NpMatching2 keeps its initialized state. sceNpSignalingDeactivateConnection
and sceInvitationDialogClose, which these titles also import, are declared
and throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The special port table had four slots and threw for a fifth user, which
the progress report counted as scePadOpen going back to a stub. A PS4
holds at most 16 accounts, so the table now has 16 slots and a 17th
distinct user id gets 0x809b0081, the code the console returned for an
unknown user id in the libScePad survey (PS4 Pro, firmware 10.71).
Co-Authored-By: Claude Fable 5.1 <[email protected]>
The ps4probe libScePad survey (PS4 Pro, firmware 10.71) measured the
special port with one user: a second scePadOpen returns ALREADY_OPENED
(0x80920004); scePadRead and scePadReadState give the rest record
(sticks 0x80, orientation w 1, acceleration y 1, connected 0);
scePadGetControllerInformation is zeroed;
scePadDeviceClassGetExtendedInformation reports device class -1; and
scePadSetVibration, scePadSetLightBar, scePadResetLightBar,
scePadSetMotionSensorState and scePadResetOrientation return 0.
The special handle is now accepted by every pad call: setters succeed
without touching the emulated pad, getters return the measured records.
Calls not covered by the survey follow the same rule and the debt entry
lists them.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
The 14 lookup and word filter exports threw. They now run shadPS4's
argument checks in its order over local title contexts and requests,
and the lookup, censor and sanitize calls finish with
SCE_NP_ERROR_SIGNED_OUT without writing an NpId or a comment.
The eight exports threw. They now run shadPS4's argument checks in its
order, keep up to eight contexts with ids allocated as shadPS4 does,
validate NpIds with the online ID rule, and answer a connection request
with SCE_NP_ERROR_SIGNED_OUT without creating a connection.
A single flag and one handle served every user's special port, so a
second user's scePadClose dropped the first user's handle from
scePadGetHandle. Each user now gets a handle of its own
(PAD_SPECIAL_HANDLE + slot, four slots), a repeated open returns it
again, and close frees only that slot. Whether the console shares or
separates the handles is not measured yet; the debt entry says so.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
cbrtf returned the host cbrt, so its result depended on the host: on
Windows it differs from the libc.prx that titles ship on 1,303,357,444 of
the 2^32 floats. That libc.prx is msun's s_cbrtf.c, which gives the same
bits as PPSA07923's, PPSA05916's and PPSA13934's copies for every argument.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
They returned the host sin, cos and tan, so their last bit and errno
depended on the host: on Windows sinf differs from the libc.prx that titles
ship on 3,349,410 of the 2^32 floats, cosf on 3,382,210 and tanf on
303,874,018. That libc.prx is msun's s_sinf.c, s_cosf.c and s_tanf.c over
the double-precision kernels and e_rem_pio2f.c with k_rem_pio2.c; its
sincosf returns the same pair, and only an infinite argument sets EDOM.
The ports give the same bits and errno as PPSA07923's, PPSA05916's and
PPSA13934's copies for every argument.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
logf returned the host log, so its last bit and errno depended on the host:
on Windows the bits differ from the libc.prx that titles ship on 13,225,175
of the 2^32 floats. That libc.prx is msun's e_logf.c, setting ERANGE for
+-0 and EDOM for every argument with the sign bit set. The port gives the
same bits and errno as PPSA07923's and PPSA05916's copies for every
argument; the FMA-contracted copy of PPSA13934 differs by 1 ulp on 961,881.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
atanf returned the host atan, so its last bit depended on the host: on
Windows it differs from the libc.prx that titles ship on 6,481,820 of the
2^32 floats. That libc.prx is msun's s_atanf.c, which gives the same bits
as PPSA07923's, PPSA05916's and PPSA13934's copies for every argument.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The fgetws in the libc.prx that titles ship (the same 133 bytes in the
copies of PPSA13934, PPSA07923 and PPSA05916, read from disassembly)
differs from this one in two cases:
- A size below 2 returns null at once, without writing the buffer,
errno or the stream (cmp $0x2,%esi; jge, else the null result). Here a
size of 1 stored a NUL and returned the buffer, and a size of 0 or less
set the stream error and errno 22.
- When fgetwc returns -1 after characters were stored, the console
null-terminates and returns the buffer; it returns null only when
nothing was stored, and never checks ferror. Here a read error after
some characters returned null.
The rest already matches: each fgetwc result is stored as its low 16 bits
(mov %ax,(%rbx)), and the newline test compares all 32 bits. A null buffer
or stream, which the console dereferences, keeps failing with errno 22.
guest_standard_streams now expects the console results for sizes 1, 0
and -1 and for an invalid byte after a stored character; its fgetwc error
indicator check is unchanged. The libc debt entry cites the reading and
what it leaves unverified.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Videodec2 now outputs 10-bit HEVC Main 10 frames, so the HEVC picture info
takes bitDepthLumaMinus8 and bitDepthChromaMinus8 from the decoded frame
instead of leaving them 0. The Main 10 stream moves to HevcFixture.hpp so the
Vdecsw test can decode it.
Vdecsw read every decoded picture's info through Videodec2's AVC picture
info, which throws for HEVC, so an HEVC decoder failed on its first
picture. Videodec2 now hands Vdecsw a codec-independent picture header,
records whether an HEVC access unit starts with an IDR slice, and Vdecsw
keeps the AVC or the 0xb8-byte HEVC picture info for each picture.
The HEVC test stream moves to HevcFixture.hpp so the Vdecsw test can
decode it.
scePadOpen returned DEVICE_NOT_CONNECTED (0x80920007) for a special port
(type 2) since #3838, which guessed the console behaviour. A PS4 Pro on
firmware 10.71 with no special controller connected opens the special
port of any valid user and returns a handle: scePadRead on it returns one
record with connected false, scePadGetControllerInformation succeeds, and
scePadRead(-1) is INVALID_HANDLE.
Unity's PS4 input module opens the standard and the special port of a
user and keeps the pad handle only if both opens succeed; otherwise it
calls scePadRead with handle -1 every frame and the title never sees a
button. Knowledge is Power (CUSA09558) and Knowledge is Power: Decades
(CUSA12435) had no controller input for that reason.
The special port now opens PAD_SPECIAL_HANDLE, tracked apart from the
standard handle by scePadClose and scePadGetHandle. scePadRead and
scePadReadState on it return a zeroed record, scePadGetControllerInformation
and scePadDeviceClassParseData zeroed structures, and the other pad calls
reject it with INVALID_HANDLE. The standard handle still reads its own
queue, so the double read of one queue that #3838 fixed does not return.
scePadOpenExt is unchanged. The unmeasured parts are recorded in
docs/dev/debt/libScePad.md.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Measured on firmware 13.60: the released range stays mapped with its
protection and contents, and a fixed no-overwrite map over it fails
with ENOMEM; a null or unaligned address, an unaligned length or a
range that wraps returns EINVAL, checked before a zero length, which
returns 0, as does a range with nothing mapped.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Measured on firmware 13.60: the first poll or wait that reports a
finished request returns its plain state and later ones add bit
0x10000, while cancel returns the plain state and does not count as a
read; a request that fails completes with state 3 and the error in its
result, and the other requests of its batch still run.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Measured on firmware 13.60: an id that is not a live request, including
one already deleted, makes poll, wait, cancel and delete return 0 and
write 0x80020003 for it; delete makes an id unknown, and cancel leaves a
finished request's state unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Measured on firmware 13.60: submits take 1 to 128 requests at priority
1 to 3, the id lists of poll, wait, cancel and delete take 1 to 128 ids,
wait takes mode 1 or 2, and sceKernelAioSetParam takes a window and a
delayed count of 0 to 128, a split flag of 0 or 1 and, with split on,
split and chunk sizes of 1 to 0x1000000; everything else returns EINVAL
without writing. sceKernelAioInitializeParam writes the console's three
default scheduling structs.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Denormal mode 2 flushes only the sources and mode 1 only the result, as
measured on RDNA2 (gfx1030), also with an inline or literal constant
factor. Both need the device to keep the f32 denormals the shader keeps,
so they translate only when the module declares DenormPreserve 32 and
throw otherwise; mode 1 with another f32 rounding throws as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
v_min_f32, v_max_f32, v_min3_f32, v_max3_f32 and v_med3_f32 follow only
bit 0 of the FLOAT_MODE f32 denormal field, as measured on RDNA2
(gfx1030): mode 2 flushes denormal inputs as mode 0 does, and mode 1
keeps them and returns a selected denormal unflushed as mode 3 does.
Mode 1 needs the device to keep those denormals, so it translates only
when the module declares DenormPreserve 32 and throws otherwise. Both
modes threw before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
v_add_f32, v_sub_f32, v_subrev_f32, v_mul_f32 and v_mul_legacy_f32
follow the FLOAT_MODE f32 denormal field with f32 round to nearest
even, as measured on RDNA2 (gfx1030): mode 1 keeps denormal inputs and
flushes a denormal result, and mode 2 flushes denormal inputs and keeps
a denormal result. Both need the device to keep the f32 denormals the
shader keeps, so they translate only when the module declares
DenormPreserve 32 and throw otherwise. The result flush now applies
when only the result flush bit is set; it was skipped unless the input
flush bit was set too. A constant factor no longer skips the tiny
product check while denormal inputs are kept, as a kept denormal times
such a constant can still be tiny. Directed rounding in these modes
still throws.
Co-Authored-By: Claude Opus 5.5 <[email protected]>