VGT_SHADER_STAGES_EN.GS_FAST_LAUNCH = 1 (mesh-style NGG, as RADV programs
it on gfx10.3) was refused. With a point list and GE_CNTL groups of one
point, it launches one subgroup per input point and the first thread
reads that point's index in the ES vertex id VGPR, which the mesh
prologue already provides. The subgroup's primitive limit comes from
GE_NGG_SUBGRP_CNTL.PRIM_AMP_FACTOR, and the GS and ES VGPR counts are
not required to be full.
Fast launch 2, other group sizes or inputs, and indexed fast-launch
draws still throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With --trace-imports the entry stub resolves TraceImport_nid_no_patch
in libc.prx and passes each function import through it before writing
the slot: every PLT slot, and a GOT slot only when the original symbol
is a function, so data imports such as __stdoutp keep their address.
Without the option the output is unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A draw whose key has no entry captured its stages, built a variant per
stage (a copy of every captured region) and inserted a draw entry. A key
that never comes back paid for the variants and the entry for nothing,
and its entry pushed a live one out of the cache. Draws whose user data
changes every frame are such keys.
The driver now remembers the keys it has seen once, in a table of
four-way buckets holding four times the cache's size in keys. A key gets
its entry at its second sight; a key that already has an entry still
takes new variants at once. A full bucket replaces its oldest key, so
keys that share a bucket do not push each other out until more than four
of them come between two sights of one.
Test: agc_driver_draw_cache_reuse draws three times. The first two draws
find no entry, one entry is inserted, and the third draw hits it. A
sighting table of one bucket keeps two keys drawn in turn and replaces
its oldest key when full.
FFmpeg resamples narrowband SILK (TOC configurations 0-3) from 8 kHz and
holds back 24 samples of the first narrowband packet after the decoder
starts or after a packet of another bandwidth: a 20 ms packet decodes to
936 samples and the next wider packet to 984. sceOpusDecDecode required
exactly the packet's duration and threw, so ProsperoRadio aborted on a
narrowband Opus station.
The decoder now keeps FFmpeg's output in a queue and returns exactly the
packet's duration, as libopus does: the first narrowband packet starts
with 24 samples of silence and the held-back samples follow in the next
calls. The new test decodes three libopus 6 kb/s narrowband packets and
a wideband packet after them; it aborts on main.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
A keyboard record on the console never counts fewer than one key: with
nothing held, and with no keyboard connected, the count is 1 and that
slot holds code 0. SharpProspero's keyboard reader, PS5_Quake3e's notes
on records read from a console and the PS5 input research notes all say
so. AnyPS5 reported a count of 0. The count is now at least 1; the key
slots themselves are unchanged.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
The JpegDec structures were libScePngDec's under new names. OpenOrbis
jpeg.h and SharpProspero JpegDec.cs agree on a 12-byte create param, a
0x30-byte decode param with a coefficient buffer, decode mode and down
scale, and a 0x24-byte image info that reports the coefficient memory
size, the suitable CSC attribute and the output size.
Accept the CSC attributes 1 and 2 that SharpProspero passes, fill the
output size, component count, coefficient memory size and suitable
attribute, apply the requested alpha, and throw for decode modes other
than 0 and down scales other than 1.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
sceNetCtlGetState reports IPOBTAINED from the host's addresses, but
sceNetCtlGetInfo returned NOT_CONNECTED for every code. It now answers
from the host interface that holds an IPv4 address, preferring the one
with the default route: its address, netmask, gateway, MTU and DNS
servers. The link is presented as wired, connected, configured by DHCP
and without a proxy, with the Ethernet address sceNetGetMacAddress
reports. A null info returns INVALID_ADDR and a code outside 1..21
INVALID_CODE; the Wi-Fi, DHCP host name, PPPoE and proxy server codes
throw.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
sceCoredumpAttachUserFile (5nc2gdLNsok) and
sceCoredumpAttachMemoryRegionAsUserFile (MEJ7tc7ThwM) get the
signatures of Orbital's db_types.json (cc408367) and SharpProspero's
KernelSystem.cs (5dfdb4b0): (uint32_t userValue, const char* path) and
(uint32_t userValue, const void* mem, size_t size, const char* name).
The handler is never invoked here, so both return
SCE_COREDUMP_ERROR_NOT_IN_COREDUMP_HANDLER (0x81180003, shadPS4
coredump_error.h e0a46675) and attach nothing; a null path or name and
a null, empty or wrapping region throw because the order of the
console's checks is unknown.
Carried from @screamm with author attribution preserved.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
A formatted store of an 8- or 16-bit component into a bound buffer
patched the dword around it with a compare-exchange loop (writeBuffer
in SpirvRuntimeBuffer.cpp). Ghost of Yotei's light-culling compute
pass (program 0x800038be00, 240x135 groups per frame) stores millions
of such components per dispatch and took 426 ms of GPU time per
dispatch on an RTX 4070 Ti SUPER.
Compute stores now go through a byte view of the bound buffers
(buffers_u8, an aliased declaration of the buffers binding, defined
on the first narrow store): one OpStore per byte under
StorageBuffer8BitAccess, which the shader device profile already
requires. Without the capability, and in every other stage, the
compare-exchange path remains: the draw-time validator accepts only
u32 and u64 aliased views. Loads, dword stores and stores through
GPU-selected descriptors (BDA) are unchanged.
Ghost of Yotei (PPSA26344 02.002.000), Windows 11, RTX 4070 Ti SUPER,
logo phase: that dispatch 426 -> 10.7 ms of GPU time, 1.9 -> 11 fps.
agc_formatted_buffer_byte_stores compiles a formatted 8_8_8_8 store
as compute with and without StorageBuffer8BitAccess and as a vertex
shader with it, and checks the byte view, the byte stores, the
compare-exchange loops and the fallbacks. agc_driver_formatted_store_unaligned
executes 8- and 16-bit formatted stores at misaligned offsets,
including stores that cross a dword, and checks every byte of the
output including the untouched neighbours.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
The signature (uint32_t service label, const NpUnifiedEntitlementLabel*)
follows SharpProspero Interop/AppContent/AppContent.cs (5dfdb4b0). dlc_emu
dlc_content.cpp (fcf69b16) answers NOT_FOUND for a label that is not a
known add-on and PARAMETER for a null label. No add-on content is ever
installed here, as sceAppContentAddcontMount and sceAppContentGetAddcontInfo
already model, so every non-null label answers NOT_FOUND and nothing is
queued. dlc_emu's nonzero-padding check is left out, as sibling functions
do not check it and no console source confirms it.
Carried from @screamm with author attribution preserved.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
PPSA99058 and PPSA99420 import sceKernelGetCpuTemperature and sceKernelGetSocSensorTemperature and stop at start-up on main. Read the host CPU/package, board and NVMe sensors (hwmon/thermal on Linux, the ACPI thermal zones and the storage temperature property on Windows) and report an unsupported sensor with EINVAL.
Porpoise (PPSA99764) stops on its weak chroot import (#3632, #4497).
Run 5 on main c2565f014, and again on a copy of that runtime:
FAIL: unresolved ELF import AKknh8Cx-V8 from libkernel_sys.prx
Its only call is in put_root_back (src/porpoise_jailbreak.cpp,
elripalda/Porpoise-Dolphin-Emulator-for-PS5 2ed1ab5a06995aa1): after a
jailbreak daemon has made the console's root its root and /app0 is
gone, it calls fchdir on the descriptor of "/" it opened at start, then
chroot("."), and checks the result. So it only ever puts back the root
it started in, and it does not use paths under any other root.
On top of the lookup errors of the previous commit, chroot now follows
FreeBSD 11.4 sys_chroot and pwd_chroot (8c639945, vfs_syscalls.c and
kern_descrip.c) for that case: a directory that is the guest root
("/", "/..", "." after fchdir to "/") succeeds without a change, since
fd_rdir would be set to the vnode it already is. The guest is taken
never to have changed its root, so with chroot_allow_open_directories 1
an open directory does not give EPERM. ENAMETOOLONG is added as in
pathconf, and a ".." through a file reports ENOTDIR instead of
escaping as a filesystem_error. Any other directory still throws: the
resolver's root and mount aliases are fixed, and no title is known that
needs a real new root.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Porpoise (PPSA99764) imports chroot (AKknh8Cx-V8) from
libkernel_sys.prx, not libkernel.prx, one reference. Predicted stop
once pathconf, the pthread_attr calls and ftrylockfile ahead of it are
covered (not a run):
FAIL: unresolved ELF import AKknh8Cx-V8 from libkernel_sys.prx
The NID is computed with tools/nid_names.py and matches aerolib.
Follows FreeBSD 11.4 sys/kern/vfs_syscalls.c sys_chroot and change_dir
(8c639945a44588f6cfdddfb057bb5aad88735da0) for a root caller up to the
lookup: EFAULT for a null path, ENOENT for an empty or missing one,
ENOTDIR for a file or a path through a file. A directory that is found
throws with the path named: the resolver's root is fixed and the mount
aliases (/app0, /savedata0) are host paths that do not move with it,
so it cannot be re-based, and a real chroot is not modelled. Nothing
shows that Porpoise calls it.
Co-Authored-By: Claude Fable 5.1 <[email protected]>