the
rest of the path layer. The result is the guest path; the host is
consulted only for existence and type, so host symlinks are followed but
not expanded, and ".." is lexical, as in the rest of the path layer. A
null buffer is PATH_MAX bytes from the application heap, a null path is
EINVAL, an empty one ENOENT, and 1024 bytes or more in the input or the
result is ENAMETOOLONG. On failure the caller's buffer holds the path
that failed.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
Their signatures are inferred from SharpProspero only, so the line belongs
with the other unverified signatures and not at the end of Silent stubs.
Co-Authored-By: Claude <[email protected]>
sceFontSetScriptLanguage, sceFontGetScriptLanguage,
sceFontSetTypographicDesign and sceFontGetTypographicDesign threw. With
the signatures SharpProspero declares, a font handle now keeps the
language set for each script and the feature set for each typographic
design, under the handle's lock, and returns them, with 0 for one never
set. They do not change shaping or rendering yet; TechnicalDebt records
the assumptions.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
(cherry picked from commit c4dcbe4403dc635fde2a823dec311a939816cefc)
A PS4 executable (CUSA00900) keeps 37 MiB of read-only data in its
executable segment after the code. The syscall scan and the call-site
resolution decoded the whole segment linearly, reached a float table and
failed with "Unsupported 0F 79 opcode without SSE4A prefix". In
executables with a PT_SCE_DYNLIBDATA segment they now stop at the end of
the PLT that follows the last function of the unwind table. The PLT is
found by searching forward from that function for its first entry, which
pushes the GOT entry at PLTGOT + 8 and jumps through PLTGOT + 16, since
code without unwind entries can sit in between (680 bytes of start-up
code in an OpenOrbis-built sample). When the executable has PLT
relocations and no such entry follows, the relinker fails instead of
guessing. Executables without the segment are scanned as before.
(cherry picked from commit a21e8fe4c0e6c03189d559e992c0f037c076700d)
libSceCdlgG2P and libSceVrSetupDialog threw from every export. They now
run the common-dialog state machine libSceLoginDialog uses: Initialize,
Open, the status calls, GetResult, Close and Terminate follow it, the
dialog finishes at Open without showing anything, and GetResult reports
that the user cancelled, writing only the leading int32 result. The
signatures are assumed from the other common dialogs, as TechnicalDebt
records. 13 exports move from stubs to implemented.
Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
(cherry picked from commit 07992adf80bae9b2d7da4b751cd21c040fa1c5b8)
A flat_atomic_* whose address lands in the LDS aperture updated the dword without the lock, so it could lose updates against a ds_add_u64 or a 64-bit flat atomic on the same dwords. It takes the lock like the 32-bit ds atomics when the program has a 64-bit LDS atomic; programs without one emit the same SPIR-V as before.
The hardware serialises 32-bit and 64-bit LDS atomics on one address; the lock that makes the 64-bit forms atomic did not order 32-bit atomics, which lost increments between the two halves of a 64-bit update (#2297).
PPSA11386 registers 3840x2160 tiled display buffers in pixel format
0xC001000622000000, R16G16B16A16 float in KytyPS5 and SharpProspero
(0xC001000600000000 is the blue-first variant), and stops on "VideoOut:
unsupported display pixel format". The buffer is eight bytes per texel; its
tiled layout is assumed to be the 8-byte SW_64KB_R_X equation applied to
full coordinates, as addrlib applies it. The values are taken as linear
light and encoded with the sRGB curve for the 8-bit output. The encoding
compares the raw half-float bits against two tables of 255 thresholds
(color and alpha) that the CPU decode and the color transfer shader share,
so both give the same bytes on any driver; negative and NaN values give 0.
Guest-memory detile, the resident image path and the CPU decode all handle
both formats; DCC metadata on a float buffer throws. Neither the layout nor
the transfer is verified against console frames.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
A waveform block that declares samples with no data threw as not
fitting them. PPSA04867 adds such a block with flags 0x11 (data_size 0,
num_samples 16385) and terminates the process on the throw, followed by
a fully specified block under the same flags, which takes the ordinary
path. Accept flag 0x10, named SILENCE here: a dataless block under it
renders num_samples frames of silence and finishes like a complete
block, reporting its bytes through decoded_data_size. A dataless block
without the flag keeps throwing. No public reference names the flag;
the assumption is recorded in TechnicalDebt.
Co-Authored-By: Claude Code <[email protected]>