Commit Graph
14017 Commits
Author SHA1 Message Date
lendinglibrary 288ee89d2d fix(agc): split a compute dispatch over the workgroup count limit
A dispatch whose group count exceeds maxComputeWorkGroupCount aborted the
process; a software device (lavapipe) reports the spec minimum 65535, and
Ghost of Yotei (PPSA26344) dispatches 129199x1x1 in its presentation path.
The count is now recorded as consecutive vkCmdDispatchBase chunks of at
most the limit per dimension, each continuing the grid at its base offset
(a plain vkCmdDispatch would restart group ids at 0 and re-execute the
first chunk's workgroups), with a barrier between chunks so a later chunk
sees an earlier one's writes. Compute pipelines are created with
VK_PIPELINE_CREATE_DISPATCH_BASE_BIT, which a nonzero base requires.

A split on NVIDIA throws instead of dispatching: measured on an RTX 5070
Ti, the driver drops the first workgroups of a vkCmdDispatchBase dispatch
with a nonzero base (reproduced with a standalone Vulkan program outside
this repository), so its 65535 Y/Z limits cannot be split through. A split
of a dispatch whose LDS lives in device memory also throws: its buffer
slot base is computed from gl_NumWorkGroups, which inside a chunk is the
chunk's count, so workgroups of different chunks would alias (a 1D X split
only works because the base degenerates to the group id).

Fixes #3212
2026-10-11 05:58:29 -05:00
Adrià FranchandClaude 33a1ca5d33 fix(relinker): skip the desktop entry for macOS output and use native paths
The Linux desktop entry was written for every non-Windows output, macOS
included since --macos landed. It is now written only for Linux output,
and its paths go through Io::NativePath/Utf8Path like the rest of the
relinker. An end-to-end test relinks for Linux, macOS and Windows.

Co-Authored-By: Claude <[email protected]>
2026-10-11 12:55:22 +02:00
Gustavo Ariel Gamarra Rojas 94f05530d9 refactor(agc): use the shared PROCMAP_QUERY lookup in GuestMemory
GuestMemory.cpp carried its own procmap_query fallback and a ProcMapsQueryFd that opened /proc/self/maps once, probed PROCMAP_QUERY and honoured APS5_NO_PROCMAP_QUERY, the same as HostMapping::QueryFd. It now includes HostMapping.hpp and calls HostMapping::QueryFd.
2026-10-11 07:55:11 -03:00
alfalfa-starandClaude Opus 5.5 00648f71b0 test(agc): keep key bytes reused after a first write through the write-back
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:51:36 +02:00
alfalfa-starandClaude Opus 5.5 63f06f2935 fix(agc): store a storage image's DCC keys at write-back only when not stored yet
MarkDirty stores uncompressed keys at an image's first write and marks
its uploaded keys uncompressed. The write-back stored them again,
whenever the key bytes did not read uncompressed. By then the title may
have reused the metadata memory: RIDE 4 (PPSA01599) frees its 1920x1088
render targets after the legal screen and Unreal Engine's small-block
allocator takes the 64 KiB key block that followed one of them. The
deferred write-back then filled the allocator's free lists with 0xff
and the title crashed popping one.

The write-back now stores keys only when the image's uploaded keys are
not uncompressed already, that is when no store at the first write or
an earlier write-back made them so since the keys were last read.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:51:36 +02:00
hypermistandClaude Opus 5.5 ef5d2130f4 feat(libSceNpEntitlementAccess): declare sceNpEntitlementAccessGetGameTrialsFlag
PPSA08427 (Killing Floor 3) stops on main at start-up because its bundled
pros.sdk.Prospero.prx imports it:

pros.sdk.Prospero.prx.guest.prx: undefined symbol: y7JD1gfwyfA

The signature is unknown, so it is declared without parameters and
throws, like the other entitlement flag queries the title does not reach.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Uzy15wqYTt6iWyxYXEzUWo
2026-10-11 23:50:45 +13:00
Dean Galvin e7b4c05549 fix(shader): set a BDA-written page's bit inside the slot probe loop
note_bda_write loaded the chunk's page mask and set the page's bit after the probe loop, through a function variable holding the slot. NVIDIA 610.57.04 (Linux) never finishes a dispatch that takes that path: agc_driver_bda_device and agc_driver_flat_apertures_0, _2, _3, _4, _5 lose the device. The same load and conditional OpAtomicOr now run in the loop body, on the iteration that finds or claims the slot.
2026-10-11 23:50:11 +13:00
MarcZX100 b1b996b243 fix(libkernel): reject empty sceKernelOpen paths 2026-10-11 10:49:17 +00:00
Abdulrahman Elkordy abed1c4314 fix(libkernel): answer select on the standard descriptors
Dungeons (PPSA16064) calls select on descriptor 0 and stopped with
"select on descriptor 0 (not a libSceNet socket) not implemented".
Descriptor 0 is now never readable and descriptors 1 and 2 are always
writable, as for a console title with no input. The assumption is in
TechnicalDebt next to the termios entry for the same descriptors.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 13:48:29 +03:00
Abdulrahman Elkordy cbbccb4930 fix(libkernel): name the descriptor select cannot poll
The abort only said "select on descriptors that are not libSceNet
sockets", which leaves no way to tell from a title's log what it waited
on. It now names the descriptor and says whether libSceNet was loaded.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 13:48:29 +03:00
Abdulrahman Elkordy 1f50b91280 fix(libkernel): report /dev/urandom descriptors ready in select
select passed every descriptor it was given to the libSceNet socket poller
and aborted on any it did not know. A title that selects on its
/dev/urandom descriptor (Dungeons, PPSA16064, aborts right after opening
it) stopped with "select on descriptors that are not libSceNet sockets".
On FreeBSD the random device is always readable and writable, so these
descriptors are now answered without the poller, and a ready one makes
the socket poll return at once.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 13:48:29 +03:00
Adrià 9a9bd3fb3c Merge pull request #2369 from karanvora2599/perf/shader-coherent-alias
perf(shader): load from buffers without Coherent when the load has no GLC or DLC
2026-10-11 12:47:46 +02:00
DavidandClaude Fable 5.1 9bec190733 feat(libSceAgc): implement sceAgcDebugRaiseException
sceAgcDebugRaiseException (NID T6xuVw0KUJo) now logs the exception id
with APS5_LOG_OUT and returns 0, as libkernel's
sceKernelDebugRaiseException does.

Palworld PPSA23126 (#2598) and 007 First Light PPSA11386 (#2523) import
it; neither is shown calling it.

OpenAGC 3c7e8072 (src/game_compat.c) returns 0 and says the function is
a no-op on retail hardware; the ud2 trap it describes for development
hardware is not reproduced. KytyPS5 6f0cddd4 (src/libs/agc.cpp) takes a
uint32 exception_id, logs it and returns 0. OpenAGC declares no
arguments, but a body that only traps reads none, so the uint32 is kept
and the conflict is recorded in TechnicalDebt. The aerolib name is from
zecoxao/sce_symbols 2883963a; ps5-payload-dev/sdk f5d40f02 has only an
untyped stub.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-11 07:47:33 -03:00
MarcZX100 1a793b3698 test(libkernel): tolerate process-time clock skew 2026-10-11 10:46:48 +00:00
Adrià 74f51a4c7d Merge pull request #3440 from alfalfa-star/fix/guest-unmap-hole-inside-allocation
fix(libc): skip holes inside an allocation when unmapping a range
2026-10-11 12:46:05 +02:00
ivica00andCursor cb52ca10c9 fix(shader): return 0 from 8-bit sRGB color comparison
image_sample_c_lz on gfx1035 returns 0 for 8-bit sRGB, so the unorm clamp was the wrong result. Bilinear cube comparison without DISABLE_CUBE_WRAP keeps throwing because that filter blends across faces.

Co-authored-by: Cursor <[email protected]>
2026-10-11 12:44:53 +02:00
Adrià Franch 7a0d708e70 docs(technical-debt): record the NVIDIA proprietary pipeline relink skip 2026-10-11 12:44:52 +02:00
YuvarajandClaude Sonnet 5.5 b29133c74e fix(agc): skip the background pipeline relink on NVIDIA's proprietary driver
On an RTX 4060 (Ada, driver 617.42) the optimized link of a pipeline built
from libraries loses the device (VK_ERROR_DEVICE_LOST) as soon as it is
bound, which fails agc_driver_pixel_valid_mask in 16 of 20 runs. With
APS5_NO_PIPELINE_LTO=1 it passes 20 of 20. Reporters see the same loss on an
Ampere card with a depth attachment; two Blackwell cards do not lose it.

A device whose driver is VK_DRIVER_ID_NVIDIA_PROPRIETARY keeps the
fast-linked pipeline and no longer queues the link-time-optimized relink.
Other drivers are unchanged.

Refs #2866

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-11 12:44:46 +02:00
Gustavo Ariel Gamarra Rojas 4bc36a4865 refactor(libc): define the PROCMAP_QUERY permission flags in HostMapping
GuestMemory.cpp reads PROCMAP_QUERY_VMA_READABLE and PROCMAP_QUERY_VMA_WRITABLE from the query result. The fallback for kernel headers without PROCMAP_QUERY now defines them too, so GuestMemory can use this header instead of its own copy.
2026-10-11 07:44:34 -03:00
Dani 21f4be11ad fix(libkernel): inherit process affinity in new guest threads 2026-10-11 12:44:26 +02:00
Adrià 74981fabe1 Merge pull request #3439 from babyhuey/feat/libkernel-sys-fstatfs
feat(libkernel_sys): export fstatfs
2026-10-11 12:42:21 +02:00
MarcZX100andmilescoviello 8c06d20f6a fix(filesystem): reject final dot removal paths
Co-authored-by: milescoviello <[email protected]>
2026-10-11 10:42:14 +00:00
Adrià 03a84d02a9 Merge pull request #3392 from MarcZX100/codex/fchdir-3288
feat(libkernel_sys): implement fchdir
2026-10-11 12:40:41 +02:00
MarcZX100 85b60b65d1 fix(recompiler): fold unordered infinity comparisons 2026-10-11 10:40:37 +00:00
Adrià 2e40ade881 Merge pull request #3402 from GalaxyGamingFR/fix/conventions-system-dependency-spelling
fix(conventions): match ordinary CMake spellings of system lookups
2026-10-11 12:39:31 +02:00
Adrià FranchandClaude ca330dfefb fix(relinker): validate the desktop entry before writing the executable
The icon, title and output path are checked before the ELF is written,
so a malformed icon0.png or param.json leaves no output behind. Paths
with control characters are refused instead of producing an invalid
entry.

Co-Authored-By: Claude <[email protected]>
2026-10-11 12:39:14 +02:00
Adrià FranchandClaude 1ff7b534fe feat(relinker): write a desktop entry with the game icon for Linux executables
ELF has no icon resource, so when sce_sys/icon0.png sits beside the input
the relinker copies it next to the output and writes <output>.desktop
(freedesktop Desktop Entry) with that icon. Name is the param.json title
without trademark signs or line breaks, or the output name without
param.json. Exec is quoted per the spec and the entry is marked executable
so file managers launch it. A malformed icon0.png or param.json fails the
relink; without icon0.png nothing extra is written.

Co-Authored-By: Claude <[email protected]>
2026-10-11 12:39:14 +02:00
Hannah Lyons 2741e96172 feat(libkernel): implement pthread_getthreadid_np 2026-10-11 06:38:14 -04:00
Adrià 6554fcb68a Merge pull request #3430 from AchrafReyani/feat/libkernel-sigtimedwait
feat(libkernel): export sigtimedwait
2026-10-11 12:36:53 +02:00
Adrià f8d9b770c5 Merge pull request #3431 from fable-void/pr/macos-guest-absolute-symbols
fix(relinker): accept absolute symbols in macOS guest modules
2026-10-11 12:36:48 +02:00
Adrià f6d156a72e Merge pull request #3435 from alfalfa-star/fix/playgo-package-chunk-table
fix(libScePlayGo): take the chunk set from sce_sys/playgo-chunk.dat
2026-10-11 12:36:22 +02:00
Adrià 0e442a4fee Merge pull request #3433 from Feuris/carry/libkernel-truncate
feat(libkernel): export truncate and report EISDIR for a directory
2026-10-11 12:36:19 +02:00
Alex ColliniandClaude Opus 5.5 687f73c951 fix(agc): select the registered back half for a fused hull header
sceAgcFuseShaderHalves returns a fused hull as a copy of its back half
(type 7) that is not registered: type 3, no user data, and shader
registers copied to scratch memory with the checksum, RSRC1/RSRC2 and
the LS program address rewritten. sceAgcCreatePrimState accepts only that
type-3 header, and graphics ABI resolution refused it as a replaced
shader header.

SameHeader now also takes a type-3 header as the registered type-7
header for the same code when every other field is equal and its shader
registers differ only in the fused ones. Graphics ABI resolution then
applies the bound header's shader registers over the registered state.

PPSA26344 fuses its hull halves during its loading screen.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:36:01 +02:00
Adrià c064e6898e Merge pull request #3425 from oneandonlydean/up4/fix-3158-span-limit
perf(agc-driver): join host-import spans only over whole aligned windows
2026-10-11 12:35:57 +02:00
Adrià a94f426a75 Merge pull request #3429 from CouchRiv/fix-libc-hypot-special-value
fix(libc): hypot returns +inf when one operand is infinite
2026-10-11 12:35:51 +02:00
Adrià 02030f8a62 Merge pull request #3427 from AchrafReyani/fix/pr-overlap-fetch-head-sha
fix(tools): fetch each open pull request by the head commit the API reports
2026-10-11 12:35:24 +02:00
alfalfa-starandClaude Opus 5.5 f3a2dcff7d test(libkernel): map fixed over a hole inside a direct allocation
One 4-page direct mapping loses its second page to munmap, then pages
1-2 are mapped fixed. The range starts in the hole; before the fix the
unmap of the overlap threw "guest protection or unmap range has a
hole". The pages around it keep their data.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:34:12 +02:00
Abdulrahman Elkordy 2ba139df67 fix(libkernel): answer select on the standard descriptors
Dungeons (PPSA16064) calls select on descriptor 0 and stopped with
"select on descriptor 0 (not a libSceNet socket) not implemented".
Descriptor 0 is now never readable and descriptors 1 and 2 are always
writable, as for a console title with no input. The assumption is in
TechnicalDebt next to the termios entry for the same descriptors.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 13:34:07 +03:00
Abdulrahman Elkordy a670e93a88 fix(libkernel): name the descriptor select cannot poll
The abort only said "select on descriptors that are not libSceNet
sockets", which leaves no way to tell from a title's log what it waited
on. It now names the descriptor and says whether libSceNet was loaded.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 13:34:07 +03:00
Abdulrahman Elkordy 259b9ca630 fix(libkernel): report /dev/urandom descriptors ready in select
select passed every descriptor it was given to the libSceNet socket poller
and aborted on any it did not know. A title that selects on its
/dev/urandom descriptor (Dungeons, PPSA16064, aborts right after opening
it) stopped with "select on descriptors that are not libSceNet sockets".
On FreeBSD the random device is always readable and writable, so these
descriptors are now answered without the poller, and a ready one makes
the socket poll return at once.

Claude-Session: https://claude.ai/code/session_012SLQbhAiexxW6TtjYToW8a
2026-10-11 13:34:07 +03:00
ivica00 fc7446590a fix(shader): compare sRGB colors and bilinear cube faces
Subnautica Below Zero stops while compiling a menu shader that compares an sRGB color texture or a bilinear cube face. sRGB uses the unorm reference clamp, and a bilinear cube sample stays on the face it hits.

Written with AI assistance.
2026-10-11 12:32:28 +02:00
alfalfa-starandClaude Opus 5.5 04ed619574 fix(libc): skip holes inside an allocation when unmapping a range
GuestAllocationsUnmap took the piece containing the cursor from the
allocation's original extent. After part of an allocation was unmapped,
a later unmap or fixed map starting in that hole still matched the
allocation, and replaceRange threw on the hole. Match against the
registered range itself and end each piece at its end. RIDE 4
(PPSA01599) maps fixed over a partly unmapped direct memory range.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:32:12 +02:00
alfalfa-starandClaude Opus 5.5 6a4ac0c629 docs(libScePlayGo): record where the chunk set comes from
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:30:52 +02:00
alfalfa-starandClaude Opus 5.5 3ef8556ada test(libScePlayGo): take the chunk set from a package chunk table
A child process runs from a root whose app0/sce_sys/playgo-chunk.dat
declares 3 chunks: ids 0-2 are local, id 3 is rejected with
SCE_PLAYGO_ERROR_BAD_CHUNK_ID and scePlayGoGetChunkId counts 3.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:30:52 +02:00
Hannah Lyons 81075a66c6 feat(libkernel_sys): export fstatfs 2026-10-11 06:30:50 -04:00
alfalfa-starandClaude Opus 5.5 eb7da6680f fix(libScePlayGo): take the chunk set from sce_sys/playgo-chunk.dat
Without playgo-chunkdefs.xml every chunk id was accepted, so a title
that probes chunk ids until SCE_PLAYGO_ERROR_BAD_CHUNK_ID never stops.
RIDE 4 (PPSA01599, Unreal Engine 4) grows its chunk list until it runs
out of memory. The package's chunk table header holds the chunk count
at offset 0x0A; ids below it are valid. Every id is still accepted only
when neither file exists.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:29:45 +02:00
MarcZX100 1a73d0165e fix(libkernel_sys): use C ABI for fchdir helpers 2026-10-11 10:26:53 +00:00
MarcZX100 dc818b3ca6 fix(libc): keep chdir resolution atomic 2026-10-11 10:26:53 +00:00
Tharun Balaji 5a8091fafd feat(libkernel_sys): implement fchdir
FreeBSD fchdir(2) changes the working directory to the directory referenced by a descriptor. The guest imports fchdir from libkernel_sys (PPSA99764, issue #1578) and the module did not export it.

The descriptor's directory is resolved from the path recorded when the directory was opened on Windows, and from the /proc/self/fd link target on Linux. The guest working directory is then set through the libc routine shared with chdir. A descriptor that is not open returns EBADF and one that is not a directory returns ENOTDIR.

AI-assisted: yes
(cherry picked from commit 76329cbb08781e13d757c3ff955acf71f8bd506f)
2026-10-11 10:26:53 +00:00
Adrià 99c1c26347 Merge pull request #3426 from MathiasDevelopes/codex/agc-clear-state-mask
fix(agc): mask clear-state command to four bits
2026-10-11 12:24:18 +02:00