An index at or beyond the rack's voice count returned through
APS5_INVALID_ARG_EX, which throws and ends the process. Heretic + Hexen
(PPSA26525) creates a one-voice reverb rack, takes voice 0 and asks for
voice 1 at start-up, so it stopped at 1.5 s on
"sceNgs2RackGetVoiceHandle: invalid argument". Return 0x804A8305 and
leave the output handle untouched, after the existing null-output and
rack-handle checks. The value follows prosper's analysis of
libSceNgs2.native.sprx; shadPS4 lists 0x804A0302 for the PS4 library.
Neither is a PS5 measurement, recorded in the technical debt.
ngs2_voiceindex creates one-voice sampler, submixer, mastering and
reverb racks and a default sampler rack, and checks the error, the
untouched output, the null-output and invalid-rack codes and that the
last valid index still resolves afterwards. It aborts on main's library
with the throw above and passes with this change.
Accept SCE_NGS2_CUSTOM_MODULE_ID_USER_FX (0x1d) on custom submixer racks alongside UserFx2 (0x1f). When configuring a custom rack voice, support voice control parameter SCE_NGS2_CUSTOM_VOICE_PARAM_USER_FX (0x40001d00) to install custom submixer UserFx callbacks with user data. Run legacy UserFx callbacks during custom voice rendering and update sample presence flags accordingly.
Fixes runtime abort in Void Terrarium (PPSA03061):
terminate called after throwing an instance of 'std::runtime_error'
what(): NGS2: custom module id 0x1d is not implemented
FATAL: abort() (SIGABRT)
Closes#5055
Dead Cells (PPSA15552) calls sceNgs2VoiceGetState on custom sampler
voices with a 48-byte buffer and reads the 64-bit value at offset 16 as
a running counter. Fill it with the decoded sample count, keep the
common state flags, and return INVALID_OUT_SIZE for other sizes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Implement sceNgs2GeomResetListenerParam and sceNgs2GeomResetSourceParam,
taken from #1021 and limited to the two reset functions. The Geom
structures get their real layouts. sceNgs2GeomCalcListener and
sceNgs2GeomApply stay unimplemented.
Co-Authored-By: Dextroid17 <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A playing sampler voice whose waveform still accepts blocks (CONTINUE)
reported only INUSE|PLAYING after it had played every queued block, so
a title that waits for EMPTY before it reuses the voice never did.
PPSA18391 (engine: Clickteam Fusion) reads state_flags & 0x22 != 2 from
sceNgs2VoiceGetState as the end of a sound; each of its sound effects
played once and never again.
The voice now also reports EMPTY (0x20) in that state and keeps
playing, so blocks added later still play. A waveform that was closed
without CONTINUE does not report it.
A waveform block that declares samples with no data threw as not
fitting them. PPSA04867 adds such a block with flags 0x11 (data_size 0,
num_samples 16385) and terminates the process on the throw, followed by
a fully specified block under the same flags, which takes the ordinary
path. Accept flag 0x10, named SILENCE here: a dataless block under it
renders num_samples frames of silence and finishes like a complete
block, reporting its bytes through decoded_data_size. A dataless block
without the flag keeps throwing. No public reference names the flag;
the assumption is recorded in TechnicalDebt.
Co-Authored-By: Claude Code <[email protected]>
Pan follows the PS4 firmware 11.00 libSceNgs2.sprx: the speaker layout
from the init angles, then each param's angle and distance into a
volume matrix for the voice. Every param is checked before anything is
written, and angles too large to wrap throw. The pan functions are
exported from the existing Voice.cpp export block.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Invoke the title callback on planar mixed samples and silence. Preserve per-voice callback data, reset registration on setup, and release the render guard on callback failure. Include behavioral tests and source references. Written with AI assistance.
A 16-bit PCM block whose num_samples exceed its data starts a stream, and waveform blocks with flag 0x2 append more data to it. The voice outputs silence while it has played all appended data and CONTINUE is set, and ends at num_samples or when CONTINUE is cleared.
RackGetInfo reports the rack's handles, buffer, id, uid, option limits,
render count and active voices. VoiceGetPortInfo reports a port's matrix,
volume and destination. VoiceQueryInfo answers info id 0x4001 with the
voice channel count and throws for other ids. Assumptions are recorded in
TechnicalDebt.
Co-authored-by: Claude Opus 5.5 <[email protected]>
Rack 0x2001 is created with its option layout and KytyPS5's defaults, takes
the setup (0x20010000) and I3DL2 (0x20010001) voice params and reports the
common voice state. The voice mixes its inputs and runs a Freeverb-style
approximation driven by the I3DL2 parameters: room and room HF, early
reflections and their delay, late reverb and its pre-delay, decay time and
HF ratio, and diffusion. Out-of-range params throw, param changes keep the
tail, a stop or kill clears it, and the tail ends once it decays below
1e-20. The console's algorithm is unknown; the approximation is recorded in
TechnicalDebt. The test context buffer pool grows to 64.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Mastering voice param 0x30000004 sets a full-band and an LFE level. They
scale the mastering voice when it is mixed into the render buffer, the LFE
level on channel 3 of 6- and 8-channel voices. Non-finite levels are
invalid arguments.
Co-Authored-By: Claude Opus 5.5 <[email protected]>