Guest module discovery skipped the input executable and the
--executable check rejected an executable converted twice through
std::filesystem::equivalent, which MinGW reports as false for hard links
whose names give different permissions, such as .bin and .exe. Move the
GetFileInformationByHandle comparison to Io::SameFile and use it for
these checks and for SameOutputFile.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Slots 1-5 are now written by sceAgcSetStaticBuffer and the
sceAgcSetStaticQword family, so staying zero until a title writes them
is the modelled console behaviour.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01RbLgECLQ2bpDM7oe2urGZK
Videodec2 opens FFmpeg with apply_cropping = 0, so the frame it reports is
the coded picture and its crop fields describe the cropping rectangle. The
coded size was derived from the frame size and the crop, which counted the
crop a second time when it added up to a multiple of 16: a picture cropped
four units at the top and four at the bottom was reported 16 rows taller
than the coded picture, and every picture was then refused for a frame
buffer that was sized for the coded picture. The frame size is the coded
size, so the crop only fills the crop offsets.
The fixture's sequence parameter set is also decoded with a crop of four
units at the top and four at the bottom now, which covers the case in the
guest test.
The change removed a technical-debt entry from origin/main that documents four
libSceVoiceChat exports it does not touch, left the new include out of the
quoted include group, put a forward declaration away from the other type
declarations, and cited a prototype source without a line anchor.
gethostbyname_r and sysinfo are names of host C library functions. Defining
them in libScePosixForWebKit made the library's own call to
::gethostbyname_r in Resolver.cpp bind to the new declaration, and the
guest_resolver test failed with "gethostbyname_r not implemented". Export
the two NIDs through a helper with the library's own prefix, the way
libSceAmpr re-exports the libc functions.
AnyPS5 resolves a title's imports by NID, so a title that imports a system
function that no AnyPS5 library provides fails to load with an unresolved
import. This declares 222 such exports across 11 PS5 system libraries that
AnyPS5 implements but does not provide.
Each declaration calls NotImplemented_nid_no_patch and returns 0; none of
them implements the function. A declaration with a credible prototype uses
it and cites the source with a pinned commit; the rest are declared without
parameters, which resolves the import without making an ABI claim. The
technical-debt files record the limitation per library.
The list is the intersection of the export table of the console's library
(function symbols only), the pinned aerolib names and the functions not yet
defined anywhere in the repo. Every name recomputes to its NID with
tools/nid_names.py.
libSceAudio3d and libSceVoice are left out because #8331 declares them.
On Windows, freopen reopened a stream through _wfreopen, which opens the file without FILE_SHARE_DELETE, so remove or rename of the file failed while the stream was open, unlike fopen streams and POSIX unlink/rename of an open file. freopen now closes the previous stream and opens the new file through the same CreateFileW path fopen uses, so the reopened stream shares delete access. Host standard streams and an empty filename keep the _wfreopen path. Reference: FreeBSD 11 unlink(2) and rename(2) succeed on a file that is open.
sceAudio3dBedWrite2 stored the bed in a single slot that
sceAudio3dPortAdvance mixed without clearing, so an advance with no new
write replayed the previous block instead of mixing silence, and two
writes before one advance kept only the second.
The writes are queued now, as shadPS4's ConvertAndEnqueue does: the
queue is bounded by queue_depth and returns NOT_READY when full, an
advance consumes one bed, and an advance with nothing queued mixes
silence through the mixer's empty-source path, which the mixer test
already covers.
guest_audio3d_port gains the queue case: fill the queue, require
NOT_READY, advance, and require the consumed bed to make room. It fails
on the old code at the NOT_READY of the full queue.
The branch invented AUDIO3D_ERROR_NOT_SUPPORTED as 0x80EA0005, which
shadPS4's error enum names OUT_OF_MEMORY. Both shadPS4 and prosper
put the unsupported buffer mode at 0x80EA0008, prosper from the PS5
module's own error table.
The debt entries now name the reference behind each unverified
choice: the downmix coefficients and the dropped LFE follow shadPS4
(fpPS4 agrees) against prosper's contradiction, the channel order
follows shadPS4, prosper and fpPS4, the return of
sceAudio3dAudioOutOutput follows KytyPS5 and prosper against
shadPS4's total-sample answer, and the full-queue NOT_READY follows
shadPS4, the only reference with a body.
The stubs leave the branch: this pull request carries the bed path
alone.