Commit Graph
14017 Commits
Author SHA1 Message Date
babyhuey c15e9f2a37 fix(libSceVideoOut): return RESOURCE_BUSY when a bus is opened twice 2026-10-12 20:26:26 -04:00
LeandroLP23andClaude Opus 5.5 3334e41e45 fix(shader): read the ancillary render target index as 0
No pre-rasterization stage writes Layer: vertex layer exports are
ignored, so the first layer is used and the render target index field
of the packed ancillary word is 0. The lowering read the Layer builtin
for it instead. AMD's Windows driver drops the color writes of a
fragment shader that consumes an unwritten Layer, which made
agc_driver_relative_ancillary fail on AMD hardware (#4800); lavapipe
returns 0 there.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:23:56 +13:00
Cesar RodriguezandClaude Opus 5.5 baaad78e81 fix(agc): leave blending off for a color target with CB_COLOR_INFO.BLEND_BYPASS
DecodeState threw "blend bypass conflicts with enabled blending" when
CB_BLENDn_CONTROL enabled blending for a target whose CB_COLORn_INFO has
BLEND_BYPASS (bit 16, Mesa src/amd/registers/gfx10.json) set. The bit makes
the color block skip the blender for that target: Mesa sets it "according
to docs" for UINT/SINT and 8_24/24_8/X24_8_32_FLOAT targets, which the
blender cannot process (src/amd/common/ac_descriptors.c, shared by radeonsi
and RADV). Marvel's Guardians of the Galaxy (PPSA01748) issues such draws
right after its loading screen. Blending is now enabled only when it is
requested and not bypassed.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 17:22:38 -07:00
Dean Galvin c52321fab5 fix(shader): move the primitive class to request version 19 and compose the ancillary word with render target index 0
main reads target.vertexSubgroups at request version 18 since #4470, so
reading the pixel primitive class at 18 as well read a version 18
request written by main one byte short. The class is now written and
read at version 19. agc_shader_memory loads a version 18 request as
main writes it, and it fails with "truncated data" when the class is
read at 18.

The composed word no longer reads the Layer builtin for bits 16-28.
Draws render to a single layer and guest layer exports are ignored, so
no stage writes Layer, and AMD's Windows driver drops the writes of a
fragment shader that reads it unwritten (#4800). The field is the
constant 0 and pixel_ancillary checks that the composed program has no
Layer read. The debt entry names the bits that have no source and are
assumed zero (2-7, 12-15, 29-31), and says that a change which makes
draws export a layer must restore the read.
2026-10-13 13:18:51 +13:00
Simon 51c043ba51 fix(agc): keep the texels of CMASK tiles with codes other than 0 and 15
A fast-clear materialization threw when a CMASK nibble held a code other
than 0 (cleared) or 15 (expanded). PPSA18391 (engine: Clickteam Fusion) fast
clears a target whose CMASK it never initialized, so some nibbles hold
leftover values such as 1 and 10, and presentation failed on the first
frame.

Such a tile now keeps its texels like an expanded tile, on the CPU path
and in the compute pass. A cleared tile of a DCC target still throws.
The graphics and CMASK fast-clear tests now check that an unknown code
leaves the tile unchanged instead of expecting the throw.
2026-10-13 02:17:33 +02:00
Celegans12 d644c31855 fix(agc): accept aliased views of the guest buffers in graphics shaders
The SPIR-V emitter declares extra views of the guest buffers binding:
buffers_coherent for GLC or DLC accesses (#2369) and buffers_u64 for
64-bit atomics. Each is another StorageBuffer variable on the same set
and binding, decorated Aliased, which Vulkan allows.

ShaderValidation, which checks the stages of every draw, accepted one
StorageBuffer variable per binding with u32 elements only, so such a
graphics shader was refused with "duplicate SPIR-V resource binding".

A second variable is now accepted when the binding is the guest buffers
array and every variable on it is Aliased; an aliased view may hold u64
elements. Other duplicates are still refused. agc_driver_graphics
validates pixel shaders with a GLC store and a 64-bit atomic, and checks
that the same modules without Aliased are refused.
2026-10-13 02:15:38 +02:00
AlxcBTWandClaude Opus 5.5 d0aca69eff test(agc): a relative read of the whole ancillary word gets the composed word
The relative-ancillary test expected the whole-word read through
v_movrels to be refused, which was main's behaviour before the word was
composed. It now converts that read to float and exports it: the
composed word of a triangle draw is 2 (primitive class 2, sample 0,
layer 0), so the pixel is 255, with and without the implicit position
inputs in front of the ancillary VGPR. TechnicalDebt's relative
addressing entry no longer says that whole-word uses throw.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:06:27 +13:00
AlxcBTWandClaude Opus 5.5 18d9874a06 feat(shader): give reads the masked-select pass keeps the whole pixel ancillary word
A packed ancillary word that still reaches an export, or any other read
the masked-select pass cannot drop, no longer stops the recompile. After
that pass every remaining use gets the composed word: the primitive class
at bits 0-1, SampleId at bits 8-11 and Layer at bits 16-28, with every
other bit zero. Those lanes do export the ancillary VGPR on the console,
so the word has to be right, not just present.

The primitive class (0 point, 1 line, 2 triangle, 3 rectangle) comes from
the draw. RasterPrimitiveOf maps rect lists to 3, line lists on the vertex
path to 1 and everything else the driver accepts to 2, because its
geometry and tessellation paths only output triangles. It reaches the
shader as pipeline specialization constant 8233, the way dual-source
blending does: a request field that is folded into the specialized
module and is part of the result memo, the draw key and the serialized
request (version 17).

Only shaders that read the class pay for it. ShaderInfo records the read
(disk cache format 28), and only those shaders put the class in their
module key, so a shader that reads just the sample or layer field keeps
one module for every primitive class. The draw sets the class only when
the pixel shader loads the ancillary VGPR, so other draws keep the draw
cache entries they have today.

The VRS rates (bits 2-5) and the eye id (bit 7) are 0 because the driver
supports neither VRS nor multiview. SampleId is 0 because the driver
rejects MSAA and per-sample shading, and Layer is 0 while it ignores
vertex layer exports. TechnicalDebt.md records the layout sources and
these assumptions.

Tests:
- pixel_ancillary builds an export to target 0 whose two channels select
  between a packed value and a phi carrying the word. It checks the word
  for each primitive class, sample and layer, checks that the three
  shapes the masked-select pass keeps now compile with the composed word,
  and that a program whose select the pass drops reads no class.
- agc_driver_pixel_ancillary_word exports the word from a draw and reads
  back 2, 3 and 1 for triangle, rectangle and line. A shader that reads
  only the sample field shares one module across the classes, and the
  whole-word shader gets one per class. It also checks RasterPrimitiveOf.
- agc_shader_memory covers the version 17 round trip, and
  agc_shader_disk_cache the new flag.

Both ancillary tests fail with the old refusal when the composition is
disabled.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:06:21 +13:00
JJenkx d6728f4e51 fix(relinker): record declared host imports in guest registries 2026-10-12 20:05:34 -04:00
Dean Galvin af7160475b perf(agc): keep unchanged guest layers of a depth plane copy
Sampling a depth surface as a 2D array, a cube or its integer bits
copies its planes into a per-use image. Each use read every slice no
depth surface holds from guest memory and detiled it again, even when
nothing had written it since: in one level of a heavier title that was
about 165,000 layer reads, about 650 GiB, in a five-minute run.

A slice read from guest memory now stays in the copy's staging buffer
with the write generation it was read at. The next use reads and
detiles it again only when its address, size or tiling changed, the
write tracker reports a write since, or recorded GPU work writes the
range; a slice a depth surface held in between is read again. Without
write watching every use reads, as before.
2026-10-13 12:59:26 +13:00
Dean 1c5e62878a Merge pull request #425 from MichonGoddijn231849/feat/depth-surface-reads
feat(agc): depth planes sampled as 2D arrays, cubes and integer views
2026-10-13 12:58:34 +13:00
Dean e55b881f0f Merge pull request #4598 from Lorkydey/feat/ngs2-listener-transform
feat(libSceNgs2): support default listener calculation
2026-10-13 12:56:18 +13:00
JJenkx 64e5a2c119 feat(libc): implement x87 long-double finite classification 2026-10-12 19:52:22 -04:00
Dean 056d17ecc5 Merge pull request #3816 from alfalfa-star/fix/agc-htile-memory-value-fill
fix(agc): take an HTILE fill from a value in memory as a depth fast clear
2026-10-13 12:46:38 +13:00
alfalfa-starandClaude Opus 5.5 fd98327ba7 fix(agc): take a memory value fill only when the hardware stores the raw value
The kernel reads its value with s_buffer_load_dword through the V# in
user[4..7] and stores it with buffer_store_format_x through the V# in
user[0..3]. When the value V# covers less than a dword (NUM_RECORDS
times its stride, or NUM_RECORDS bytes for stride 0) the load returns 0,
and a store format other than 32_UINT, 32_SINT or 32_FLOAT converts the
value, so in both cases the HTILE does not receive the dword read from
memory. The match now requires both. Kena's own dispatch (format
32_UINT, a value V# of one 16-byte record) still matches.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 12:40:31 +13:00
alfalfa-starandClaude Opus 5.5 d31b13f491 fix(agc): take an HTILE fill from a value in memory as a depth fast clear
PPSA01802 (Kena: Bridge of Spirits) clears its depth HTILE every frame
with its own compute kernel: a 9-word dword fill that stores, through
the stride-4 V# in user[0..3], a value loaded from the pointer in
user[4..5]. Neither the DMA_DATA hook nor the fill kernels the driver
recognizes saw it, so the depth kept the first frames' contents and the
base pass and sky failed their depth test almost everywhere.

The kernel is matched exactly when the dispatch is decoded, the value is
read from guest memory, and the range is passed to NoteDepthMetadataFill
like a fill, so the whole-HTILE and ZMask rules apply unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 12:40:24 +13:00
Dean e6ecece94e Merge pull request #4267 from EagleBearerYS/fix/shader-color-compare-8bit-unorm-zero
fix(shader): return 0 for 8-bit UNORM color comparison
2026-10-13 12:38:49 +13:00
Yunus Shaikh 584c59e5ac test(libkernel): compare the unterminated readv buffer with memcmp 2026-10-12 16:37:56 -07:00
john.maiaandClaude Opus 5.5 0900586191 feat(agc): skip the draws and dispatches of one shader with APS5_SKIP_SHADER
APS5_SKIP_SHADER=<code address, hex> drops every draw that runs a program
at that address and every dispatch of a compute program at that address, as
if the packet had run. Skipping one pass at a time shows which pass first
writes a wrong value into an image: Epic Mickey's (PPSA15657) green sky
light was bisected this way to the copy into its sky cube (#4551).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:35:38 +01:00
Dean d38d98bc84 Merge pull request #4068 from Kikoarl/feat/sysmodule-acm-module-id
feat(libSceSysmodule): register libSceAcm (0x10B) and libScePsml (0x137) module IDs
2026-10-13 12:28:42 +13:00
Dean Galvin 90d899d982 fix(agc): first-slice view of depth plane arrays, refuse plane copies of another host format
A 2D-array T# over a depth surface bound to a shader image declared 2D had
no first-layer view, so the descriptor got a null view and the shader read 0.
The depth plane texture now creates the 2D view of its first slice when its
view is a 2D array, for the depth image itself and for the plane copy.

A 16-bit depth surface with stencil may be stored as D24_UNORM_S8_UINT or
D32_SFLOAT_S8_UINT. The plane copy sizes and copies slices by the guest
format, so several slices or an R16_UINT view of such a surface now throw.
2026-10-13 12:18:50 +13:00
MarcZX100 cbd615bb42 fix(agc): return error for unsupported init versions 2026-10-12 23:15:39 +00:00
dantdmdarealguy 1258d35451 docs(input): describe the forwarded touchpad fingers and the View button 2026-10-12 18:15:28 -05:00
8a7e1195d4 feat(exports): export the calls PPSA01317 imports
Gran Turismo 7 (PPSA01317) fails to load on unresolved imports and on
two needed libraries that AnyPS5 does not build (#4782).

- sceAppContentDownloadDataFormat empties /download0, as
  sceAppContentTemporaryDataFormat does for /temp0.
- sceNpAuthSetTimeout returns REQUEST_NOT_FOUND for an unknown request
  like the other request calls, and OK otherwise; no request reaches the
  network the timeouts would bound.
- sceNpWebApi2PushEventSetHandleTimeout throws for an unknown library
  context, like sceNpWebApi2GetMemoryPoolStats, and returns OK
  otherwise; push event handles are not tracked and nothing waits on
  one offline.
- sceSslDisableVerifyOption, sceSslGetAlpnSelected, sceSslSetAlpn,
  sceSslSetMinSslVersion, sceAudioOutDeviceIdOpen and the unnamed
  libScePsml NIDs xNZM9Y5lf-M and lcZD9tJraAw are declared without
  parameters and throw; their signatures are unknown.
- libSceUsbStorage and libSceUsbStorageDialog exist with no exports,
  like libSceXml: the title lists both as needed but imports nothing
  from them.

Each assumption is recorded in the library's technical debt file.

Co-authored-by: dawid-swiecicki <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 01:11:29 +02:00
Michon dc0c2cf8c6 test(agc): agc_driver_depth_plane_sampling pins the sampled plane values
image_load of row 0 through each view, against a live surface drawn at a
known depth and guest-memory slices filled with known values: a 3-slice
D32 2D array, a D32 cube (all six faces), a D16 plane as R16_UINT, and a
D16 depth-bits R16_UINT array (both slices' raw values). A plane array
from base slice 1 is still refused. Fails on main (the array is refused)
and without the depth-bits format gate (GTA V's refusal message).
2026-10-13 12:11:02 +13:00
Michon 086f7d5091 feat(agc): depth planes sampled as 2D arrays, cubes and integer views
A texture over a depth surface could only sample one 2D slice of the
plane's own format; 2D arrays, cubes and the R16_UINT view of a D16
plane were refused ("sampling the depth plane of depth surface ... is
not implemented"). A one-slice 2D array now views the depth image as an
array. Several slices, a cube, or an integer view of a D16 plane are
copied into a DepthPlaneCopy image at every use: each slice from the
depth surface bound at its address (base plus one 64 KiB-block depth
slice per layer), otherwise from guest memory, detiled. A depth-bits
R16_UINT view (a depth swizzle) keeps the depth copy, since the shader
converts the sampled depth to its bits itself (GTA V's compute
0x242d4a200 samples a D16 plane array that way, reported by
@tibzejoker). Such a texture is not kept in resource templates.

Storage-image access to depth surfaces is no longer part of this
change; #4500 implements it.

TechnicalDebt (Depth plane copies) and ARCHITECTURE describe the copy and
what still throws.
2026-10-13 12:11:02 +13:00
Nesyth c809601df8 test(agc): sample comp-to-single keys stored over a pending storage image 2026-10-13 01:04:31 +02:00
Dean 90c683946f Merge pull request #4819 from oneandonlydean/up4/fix-kqueue-test-flake
fix(libkernel): pair the inotify halves of a rename in a watched directory
2026-10-13 12:03:30 +13:00
QRMOE cac1355283 test(shader): preserve specialized words when optimization is disabled 2026-10-13 01:02:56 +02:00
QRMOE 2e465504be fix(shader): honor disabled optimization during specialization 2026-10-13 01:02:19 +02:00
jagrat Singh ea03a22c7f feat(libkernel): implement sceKernelInternalMemoryGetModuleSegmentInfo 2026-10-13 04:29:25 +05:30
Dean Galvin 59fcdea9c4 fix(libkernel): pair the inotify halves of a rename in a watched directory
inotify queues IN_MOVED_FROM and IN_MOVED_TO of a rename one after the
other. The watcher thread could read the first before the second was
queued and report a rename inside the directory as a move to another
directory (NOTE_WRITE | NOTE_EXTEND instead of NOTE_WRITE), which made
guest_kqueue abort on loaded runners.

The watcher now reads the queue until it is empty and, when a move half
has no partner, calls getdents64 on the directory before reading again:
that takes the directory lock rename holds until both halves are queued.
2026-10-13 11:53:02 +13:00
jagrat Singh 59bd0c1782 feat(libkernel): accept MADV_PROTECT advisory hint in madvise 2026-10-13 04:21:59 +05:30
winstrexandClaude Opus 5.5 44debb29b6 docs(debt): record the sceAgcGetGsPrimPayload search and null pointers
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 19:46:20 -03:00
winstrexandClaude Opus 5.5 cb6866653c feat(libSceAgc): implement sceAgcGetGsPrimPayload
Report the 8-byte GS primitive payload when the shader's context registers
set SPI_SHADER_IDX_FORMAT.IDX0_EXPORT_FORMAT to SPI_SHADER_2COMP, and 0
otherwise. The search runs over every context register, so an earlier
SPI_SHADER_IDX_FORMAT entry with another format does not end it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 19:46:20 -03:00
AlxcBTWandClaude Opus 5.5 52c71b837c feat(agc): add APS5_TRACE_SUMMARY_EVERY for summary lines of a long session
APS5_TRACE_SUMMARY_EVERY=<seconds> appends one line to aps5-summary.jsonl
every <seconds> seconds, at a present, from the per-scope totals the trace
threads already keep. No event buffer is allocated unless a window switch is
set as well; then the window records its full trace on top of the intervals
and its own summary line holds only the time inside the window. Each line has
the fields of the window summary line for its interval plus interval_start_s
and interval_end_s.

tools/trace_digest.py prints a summary file with interval lines as one row
per interval with a text sparkline of the frame p99 and the GPU busy time.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:40:52 +02:00
Yunus Shaikh 56d35172f5 fix(libkernel): accept flag 0x8000 in sceKernelMapFlexibleMemory
The libc.prx heap that Animal Well (PPSA22520 01.000.011, SDK 9.04)
bundles maps each arena with sceKernelMapFlexibleMemory(&addr, len, 3,
0x8000). It threw "Unsupported memory mapping flags 0x8000" before the
first frame. The flag is ignored as sceKernelMapNamedFlexibleMemoryInternal
already does; other unknown flags still throw.
2026-10-12 15:38:48 -07:00
MarcZX100 1988607409 test(agc): cover unaligned shader ABI headers 2026-10-12 22:28:55 +00:00
dawid-swiecicki f838fba198 fix(agc): accept unaligned shader headers when resolving shader ABIs
Gran Turismo 7 (PPSA01317) passes shader headers at 4-byte aligned addresses to
sceAgcUnknownCreateInterpolantMapping. RegisterShader already reads them through a
copy (#902); ResolveShaderAbi, ResolveGraphicsStagesAbi, ResolveGraphicsAbi and
RegisteredHeader still required 8-byte alignment and threw "null or misaligned
address". Read the fixed fields through GuestShaderFields at those sites.
2026-10-12 22:24:52 +00:00
ArjenS-LA 819c475266 fix(tools): match explicit trace summaries to their capture 2026-10-12 15:18:16 -07:00
Dean 43e3a70f81 Merge pull request #4356 from MarcZX100/codex/serialize-load-sensitive-tests
test(cmake): serialize load-sensitive Windows tests
2026-10-13 11:17:40 +13:00
Dean acf1dd7900 Merge pull request #4510 from simonbronk/fix/relinker-weak-imports
fix(relinker): keep weak undefined imports weak
2026-10-13 11:17:25 +13:00
Dean 62b9e7043c Merge pull request #4362 from krishalivaibhav/codex/recorded-clear-barrier
fix(agc): align recorded fast-clear access scopes
2026-10-13 11:17:10 +13:00
Dean df5108f90e Merge pull request #4530 from babyhuey/feat/libkernel-internal-memory-available-size
feat(libkernel): export sceKernelInternalMemoryGetAvailableSize
2026-10-13 11:16:17 +13:00
Yunus Shaikh 92e0970d6c test(libSceNet): run CheckUnboundSocketName before CheckUnspecifiedIpv6
#4785 calls its netstat check right after CheckPoolStats(), so calling CheckUnboundSocketName() there made the two pull requests conflict.
2026-10-12 15:11:43 -07:00
Yunus Shaikh a7e320d1f7 test(libSceNet): define CheckEpollWritable after CheckMessages
#4785 adds its netstat checks before CheckPoolStats, so defining CheckEpollWritable there made the two pull requests conflict.
2026-10-12 15:09:09 -07:00
Gjon Gojcevic 7ee6e4af20 fix(shader): load the PERSP_SAMPLE and LINEAR_SAMPLE I/J pairs
The pixel entry prologue filled only the center and centroid pairs, so a
shader interpolating through a sample pair read I = J = 0 and every
attribute came out as its P0. Give the sample pairs their SPI_PS_INPUT_ADDR
VGPRs, fill them with the barycentrics of their kind, and classify
attributes read through LINEAR_SAMPLE as NoPerspective for host
interpolation.
2026-10-12 18:05:53 -04:00
fdfawef324andClaude Opus 5.5 1eb13fdf02 fix(libc): track writes to shared guest memory per 4 KiB page on Windows
Writes into shared (direct) guest memory on Windows are caught by write
protecting each 16 KiB view and taking the fault. The fault reopened
and invalidated the whole view, so a collect reported all four 4 KiB
pages of a view whenever any byte of it was written, including pages
nobody wrote. A GPU surface that ends or starts inside such a view
then had its edge pages taken for CPU writes whenever the title wrote
the memory next to it, and the storage write-back kept the guest's
stale bytes there instead of the GPU's results.

Each view now keeps a write generation, a seen generation and the
write protection per 4 KiB page. A fault invalidates and reopens only
its page, a host write only the pages it covers, and a collect reports
and re-arms only the pages it covers. VirtualProtect is called once
per contiguous run of pages whose protection changes, so arming or
pinning a view takes one call when those pages are contiguous and two
when they are not. A guest store that fills a whole view takes up to
four faults instead of one.

A collect does not settle a page that it cannot write protect because
a host write is open on one of the page's views; it reports the page
again until a collect can arm it. main settled such a page and relied
on the end of the host write invalidating the whole view, so a guest
store into it during the host write was reported only after the host
write ended. With only the written pages invalidated there, the store
would not be reported at all.

A collect that runs out of room partway through a view now settles the
pages it already reported there and nothing after them; before, it
settled none of them and reported them again at the next collect.

CheckSharedWritePages writes one byte into the second 4 KiB page of a
view and requires a collect of the view's last two pages to report
nothing; main reports both. It also checks a store across two pages
and a file read into one page. CheckSharedWritesDuringHostWrite stores
into a fault-opened page of a view after a collect while a host write
is open on another page of it, and requires every collect of the view
and of its alias to report that page until the host write has ended.
agc_shared_write_partial_collect resets the two interior pages of a
view after writes to all four and requires the outer two to stay
pending. The existing shared-memory checks in guest_memory,
agc_shared_write_partial_collect and guest_socket_host_write (the
recvfrom sender outputs) now expect the pages written instead of the
whole view.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 18:03:53 -04:00
marshmll 438d410824 fix(libc): keep host diagnostics on stderr when a guest redirects it on Linux
On Linux a guest stderr redirect also moves the host's: guest
descriptors are host descriptors, and the guest stderr stream wraps the
host stderr FILE. After dup2(fd, 2), or freopen(path, mode, stderr) with
full buffering, the libc terminate report, the host fprintf(stderr)
diagnostics and libstdc++'s terminate message go into the title's pipe
or file, and abort() discards what is still buffered. RetroArch
(PPSA99169) reopens stderr onto app0/trace.txt with full buffering, so
its stop on main left no message anywhere.

Before the first guest redirect of descriptor 2 (libkernel dup2, libc
freopen of a stream on descriptor 2), keep a close-on-exec duplicate of
the host descriptor 2 and point the host stderr at an unbuffered stream
on it. The guest stream keeps its own FILE and follows the redirect.
The libc terminate report writes to the kept descriptor with write()
instead of the stderr stream, and libkernel's sceKernelDebugOutText uses
the same kept descriptor.
2026-10-12 19:00:08 -03:00
Adrià ee49621900 Merge pull request #4787 from adriadam10/ci/api-budget
ci: cache the API state of the hourly workflows
2026-10-12 23:54:10 +02:00