Unreal titles end in their own libc fatal path with the UTF-16
LowLevelFatalError message in a register, and the crash report shows
only the first 64 bytes of it as hex words, so the message is lost
(#4238: Demon Slayer PPSA03490, Stray PPSA02100).
For every general register that points at readable memory starting
with at least four printable ASCII characters, as UTF-16LE or as single
bytes, the report now prints the text up to a NUL, the first other
character, 512 characters or the end of readable memory (each page is
checked with VirtualQuery before it is read).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Implement sceSslGetSerialNumber, sceSslGetSubjectName, sceSslGetIssuerName, sceSslGetNameEntryCount, sceSslGetNameEntryInfo, and sceSslFreeSslCertName. Signatures follow VitaSDK. Mbed TLS extracts the certificate's serial number and X.509 subject and issuer distinguished names, extracting OID attribute short names (or numeric strings) and value strings.
sceSystemServiceParamGetInt answered 0 for the time zone (parameter 4)
and summer time (parameter 5), so the console looked set to UTC while
libSceRtc and libc convert local time with the host's zone. Titles add
the time zone in minutes and 60 more minutes when summer time is 1 to
UTC to get the local time (Apollo, GoldHEN's frame logger). Both now
follow the host's local time zone: summer time is whether it is in
effect, and the time zone is the current offset east of UTC less the
summer time shift while it is.
On Windows that shift is the C runtime's own summer time bias
(_get_dstbias), the one localtime_s applied, not a fixed 60 minutes.
The UCRT reads the system zone when libc.prx loads and keeps that
zone's bias after TZ is set later, so on a host whose system zone has
no summer time (the CI runner's UTC) a TZ of CET-1CEST shifted by 0 and
the time zone came out as 0. The cause and the change are screamm's,
from the review.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Implement sceNgs2GeomApply, which was previously an unimplemented
throwing stub and was blocking Dead Cells (PPSA15552).
The implementation validates null handles/output addresses and writes a
minimal Ngs2GeomAttribute: pitch_ratio 1.0, source position, source
volume/level maxima, and diagonal channel levels for the source's channel
count. It does not implement source attenuation, distance rolloff, panning
or Doppler.
The export lives in Geom.cpp's internal Ngs2GeomApply and is exposed through
the existing default-visibility wrapper in Voice.cpp. Unimplemented.cpp no
longer defines the stub. A passing test was added to Ngs2Geom.cpp.
Unblocks: PPSA15552 #<Game bring-up discussion number>
Depends on: none
AI assistance: yes
A concurrent scePsmlMfsrReleaseSharedResources could pass its "still used
by a context" check between the handle lookup and the context insertion.
The technical debt entry now says how KytyPS5's layout differs from the
calls in PPSA08330 and PPSA03016.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
scePsmlMfsrInit, the shared-resource calls and the 800M3_2 context calls
threw or answered "not initialized", so a title that sets PSSR up at
start-up stopped there even when it never uses PSSR on hardware without
it (PPSA08330 calls the setup unconditionally and only dispatches when
sceKernelIsTrinityMode is set, which AnyPS5 reports as 0).
The layouts come from the calls in PPSA08330 and PPSA03016: requirements
are {block bytes, alignment, block count}, handles are 8-byte values
written through the first argument, and a context parameter carries its
block list at 8/16 and the shared-resources handle at 0x38. Init sets
the initialized state, the requirements ask for four 2 MiB blocks (what
PPSA08330 allocates regardless of the returned count), and create and
release keep bookkeeping objects. Invalid arguments throw because their
error codes are unknown.
The 1100 calls, scePsmlMfsrCreateContext1300 and the 900/1000/1300
dispatch packets keep returning 0x8A810001 before Init and throw after
it; packet size, mip bias and capture still throw.
The guest test links libc and gets Windows unwinding so it can check the
refused calls.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Allow custom voice filter type 0 to clear the destination filter,
matching the sampler filter convention. Type 1 continues to configure
the biquad frequency, Q and level. Other unsupported filter types
still throw.
This follows the listener-transform support in
fix/libSceNgs2-listener-transform and is needed for Dead Cells
(PPSA15552), which reaches this path after the custom sampler rack.
Depends on: fix(libSceNgs2): support listener transforms in sceNgs2GeomCalcListener- #5810
Unblocks: PPSA15552
AI assistance: yes