Commit Graph
12196 Commits
Author SHA1 Message Date
OverkillLabs e629f37481 feat(libSceAvPlayer): implement full AvPlayer state machine
Replace the stub AvPlayer export set with a general-purpose player state
machine covering the full API surface: sceAvPlayerInit/InitEx/PostInit,
AddSource/AddSourceEx, Start/StartEx, Pause/Resume/Stop/Close, IsActive,
CurrentTime, JumpToTime, SetLooping, SetAvSyncMode, SetTrickSpeed,
SetAvailableBandwidth, StreamCount/EnableStream/DisableStream/ChangeStream/
GetStreamInfo(Ex), and GetVideoData(Ex)/GetAudioData.

No real decoder is wired up: the player tracks lifecycle and timing state
and serves a fixed-length blank clip on a wall-clock media clock, firing
the READY/PLAY/PAUSE/STOP event callbacks a title expects from a real
playback session. This is enough for titles that gate progression on
AvPlayer's polling/event surface rather than on decoded frame content.

The non-native libSceAvPlayer/Export.cpp now forwards to the native
implementation via #include rather than carrying its own duplicate stub
definitions, consistent with how other libSceX/libSceX.native pairs in
this tree share one implementation.
2026-09-28 13:29:23 +03:00
OverkillLabs 2e8c1096fd feat(libSceMsgDialog): real dialog state machine, auto-answer without UI
Replace the unimplemented stubs with a working NONE -> INITIALIZED ->
RUNNING -> FINISHED state machine for the message dialog PRX. Open()
best-effort parses the SceMsgDialogParam layout to pick a sensible
default button (auto-focus-no variants answer No, everything else
answers Yes/OK), then auto-finishes the dialog after a couple of status
polls so a title that waits on a dialog for user input never blocks
forever. Progress-bar mode is instead closed by the title itself via
sceMsgDialogClose, with a time cap as a safety net. GetResult now fills
in a real SceMsgDialogResult (mode/result/buttonId) instead of leaving
the caller's buffer untouched.
2026-09-28 13:28:49 +03:00
boykopovar 76f1d48e60 debug(agc): detect gpu input buffer changes between recording and execution 2026-09-28 13:27:14 +03:00
OverkillLabs cf202b352d Shader recompiler: SRT handle-invariance guard, BVH ray-query stub, rect-list interpolant truncation
- Optimization/SrtWalker/SrtPlanBuilder.cpp: PlanBuilder::Collect now requires
  RuntimeValidator(...).Run(inst) before folding an offset built from a Phi merging a
  constant on one path with a per-invocation value on another. Confirmed upstream's
  Collect is unchanged since the fork (still just offset->HasImmediate()), so a Phi
  that reports HasImmediate() on its constant edge alone could still be folded into
  the wrong, divergent SRT slot.
- RdnaDecoder + Translation: adds an IMAGE_BVH_INTERSECT_RAY (opcode 0xE6) decode path
  and a TranslationContext::imageBvhIntersectRay stub that reports a clean hardware
  miss (all result dwords 0xFFFFFFFF) instead of faulting on an undefined MIMG opcode.
  No BVH/ray-tracing support exists upstream at all, so this is an honest "not
  supported yet" stub, not a silent wrong answer.
- SpirvBackend/RectListShaders.cpp: raises the accepted spirvVersion ceiling to
  0x10500 and truncates excess fragment interpolants to the tightest per-vertex
  tessellation component limit instead of hard-refusing the whole rect-list draw.
  A rect-list draw is a tile clear, so a pixel shader's result comes from its
  constants and render target; truncated interpolants are simply left unwritten,
  which upstream's own "missing" (unexported) parameter handling already tolerates.

Dropped after checking against current upstream (both would be redundant or
out of scope):
- ResourcePlanKnownToFail / SpirvWords (Recompiler.cpp/hpp): upstream already has an
  equivalent mechanism for both. SourceEntry::planFailure (std::exception_ptr) already
  memoizes and rethrows a failed IrResourcePlan build, and RecompileResult::spirv is
  already the refcounted/hashed SharedSpirv class (see Recompiler.hpp), not a plain
  vector. Porting either would have added a second, competing mechanism.
- ScalarInstructions.cpp SAVEEXEC changes: skipped. The audit could only confirm 3 of
  6 64-bit SAVEEXEC cases were converted in the prior patch, which is a half-finished
  edit rather than a complete correctness fix; not safe to port without re-deriving
  sSaveexec()'s full semantics from scratch.
- ControlFlowInstructions.cpp vMovrelsB32/vMovreldB32 hardening (offset & 0xFF mask +
  kMaxM0RelativeWindow cap): skipped as optional per review; upstream's core fix for
  this file is otherwise already in place.
- All diagnostic-only stderr tracing (IrBuilderCore.cpp, ResourceTracker.cpp,
  ShaderInfoCollector.cpp, SrtDescriptorEvaluation.cpp, SrtEvaluator.cpp,
  SpirvMemoryInstructions.cpp) and the superseded Optimization/ResourceProgram.hpp
  API (replaced upstream by CaptureResources/SourceHandle/ResourceCapture): not
  ported, no functional change or already gone upstream.
2026-09-28 13:25:47 +03:00
OverkillLabs 0c41dc99d5 Agc: implement missing PM4 command-buffer opcodes (Jump/Rewind/Predication/MemSemaphore/CopyData/AtomicMem/DrawIndexMultiInstanced)
Fills in guest-facing sceAgc* entry points across Acb/Cb/DcbDraw/DcbFlow/DcbState/Misc
that were still stubbed with NotImplemented_nid_no_patch on current upstream, one layer
below upstream's Recorder rearchitecture:

- Command/Control.{hpp,cpp} (new): WriteJump, WriteRewind, WritePredication,
  WriteMemSemaphore helpers shared by the Acb/Dcb entry points below.
- Command/Memory.{hpp,cpp}: WriteCopyData, WriteAtomicMem helpers.
- Acb/Control.cpp: Jump/JumpGetSize, Rewind/RewindGetSize.
- Acb/Dispatch.cpp: DispatchIndirectGetSize.
- Acb/Memory.cpp: AcquireMemGetSize, CopyData(+Size), AtomicMem(+Size),
  AtomicGdsGetSize, PrimeUtcl2(+Size).
- Acb/Sync.cpp: CondExec(+Size), WaitOnAddressGetSize, EventWriteGetSize,
  QueueEndOfShaderActionGetSize, MemSemaphore.
- Cb/Dispatch.cpp: DispatchGetSize only (sceAgcCbDispatch itself left untouched --
  upstream's modifier mask 0xa038u|0x41u there is correct as-is).
- DcbDraw/DrawIndexed.cpp: DrawIndexMultiInstanced(+GetSize), still unimplemented
  even after upstream's own indexed-draw work.
- DcbFlow/Control.cpp: Jump, Rewind(+Size), and a real WaitUntilSafeForRendering that
  emits AgcDriver::RenderingWaitPacketHeader (recognized by the executor's fence wait
  in Driver.cpp) instead of upstream's plain-NOP stub, which the executor does not
  special-case.
- DcbFlow/Memory.cpp: AcquireMemGetSize, CopyData(+Size), DmaDataGetSize,
  AtomicMem(+Size), AtomicGdsGetSize, WriteDataGetSize.
- DcbFlow/Sync.cpp: CondExec(+Size), WaitOnAddressGetSize,
  StallCommandBufferParserGetSize, MemSemaphore.
- DcbState/Predication.cpp: SetPredication only (the file's 3 GetSize functions are
  left as upstream's diagnostic stubs, not real fixes).
- Misc/PacketInfo.cpp: sceAgcDcbGetSystemSoftwareVersion.

ABI correction: Command::WriteMemSemaphore takes the corrected 4-argument form
(address, waitForMailbox, signalType, operation). The Acb/DcbFlow sceAgc*MemSemaphore
entry points still expose the older (action, clientCode, address) guest signature;
their bodies now decode `action` into the signal/wait operation and the low two bits
of `clientCode` into signalType/waitForMailbox before calling the corrected helper.

Not ported (already superseded or out of scope per review): WriteMarker/WriteCustomNop/
WriteEventWrite/WriteCondExec/WriteDispatchIndirectAddress (duplicate upstream's
existing Marker/EventWrite/DispatchIndirect logic), Acb DmaData/DmaDataGetSize/
WriteData/EventWrite (already implemented upstream), DcbFlow EventWrite(+Size)
(upstream's version handles the 8-byte occlusion-address case more completely),
DcbDraw's other DrawIndex* entry points (already implemented upstream),
Misc/Trinity.cpp, Patch/WriteData.cpp, DcbState/Marker.cpp (all superseded by
upstream equivalents).
2026-09-28 13:25:15 +03:00
OverkillLabs cfe9a458cc kernel: direct-memory pool querying and module loader wiring
- DirectMemory: track each allocated block's type and extent in the
  physical pool (DirectMemoryBlock), splitting the record on a partial
  free, and expose DirectMemoryQueryBlock/DirectMemoryFreeRun. Wires
  sceKernelDirectMemoryQuery to answer with the real allocated range
  and type instead of a hardcoded one-page/type-3 guess, and
  sceKernelAvailableDirectMemorySize to report the actual free run
  instead of the whole remaining aperture. DirectMemory.cpp's mapping
  path already tolerates MAP_FIXED overlap into a registered range and
  already has honor-then-fallback address-hint handling and an
  ignored-flags mask, so it is unchanged here.
- MemoryPoolExport: implement sceKernelMemoryPoolBatch/Commit/Decommit/
  Expand/GetBlockStats/Reserve (previously all dead stubs) using the
  existing DoMprotect/DirectMemoryAlloc/DoReserveVirtual primitives and
  a small pool-state block counter.
- Module: wire sceKernelDlsym/sceKernelLoadStartModule/
  sceKernelStopUnloadModule to the existing host-module loader
  (dlopen_nid_postfix/dlsym_nid_postfix/dlclose_nid_postfix), replacing
  dead stubs. sceKernelGetModuleInfoForUnwind/FromAddr are unrelated
  and left as-is.
2026-09-28 13:18:25 +03:00
OverkillLabs 940f28d102 libc: wide-char formatting and precise sub-tick waits
- Add FormattingWide.cpp implementing vswprintf_nid_postfix and
  wprintf_nid_postfix, the only wide-char printf-family functions
  upstream had left as unimplemented stubs (Formatting.cpp's checked
  and unchecked narrow printf/scanf families are unaffected). Removes
  the dead vswprintf_nid_postfix stub from Export.cpp.
- Add PreciseWait.hpp: std::condition_variable::wait_for cannot return
  in under about one system tick on this MinGW toolchain regardless of
  the requested budget, even with NtSetTimerResolution; PreciseSleepUs
  uses a high-resolution waitable timer instead (~0.5ms vs ~15.6ms).
  Header-only for now: its guest-side callers (Equeue/EventFlag/
  Semaphore/AgcDriver wait loops) are out of scope for this change, so
  it is not wired into them here.
2026-09-28 13:18:07 +03:00
boykopovar 73e031a4dd perf(agc): downsample frame captures on GPU and queue disk writes 2026-09-28 13:06:15 +03:00
SamG-Coder 8cef034172 fix(shader): safely destroy compiler thread-local storage on Windows 2026-09-28 19:54:01 +10:00
OverkillLabs 77ed5e6d0c feat(savedata): mount aliasing, wildcard search, memory slots, async events
Rework the local SaveData implementation into a general-purpose, title-agnostic
backend used by both the native library and the standard libSceSaveData path:

- Directory aliasing: long save directory names are hashed into short mount
  point aliases (persisted to disk) so they fit the SDK's fixed-size mount
  point buffer, with the aliases reversed on directory search.
- Wildcard directory-name search (%/_ patterns) with sorting and optional
  reverse order, matching the DirNameSearch contract.
- Save-data "memory" slots: small per-user, per-slot blobs the title can
  set up, read and write without mounting a directory, backed by files under
  the save root with a companion parameter blob, size and range validation
  on every access, and a dirty flag consulted on commit.
- Async-flavored operations (backup, commit, memory sync) that queue
  SaveDataEvent records consumed through GetEventResult and can be bound to
  kernel event flags, plus transaction-resource and cancel/abort bookkeeping.
- Atomic file writes (temp file + rename) so a mid-write crash never leaves a
  torn save on disk, and corrected/duplicated SDK error code constants.
- Local storage app-status get/set/delete and transferring-mount support for
  PS4-to-PS5 style save transfers.

The native library keeps its own lighter-weight mount/memory implementation
(short "/_sm/<slot>" mount point aliases via the path-alias table) while
gaining the same per-user memory-slot separation, atomic writes and bounds
checking; the two implementations were merged by hand where upstream had
independently touched the native Export.cpp in the same area (backup/event
queue, short mount points) to keep both sets of improvements.

None of this is game-specific: it is a general local save-data backend that
works for any title and tolerates any user id.
2026-09-28 12:48:09 +03:00
OverkillLabs 3230352202 feat(net): offline socket/epoll/resolver stack with FreeBSD errno mapping
libSceNet: replace the always-fail stubs with a real offline network
stack. Sockets, epoll instances, memory pools and resolvers are tracked
in proper registries with create/destroy lifecycles; bind/listen/accept/
connect/send/recv/getsockopt/setsockopt/getsockname behave the way they
would on a console with no link up (bind and listen succeed locally,
connect/send fail with the errno a routeless host would give, blocking
calls such as accept/recv/epoll_wait return on close, abort or their
timeout). Infinite ("wait forever") timeouts are serviced in bounded
slices so a caller can never deadlock the process. Errno values match
the FreeBSD numbering the guest expects through sceNetErrnoLoc. Restored
sceNetGetsockopt and sceNetResolverStartAton (present upstream) using
the same registry-backed conventions as the rest of the rewrite.

libSceRudp: companion change giving the reliable-UDP library a genuine
context registry (init/create/bind/set-option/get-status) with
consistent error codes; connection attempts consistently fail since no
peer can ever be reached offline.
2026-09-28 12:45:34 +03:00
Julien LegayandCopilot ddb8add753 feat(libSceVideoOut): route SDL mouse events to libSceMouse
Forward relative motion, supported button transitions, and horizontal and vertical scrolling from the existing SDL event loop. Reset pressed buttons on focus loss without reporting a device disconnect, and track window close and refocus transitions.

Link libSceVideoOut to the mouse library using the existing Pad integration pattern. Add targeted coverage for API errors, event mapping, focus changes, history overflow, and reopening.

Co-authored-by: Copilot <[email protected]>
2026-09-28 11:45:31 +02:00
Julien LegayandCopilot 8fac768b9c feat(libSceMouse): implement stateful mouse API exports
Keep the existing Export.cpp entry point and System V ABI while moving mouse state into the library implementation.`n`nTrack initialization, a single handle, button state, timestamps, and a bounded non-blocking event queue. Define and assert the guest MouseData layout and expose an input publisher for the host backend.

Co-authored-by: Copilot <[email protected]>
2026-09-28 11:45:04 +02:00
OverkillLabs 2c2fd2cd5d fix(relinker): write GOT stub slots as DIR64 preferred-VA
The Windows PE lazy-import GOT slot was written as a bare 4-byte RVA,
but the .reloc entries generated for the .gtls/data sections use
IMAGE_REL_BASED_DIR64, which only adds the load delta to whatever is
already stored at the slot. A bare RVA therefore resolved at runtime
to (loadBase - ImageBase + rva) instead of the intended stub address,
pointing into unmapped memory whenever the module was not loaded at
its preferred base.

Write the full 8-byte preferred-VA form (ImageBase + stubRva) instead,
matching DIR64 semantics, and generate a base relocation entry for
each lazy-stub GOT slot. The .reloc section is now built after the
lazy stubs are written into their target sections rather than before,
since it previously captured only the relocations known at that
point and missed the newly patched slots entirely.
2026-09-28 12:44:36 +03:00
SamG-Coder 730de17774 fix(shader): support V_PERM_B32 byte selection 2026-09-28 19:35:18 +10:00
SamG-Coder 80a64ccd6b fix(shader): distinguish IR values with different instruction flags 2026-09-28 19:35:18 +10:00
Dean GalvinandClaude Opus 5.5 588b5bb2bf build(font): build FreeType from a submodule instead of requiring a system package
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 22:03:39 +13:00
boykopovar cdc95d9a70 Merge pull request #70 from SamG-Coder/main
fix(shader): support scalar bit operations and 64-bit SAVEEXEC
2026-09-28 11:57:56 +03:00
boykopovar 0d29a0a316 fix(video): terminate process on gpu and presentation thread failures 2026-09-28 11:46:18 +03:00
SamG-Coder 198b43c985 fix(shader): support additional 64-bit saveexec operations 2026-09-28 18:37:51 +10:00
Claude 89ba1019e6 Merge upstream main into refactor/kernel-error-header
Upstream merged #25 and #26. Resolve DirectMemory.hpp and Equeue.hpp
by keeping this branch's side: the local error constants #26 fixed are
replaced by KernelErrors.hpp here.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 08:34:25 +00:00
SamG-Coder 2e398be5a0 fix(shader): support scalar conditional move and zero-bit operations 2026-09-28 18:21:34 +10:00
boykopovar 8bd030d531 Merge pull request #26 from QDarkRex/fix/kernel-error-codes
fix(kernel): use SCE kernel error codes in equeue, direct memory and mutex
| Constant | Before | After |
|---|---|---|
| `EQUEUE_ERROR_ETIMEDOUT` | `0x80010023` | `0x8002003C` |
| `EQUEUE_ERROR_EBADF` | `0x80010016` | `0x80020009` |
| `EQUEUE_ERROR_ENOENT` | `0x80010011` | `0x80020002` |
| `EQUEUE_ERROR_EINVAL` / `SCE_KERNEL_ERROR_EINVAL` (DirectMemory) | `0x80010005` | `0x80020016` |
| `EQUEUE_ERROR_EFAULT` / `SCE_KERNEL_ERROR_EFAULT` (DirectMemory) | `0x80010009` | `0x8002000E` |
| `SCE_KERNEL_ERROR_EAGAIN` (DirectMemory) | `0x80010002` | `0x80020023` |
| `SCE_KERNEL_ERROR_ENOMEM` (DirectMemory) | `0x80010007` | `0x8002000C` |
| `SCE_KERNEL_ERROR_EACCES` (DirectMemory) | `0x80010004` | `0x8002000D` |
| `SCE_KERNEL_ERROR_EDEADLK` (Mutex.cpp) | `0x80020023` (= EAGAIN) | `0x8002000B` |
2026-09-28 11:18:14 +03:00
boykopovar 089685b93d Merge pull request #25 from QDarkRex/fix/audit-2026-09
fix(kernel,audioout,relinker): thread/mutex correctness fixes and --windows-gui
### libkernel (threads, mutexes, condition variables)
- **Deadlock in `scePthreadCondTimedwait` (normal/error-check mutexes):** `_owner` was not restored after the wait. If another thread locked and unlocked the mutex during the wait, the waiter woke up owning the mutex while `_owner` was empty. Its next `scePthreadMutexUnlock` returned `EPERM`, leaving the mutex locked forever (`lock → timedwait → unlock` pattern).
- **Wrong timeout code:** `SCE_KERNEL_ERROR_ETIMEDOUT` in `Cond.cpp` was `0x80020062`; it is `0x8002003C` (FreeBSD `ETIMEDOUT` = 60, matching `Semaphore.hpp`).
- **`scePthreadSelf()`** returned `nullptr` on Linux, and on both platforms for threads not created by `scePthreadCreate` (including the main thread). Such threads now get a lazily adopted, non-joinable handle (`scePthreadJoin`/`Detach` on it return `EINVAL`).
- **Linux `scePthreadExit`** skipped `FinishThread`, so `scePthreadJoin` got a garbage return value. Cleanup now runs from an RAII guard, so it survives glibc forced unwinding.
- **Linux detached threads** were never freed. They now use the same reference count as on Windows.
- **Recursive mutex unlock** by a non-owner, or with a zero count, was UB (`std::recursive_timed_mutex::unlock`). It now returns `SCE_KERNEL_ERROR_EPERM`, and `_owner`/`_count` are also saved and restored around a recursive cond wait.
- **`sceKernelLseek`** returned `int` instead of `off_t`; offsets above `INT_MAX` threw.
- **`sceKernelDeleteSema`** implemented: waiters are woken with `SCE_KERNEL_ERROR_EACCES` and the object is freed once they leave.

- `sceAudioOutOpen` accepted `freq == 0` / `len == 0`; the frequency was later used as a divisor. It now returns `SCE_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ` / `INVALID_SIZE`.
2026-09-28 11:09:59 +03:00
boykopovar c745e276c1 Merge pull request #66 from SamG-Coder/main
fix(shader): translate scalar byte and short sign extension
2026-09-28 11:00:37 +03:00
boykopovar 94c443e32f refactor(agc): make frame timing logs optional by cmake option 2026-09-28 10:51:29 +03:00
SamG-Coder f7f60b4ec5 fix(shader): translate scalar byte and short sign extension 2026-09-28 17:49:09 +10:00
Claude 0b560c6af1 Merge fix/audit-2026-09 into refactor/kernel-error-header
Bring in the Linux scePthreadExit fix from #25.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:47:20 +00:00
Claude a60256ea4d fix(kernel): exit POSIX guest threads without forced unwinding
On Linux scePthreadExit called pthread_exit, whose forced unwind runs
the personality routine of every guest frame. Those resolve to
libc.prx's __gxx_personality_v0, which cannot read libgcc's unwind
context and aborts, so guest_thread_self crashed on Linux.

Record a jump target in the thread start routine and longjmp back to it
from scePthreadExit instead. Like _endthreadex on Windows, this skips
the guest frames without unwinding them; the start routine still
releases the thread normally. Threads not created by scePthreadCreate
keep the pthread_exit fallback.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:47:12 +00:00
Claude 2aced8e8d9 Merge fix/audit-2026-09 (with upstream main) into refactor/kernel-error-header
Bring in the resolved #25 branch, which already carries upstream main
including boykopovar/AnyPS5#10, and re-apply the KernelErrors.hpp
refactor onto the rewritten files:

- Equeue: drop the local EQUEUE_ERROR_* constants and use the shared
  SCE_KERNEL_ERROR_* names.
- Pthread Attr/Thread: drop local error constants and include
  KernelErrors.hpp.
- Pthread Cond/Mutex: take upstream; they no longer define local
  SCE_KERNEL_ERROR_* constants.
- Semaphore: drop KERNEL_SEMA_ERROR_* in favour of KernelErrors.hpp.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:40:42 +00:00
Claude a28cfb7585 Merge upstream main into fix/kernel-error-codes
Resolve the conflict with boykopovar/AnyPS5#10 in Pthread/src/Mutex.cpp
by taking upstream: its rewrite already returns EDEADLK as 0x8002000B.
The equeue and direct memory error code fixes are unaffected.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:36:16 +00:00
Claude 210987745c Merge upstream main into fix/audit-2026-09
Resolve conflicts with boykopovar/AnyPS5#10 (sce module loading) and
later upstream changes.

- Pthread Cond/Mutex: take upstream. It already releases mutex
  ownership across condition waits, returns ETIMEDOUT 0x8002003C, and
  rejects unlocks from non-owners for every mutex type.
- Pthread Thread: keep upstream's lifecycle, Windows adoption and job
  affinity; re-apply the POSIX fixes on top: reference-counted
  release on join/detach/exit, self-join rejection on both platforms,
  and scePthreadSelf adoption for threads not created by
  scePthreadCreate.
- Semaphore: keep upstream's TimedWait::Condition and wait tracing;
  re-apply sceKernelDeleteSema waking waiters with EACCES.
- Relinker: keep --windows-gui alongside upstream's --skip-sce-module,
  trampoline-aware Patch signature and new Python tests.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_018emyZ4Rk8yoSJvxTFBe4DL
2026-09-28 07:34:25 +00:00
boykopovar 34f0379d8a Merge pull request #48 from oneandonlydean/feat/linux-fibers
feat(fiber): implement fibers on linux
The state machine, the cross-thread resume handling and the entry trampoline are now shared between platforms. Only the context switch differs:
- `Aps5FiberSwitchStack` saves the SysV callee-saved set (`rbp rbx r12–r15`, MXCSR and the x87 control word) instead of the Win64 set.
- `Aps5FiberTrampoline` passes the fiber in `rdi`.
- There is no TIB to update, so `CurrentBounds`/`SetBounds` do nothing on Linux.
2026-09-28 10:22:04 +03:00
boykopovar 3b4e4f6de6 Merge pull request #65 from SamG-Coder/main
fix(agc): keep BGRA color targets resident between draws
BGRA color targets fail the exact guest-texture-format lookup and fall back to a synchronous framebuffer round-trip for every draw. This keeps them resident using compatible RGBA storage with the original BGRA attachment view. Presentation checks the actual display channel order, attachment views request only attachment usage, and host-write barriers include the host stage.

This follows the existing linked PRX/Vulkan path. It adds no interpreter, separate runtime process, or new shader compilation path.
2026-09-28 10:07:16 +03:00
boykopovar 861e79acfc Merge pull request #62 from oneandonlydean/feat/agc-acb-markers
feat(agc): ACB markers, index buffer unbinding and address in errors
- The DCB marker helpers move from an anonymous namespace in `DcbState/src/Marker.cpp` to `Agc::Marker::Push`/`Pop` (declared in `Marker.hpp`). The ACB entry points use the same helpers, so ACB and DCB markers produce the same custom NOP packets. `SetMarker` is a push followed by a pop, and returns the push packet, as on the DCB. The color is ignored on both, as before.
- `sceAgcDcbSetIndexBuffer` emits the packet with address 0 instead of rejecting it. A non-null address still has to be 2-byte aligned.
- `Agc::Command::CheckAddress` includes the rejected address in its message.
2026-09-28 10:03:44 +03:00
boykopovar 6686e15ee4 Merge pull request #61 from oneandonlydean/feat/agc-dma-gds
feat(agc): DMA_DATA cache policy hints and GDS source/destination
- **Cache policy:** the source (bits 13–14) and destination (bits 25–26) cache-policy fields of `DMA_DATA` dword 1 are accepted. They're cache hints with no effect on the copied data. The remaining reserved bits are still rejected.
- **GDS storage:** GDS is modelled as one 64 KiB, zero-initialised store shared by the whole device, behind a mutex.
- **GDS source/destination:** select `1` reads from or writes to that store:
  - the validator requires the high address dword to be 0 and the range to fit inside the 64 KiB;
  - `Execute` copies between memory, immediate data and GDS in any combination;
  - `ResolveStore` returns nothing for a GDS destination, since there's no guest memory to write, and for a GDS source it resolves the bytes from the store.
- Register and prefetch destinations are still rejected.
- Nothing is faked for shaders: a shader that uses GDS still fails validation (unsupported descriptor role).
2026-09-28 09:59:54 +03:00
boykopovar 3fe80624f7 Merge pull request #60 from oneandonlydean/fix/primitive-restart-indexed
fix(agc): reject primitive restart only for indexed draws
- `DecodeState` still reads `0x24b` (so it stays in the recorded draw-key registers) but no longer rejects on it.
- `DrawRejection` takes an `indexed` flag, and reports restart only for indexed draws.
- The driver's draw path rejects an indexed draw with restart enabled before the precheck, so indexed draws with restart are still refused when the precheck is off. Restart itself is still not implemented.
2026-09-28 09:56:37 +03:00
boykopovar 9f2da178ef Merge pull request #59 from oneandonlydean/fix/retain-replaced-device
fix(agc): keep a replaced Vulkan device alive
In the presenter path, after `PrepareForReplacement()` (which flushes cached textures, publishes shadows and waits for idle), the old device is kept in a function-local static list instead of being released. Its child objects stay valid for as long as anything still refers to them. The cost is one idle device for the life of the process; the replacement happens once, at the first flip.
2026-09-28 09:51:55 +03:00
Dean GalvinandClaude Opus 5.5 0c06382d89 feat(agc): ACB markers, index buffer unbinding and address in errors
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 19:47:33 +13:00
Dean GalvinandClaude Opus 5.5 41fb65761f refactor(fiber): keep the assembly entry points out of NID patching with _nid_no_patch
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 19:46:38 +13:00
Dean GalvinandClaude Opus 5.5 ba9201874f feat(fiber): implement fibers on linux
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01ButHENCbXXt8h4EZuWUabJ
2026-09-28 19:46:38 +13:00
boykopovar d942a604a9 Merge branch 'main' into feat/font-freetype 2026-09-28 09:44:53 +03:00
boykopovar b985d17f82 Merge pull request #57 from oneandonlydean/feat/json2
feat(json2): implement sce::Json values, strings, arrays, objects, parser and null-access callback
- **Layouts:** `String`, `Array`, `Object` and `Value` are pointer-sized handles to host-side storage. The title stores `String`/`Array`/`Object` at an 8-byte stride and `Value` in 0x20-byte slots, so none of them can be bigger. The pair an `Object::iterator` dereferences to has its key at +0x00 and its `Value` at +0x10, which the title reads directly. Array and object iterators are 8 bytes.
- **Parser:** a strict RFC 8259 parser.
  - Numbers: integers that fit `int64` become `Integer`, larger non-negative ones `UInteger`, and everything else `Real`.
  - Strings: `\u` escapes, including surrogate pairs, are decoded to UTF-8.
  - Errors: on any error `parse` returns a negative code (`0x80920101`) and leaves the target value untouched.
- **Serialisation:** compact output. Strings are escaped; reals use `%.17g`, and a non-finite real throws.
- **Null access:** a typed getter on a value of another type, a missing key or an out-of-range index goes through the null-access callback. The callback's result is used when its type matches (any type for `operator[]`). Otherwise a static default value of the requested type is returned. `terminate` clears the callback.
- **Integer getters:** `getInteger`/`getUInteger`/`getReal` convert between the integer kinds and to real where the value fits.
- `setGlobalNullAccessCallBack` (NID `00oCq0RwSAY`) was identified by hashing its mangled name.
- `MemAllocator`'s base constructor and destructor install the abstract class's vtable. A derived allocator replaces it with its own, so its entries (which throw, like a pure virtual call) run only if a pure virtual is called. `Initializer::initialize` throws on a null parameter instead of silently accepting it.
- Mutating a value that isn't the expected type (`referArray` on a string, etc.) throws.
2026-09-28 09:42:21 +03:00
boykopovar 73d014ed83 Merge pull request #56 from oneandonlydean/feat/linux-pread-getdents
feat(libkernel): pread, pwrite, getdents and getdirentries on linux
- **pread/pwrite:** use the existing `NativePread`/`NativePwrite` and don't move the file offset. A null buffer with a non-zero size returns `EFAULT`, a negative offset `EINVAL`, and host failures go through `SceErrorFromErrno`.
- **getdirentries:**
  - reads host `getdents64` records and converts them to the FreeBSD `struct dirent` layout the guest expects (`d_fileno` u32, `d_reclen` u16, `d_type` u8, `d_namlen` u8, NUL-terminated name, record padded to 4 bytes);
  - `*basep` gets the directory position from before the read;
  - when a record doesn't fit in the guest buffer, the descriptor is moved with `lseek` back to that entry's cookie, so the next call resumes there;
  - if not even the first record fits, the call returns `EINVAL` without consuming anything, and a name longer than 255 bytes returns `ENAMETOOLONG`.
- **getdents** is `getdirentries` without `basep`.
- Adds the guest `EFAULT`, `EINVAL` and `ENAMETOOLONG` constants.
2026-09-28 09:38:47 +03:00
boykopovar a6bb98d4d5 Merge pull request #54 from oneandonlydean/feat/extrq-register-form
feat(relinker): lower register-form EXTRQ and relocate following instructions for short sites
- **Lowering:** register-form EXTRQ is emitted out of line with SSE2 only. Two scratch XMM registers (distinct from both operands) are spilled; one gets the index (`src >> 8 & 63`), the other `(64 - length) & 63` (`length` masked to 6 bits, so 0 means 64). The destination is shifted right by the index, then left and right by the complement, which keeps the low `length` bits. INSERTQ register form is still reported as unsupported.
- **Short sites:** when a site is shorter than a `jmp rel32`, the converter extends it over the instructions that follow it until it's 5 bytes long:
  - following EXTRQ/INSERTQ instructions (before any other instruction) are lowered into the same stub, via a new `MatchSequence`;
  - other instructions are copied after the lowered body (`LowerOutOfLine`'s new `trailing` bytes), but only if they're sequential, have no RIP-relative operand and no branch target;
  - anything else (a return, a branch, RIP-relative code, the segment ending) still fails the relink, as does a branch target inside the extended site.
- `docs/TechnicalDebt.md` now lists only the INSERTQ register form, MONITORX/MWAITX/CLZERO/RDPRU/MCOMMIT and SHA-NI.
2026-09-28 09:35:28 +03:00
boykopovar ae4e38f3f9 Merge pull request #53 from oneandonlydean/feat/userservice-profile
feat(userservice): user name, user number and accessibility settings of the initial user
They report the initial user, following `sceUserServiceGetGamePresets`:
- **Name:** `Player`. A buffer shorter than 17 bytes returns `SCE_USER_SERVICE_ERROR_BUFFER_TOO_SHORT` (`0x8096000A`).
- **User number:** 1.
- **Accessibility settings:** 0, the setting-off value on a fresh console.
2026-09-28 09:29:01 +03:00
SamG-Coder fa787cfbe9 fix(agc): keep BGRA color targets resident between draws 2026-09-28 16:26:02 +10:00
boykopovar c36881727c Merge pull request #51 from oneandonlydean/feat/libc-runtime-functions
feat(libc): operator new/delete, bounds-checked functions, char locale facets and runtime helpers
2026-09-28 09:23:33 +03:00
boykopovar f558a7bcec Merge pull request #52 from oneandonlydean/fix/libc-unhandled-exception-report
fix(libc): don't walk guest frame pointers when reporting an unhandled exception
Only log __builtin_return_address(0), which doesn't depend on the guest's frames. After the fix, the log prints the exception type and the terminate handler prints what().
2026-09-28 09:10:38 +03:00
boykopovar 244b915c75 Merge branch 'main' into feat/libc-runtime-functions 2026-09-28 09:01:41 +03:00