Commit Graph
14017 Commits
Author SHA1 Message Date
ps54allandClaude Opus 5.5 3444ebf5cd fix(libkernel): map non-fixed hints inside a reserved range in place
A map without MAP_FIXED whose hint lies wholly inside a range still
reserved by sceKernelReserveVirtualRange is placed at the hint, as a fixed
map into the reservation would be. Hints outside reservations and ranges
that are partly mapped keep their hint behaviour. The reservation is
checked under the registry mutation, so it cannot be released and its
address reused between the check and the map (MarcZX100, #2687).

Fixes #2687

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01A2cY3SsTYnh4u4ZtEr2Adx
2026-10-11 07:10:29 +13:00
emirplus 6a7cce415a fix(savedata): recover from metadata setup failure 2026-10-10 21:09:00 +03:00
AlxcBTWandClaude Opus 5.5 a1827af12a fix(agc): treat other-shaped views of a depth surface's stencil plane as reused memory
Unity reuses the memory of transient render targets: in FPV Simulator
(PPSA10698) an RGBA8 1920x1080 color texture is sampled at the address
that a D32S8 surface's stencil plane occupied earlier. The lookup found
the stencil plane and threw "sampling the stencil plane ... is not
implemented", which ended the presentation.

9d65003c made depth-plane views in a format that cannot hold the plane
fall through to the ordinary texture path. A stencil-plane view whose
texels are not one byte wide cannot hold the 8-bit stencil plane
either, so it now falls through the same way.

AI-assisted: yes

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 20:03:09 +02:00
XairRrR 1232fd6cdf feat(agc-driver): prepare shader variants registration did not predict
Registration prepares the variants a shader's registered state
predicts; a draw or dispatch whose state needs another one threw
"prepared shader artifact is missing for the requested static ABI".
Titles that link their own libSceAgc build that state themselves and
never call the driver's static ABI resolution, so their draws differ
from the registered prediction. The missing artifact is now prepared at use, logged, and kept
with the snapshot like the deferred and null pixel cases. SourceHandleFor
now checks that the request refers to the registered code, as
InvocationFor already did.

Uncharted: Legacy of Thieves Collection (PPSA05684) still misses on
main 197ffac9 (after the fixed push slots of #2661) for its own pixel
shaders: "prepared shader artifact is missing for the requested static
ABI: address=85899411712 stage=5 wave=64 pushOffset=128
pushCapacity=128".
2026-10-10 19:59:24 +02:00
XairRrR e1dbb8fa17 fix(agc-driver): list both stages' interfaces when graphics interfaces disagree 2026-10-10 19:59:15 +02:00
XairRrR 4adca33251 fix(recompiler): describe the descriptor and modes when no runtime image mode matches 2026-10-10 19:59:15 +02:00
XairRrR 252955a185 fix(agc-driver): name the view and owner bounds when a guest buffer view exceeds its GPU owner 2026-10-10 19:59:15 +02:00
XairRrR c7cd20e82f feat(libSceVoice): track the port mute flag
sceVoiceSetMuteFlag was NotImplemented with an unknown signature and
sceVoiceGetMuteFlag was not exported. Signatures follow shadPS4's
voice.h: a port id and a bool, and for sceVoiceGetMuteFlag a port id
and a bool pointer. The flag is stored per port like the volume; an
unknown port throws and a null output pointer is an invalid argument.

Uncharted: Legacy of Thieves Collection (PPSA05684) imports
sceVoiceGetMuteFlag (Pc4z1QjForU), so on main it stops at startup with
"undefined symbol: Pc4z1QjForU".
2026-10-10 19:59:15 +02:00
XairRrR 048c9ff013 feat(agc-driver): render to COLOR_8_8 targets with SWAP_ALT
CB_COLOR_INFO COMP_SWAP 1 (SWAP_ALT) on a two-channel format stores the
x and w exports in its two channels (Mesa si_translate_colorswap,
"X__Y"). COLOR_8_8 UNORM and SNORM targets with it bind as R8G8 with
export mapping 0xec; blending into them still throws, since Vulkan
would apply alpha factors to the wrong channel.

Uncharted: Legacy of Thieves Collection (PPSA05684) stopped in its
first level with "unsupported color format 3 number type 0 component
swap 1".
2026-10-10 19:59:14 +02:00
XairRrR 70fe108712 fix(recompiler): fold extracts into a vector shuffle only between vectors
The specialization pass turned OpCompositeConstruct of extracts from one
composite into OpVectorShuffle without checking the types. When the
source is a struct (the {uint, uint} pairs of extended multiplies and
phis of them), the result is invalid SPIR-V ("The type of Vector 1 must
be a vector type"), which the NVIDIA driver (615.71.09) crashes on in
vkCreateGraphicsPipelines instead of rejecting. The fold now requires
both the source and the result to be vector types; a test builds the
struct and vector cases by hand.

Uncharted: Legacy of Thieves Collection (PPSA05684) crashed in the
driver's SPIR-V compiler right after loading its first level.
2026-10-10 19:59:14 +02:00
Yassine 9fc0af0b10 fix(avplayer): do not let auto start restart playback the title started
sceAvPlayerAddSource queues an auto start for a player created with auto
start or without an event callback. When the title enabled its streams
and called sceAvPlayerStart before the controller thread ran it, the auto
start called Start again on the playing player, which stopped it, released
every video buffer, including the frame the title held, and started the
film over. guest_avplayer occasionally caught this as "video frame is not
a texture allocation"; right after the test's own start, 8 texture
buffers were released in 15 of 15 runs.

The auto start now starts the player only while it is still ready, and
checks that under the player lock together with the start.

TestAutoStartKeepsStartedPlayback starts a callback-less player itself and
checks that no texture buffer is released afterwards and that the frame
it holds stays allocated. It fails on every run without the fix.
2026-10-10 17:56:25 +00:00
LeandroLP23andClaude Opus 5.5 68a1aea611 docs(libkernel): record that environ is not libc's environment
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 19:48:06 +02:00
LeandroLP23andClaude Opus 5.5 df415ff1fd feat(libkernel): implement pthread_sigmask
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 19:45:28 +02:00
Chad a73b4e3f6d feat(audioout): declare sceAudioOut2EnableChat
Imported by party-ps5-shipping.prx bundled with PPSA28416.
2026-10-10 12:43:28 -05:00
Chad beba4ce204 feat(psml): declare scePsmlMfsrCreateContext1300 and scePsmlMfsrGetDispatchMfsrPacket1300
PPSA28416 imports both from libScePsml; the names hash to NIDs kLF7WtQ1-Dg and DDVUyPyYHTA.
2026-10-10 12:42:01 -05:00
ctj01 b7d5f18c41 fix(relinker): drop the input PT_PHDR and PT_INTERP from Linux output
The Linux patcher writes its own PT_PHDR and PT_INTERP but also copied
the input's. glibc takes the load bias from the last PT_PHDR, which was
the input's entry with the pre-relink address, so such an executable
crashed at start. Both copies also took program header slots, so an
input with PT_PHDR and PT_INTERP and no spare slots failed to relink.
2026-10-10 17:33:59 +00:00
MarcZX100 c5ffebe15a fix(relinker): preserve empty Windows arguments 2026-10-10 17:28:07 +00:00
MarcZX100 fe81332b08 test(relinker): cover unicode guest module paths 2026-10-10 17:22:07 +00:00
MarcZX100 8cbebea6b7 fix(relinker): preserve unicode module paths 2026-10-10 17:22:07 +00:00
aplatogg b74774f713 fix(relinker): support non-ASCII input paths on Windows
The MinGW CRT delivers argv to main as ANSI code page bytes, and every narrow string became a filesystem path through the same code page, so a game in a directory with characters outside the code page failed to open (#2692). Read the command line as Unicode (wmain via -municode), keep paths as UTF-8 strings, convert at the filesystem boundaries through Io::NativePath and Io::Utf8Path, and run the --autorun output through CreateProcessW.

(cherry picked from commit 30a5181f8a)
2026-10-10 17:22:07 +00:00
arcwiser e5a81a3ca9 test(videoout): isolate application fixtures
(cherry picked from commit 7e982a521f2ba5fafabcba45c78cb23918fa9007)
2026-10-10 17:10:51 +00:00
AlexandGPT-6.1 Sol 1ab577f817 fix(shader): follow IEEE_MODE in v_div_fmas_f32 NaN selection
v_div_fmas_f32 always quieted source NaNs and let a NaN addend
hide the default NaN from an invalid product. Reuse the existing
bit selection helpers, measured on gfx1036 in four float modes.

Co-Authored-By: GPT-6.1 Sol <[email protected]>
2026-10-10 13:08:02 -04:00
Renan Pires 9a3e55b8e8 feat(libkernel): implement _fstatfs 2026-10-10 13:07:42 -04:00
AlexandGPT-6.1 Sol 2d0cf26804 fix(shader): flush f16 min/max denormal inputs
RDNA2 min/max flush half inputs to signed zero when input
preservation is disabled, while output flushing alone keeps them.
Apply this to the measured binary forms and pin the hardware rows.

Co-Authored-By: GPT-6.1 Sol <[email protected]>
2026-10-10 13:07:31 -04:00
Abdulrahman Elkordy 510787170e fix(agc): link optimized pipelines with the library store's layout
The background link-time-optimized link used the Pipeline's own layout, which ~Pipeline destroys right after marking the slot released, and ClearCachedPipelines destroys the cached pipelines before ClearPipelineLibraries waits for pending links. A link already past the released check then created its pipeline with a destroyed VkPipelineLayout. On Intel's Windows driver (Arrow Lake iGPU, 32.0.101.8991) agc_driver_vertex_fetch, agc_driver_pixel_interlock and agc_driver_mesh faulted inside igc-default64.dll every run, and agc_driver_prepared_exports and agc_driver_pixel_barycentric_emulation intermittently; all passed with APS5_NO_PIPELINE_LTO=1. The library store's layout, made from the same create info and used for the libraries, lives until ClearPipelineLibraries has waited for the pending links.

(cherry picked from commit 758eeb9fb255d88c41945b299dc3ec5ac1578331)
2026-10-10 16:58:17 +00:00
AlexandGPT-6.1-sol 2a675598f2 feat(libSceNpManager): add the missing request timeout export
Validate timeout arguments and track live requests so unknown or deleted
ids return REQUEST_NOT_FOUND. This supplies the remaining absent load
import alongside the dialog Close export; timeouts follow the existing
offline network model and are not stored.

Co-Authored-By: GPT-6.1-sol <[email protected]>
2026-10-10 12:57:01 -04:00
Hannah Lyons 5ac10820ea feat(libScePosixForWebKit): implement arc4random_buf 2026-10-10 12:49:31 -04:00
AlexandGPT-6.1 Sol 18590d1f79 feat(libs): provide the missing G2P dialog Close export
Eager binding fails when a caller imports sceG2PDialogClose.
Add the missing throwing stub alongside the existing G2P exports
and record the assumed Close signature in TechnicalDebt.

Co-Authored-By: GPT-6.1 Sol <[email protected]>
2026-10-10 12:40:57 -04:00
Hannah Lyons d2c160be76 feat(libkernel): implement cpuset_getaffinity for the calling thread 2026-10-10 12:40:56 -04:00
Hannah Lyons e203c43221 feat(libSceHttp): accept sceHttpSetRecvBlockSize 2026-10-10 12:40:55 -04:00
MathiasDevelopesandClaude Opus 5.5 e8209307e9 feat(libSceAjm): implement sceAjmBatchJobDecodeSplit and sceAjmBatchJobSetResampleParametersEx
sceAjmBatchJobDecodeSplit queues a split run job with the stream
sideband, as sceAjmBatchJobDecode does for a single buffer pair.
sceAjmBatchJobSetResampleParametersEx with a zero ratio change per
sample sets the ratio as sceAjmBatchJobSetResampleParameters does; a
non-zero change throws, since its ramp is unknown.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:24:54 +02:00
AlexandCodex gpt-6.1-sol d59efa478e test(shader): pin mixed-source tininess after rounding
Measure the mixed f16/f32 boundary on gfx1036 and pin both factor
slots, half selection, signs and zero f16 addends in the existing test.
Record this measured scope while keeping legacy mad/mac unchanged.

Co-Authored-By: Codex gpt-6.1-sol <[email protected]>
2026-10-10 12:24:36 -04:00
AlexandClaude Opus 5.5 a68dbbe112 fix(shader): detect f32 tininess after rounding when flushing products
With f32 denormals flushed, RDNA2 flushes a product only when its value
rounded to 24 bits in the current round mode is below 2^-126. The
tiny-product check tested the exact product, so products that round up
to 2^-126 became zero in v_mul_f32, v_mul_legacy_f32, v_mullit_f32 and
zero-addend f32 FMAs. The separately rounded v_mad_legacy_f32 and
v_mac_legacy_f32 keep the exact check, as they are not measured there.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-10 12:24:36 -04:00
Lexroid ef5221a1e6 fix(recompiler): accept byte source selects on v_cvt_f16_u16 SDWA
v_cvt_f16_u16 SDWA only accepted word and dword source selects. Silent
Hill Townfall (PPSA33286) converts the top byte into the low half of a register
and keeps the high half (src0_sel:BYTE_3 dst_sel:WORD_0
dst_unused:UNUSED_PRESERVE), so its shaders failed to recompile. The
generic SDWA source path already zero-extends byte selects, which is the
u16 value the conversion expects, so the rule now accepts every source
select, with whole and partial destinations.

agc_driver_sdwa_cvt_f16_u16 runs four byte selects with dword, WORD_0
and WORD_1 destinations on the GPU and checks the converted halves and
the preserved bits.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit d55dfe8b33)
2026-10-10 16:17:56 +00:00
MathiasDevelopesandClaude Opus 5.5 7fe298bfab fix(libkernel): return ENOENT from sceKernelStat for unconvertible paths
A guest path whose bytes the host cannot convert to a native path made
ResolvePath throw std::filesystem::filesystem_error, which aborted the
process. No file can have such a name on the host, so stat reports
ENOENT, as for any other missing file.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:15:59 +02:00
Get-fix d686f7057c fix(libkernel): export execvp
VLC (PPSA85300) imports execvp (0NJDcQ2B8vE) from libkernel and fails
to load because no library exports it. Replacing the process image is
not supported, so it throws if called, like sceSystemServiceLoadExec
does for executable replacement. VLC itself cannot reach the call: its
fork and vfork fail with ENOSYS, so the child that would call execvp is
never created.
2026-10-10 19:12:49 +03:00
Lexroid 45a561aea5 fix(libkernel): accept a zero count in sceKernelSignalSema
sceKernelSignalSema threw invalid_argument for a count of 0. Marvel's
Wolverine (PPSA03671) signals with a count computed as min(a, b) - c,
which can be 0, and ignores the result, so the throw ended the title a
few minutes in. A zero count now adds no tokens and returns SCE_OK, as
in shadPS4 and Kyty. A null semaphore and a negative count still throw.

guest_kernel_errors signals 0 on a full and on an empty semaphore and
checks that the count is unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 7191d34c4d79622ba71087f0da2b75eb81ad2c23)
2026-10-10 16:12:43 +00:00
AlxcBTW fccfbee72b fix(relinker): convert Windows guest TLS reads after zero alignment padding
The Windows TLS rewriter only patches FS-relative instructions that
CodeInstructionCollector decodes. Code that no symbol, unwind range or
root reaches is covered by a linear sweep that starts after int3 padding
and stops at the first instruction beginning with two zero bytes, so
zero-filled bytes are not read as code.

The .NET NativeAOT homebrew titles pad between functions with zero bytes
instead of int3 and have unwind entries for only part of their code. In
Prospero Vibrate (PPSA99920) the sweep ended at the padding after the
first function. Functions reached only through switch jump tables, which
the control-flow graph does not follow, or through pointers it cannot
resolve kept 105 of 670 FS loads unpatched: 84 `mov reg, fs:[0x28]`
stack-guard reads (65 into rax, 19 into rcx) and 21 `mov rax, fs:[0]`
thread-pointer reads. The title faulted reading address 0x28 within a
second of start.

The sweep now treats a zero run that follows a jump, call, return or
trap and ends at the next 16-byte boundary as alignment padding, and
continues at that boundary. A call counts because a function can end in
a call to a noreturn function. Zero fill after straight-line code, or a
whole zero 16-byte block, still ends the sweep as before.

All 670 FS loads in PPSA99920 are now patched, as are the 102 of 685 in
Prospero Explorer (PPSA99109) and the 103 of 718 in Prospero Multi Tools
(PPSA99110). New tls_function_coverage padding cases: loads behind zero
padding after a return, a call and a jump, with 13, 2, 1 and 5 zero
bytes, are patched; a load behind zero fill after a nop is left
unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 0306c677784b6c4272990ce65f6daf9fb2dbc3ca)
2026-10-10 16:08:54 +00:00
MarcZX100 046680da48 fix(libkernel): reject empty mkdir paths 2026-10-10 16:06:21 +00:00
MarcZX100 734fe53f82 test(libkernel): cover mkdir at guest root 2026-10-10 16:06:21 +00:00
MarcZX100 5837210c9f fix(libkernel): preserve mkdir error handling for trailing paths 2026-10-10 16:06:21 +00:00
Achraf Reyani 3779ffa375 fix(libkernel): accept a trailing slash in sceKernelMkdir
sceKernelMkdir checked that the parent of the resolved path exists, but
for "dir/" std::filesystem::path reports "dir" itself as the parent, so
the call failed with ENOENT and created nothing, while FreeBSD's mkdir
(and the POSIX mkdir export) accept it. Strip trailing separators first,
and report ENOTDIR when the parent exists but is not a directory.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 5f74ddba8b346e6c552cf02554d47382708206f3)
2026-10-10 16:06:21 +00:00
ThatsLeo c2a159bab7 fix(build): link the Linux library tests as PIE
The Linux loader takes the unnamed main image for guest code, as the
relinker's ET_DYN output is. Fedora's GCC does not default to PIE, so the
test executables were ET_EXEC and three loader tests failed.
2026-10-10 16:02:27 +00:00
Karan Vora 4779bf6174 Merge remote-tracking branch 'origin/main' into perf/shader-dot2-f32-fast-path
# Conflicts:
#	core/shader/recompiler/SpirvBackend/include/SpirvBackend/SpirvEmitterState.hpp
2026-10-10 12:02:12 -04:00
Karan Vora b59e084b3a Merge remote-tracking branch 'origin/main' into perf/shader-pkrtz-native-rte
# Conflicts:
#	core/libs/prx/libSceAgcDriver/tests/Graphics.cpp
#	core/shader/recompiler/SpirvBackend/src/SpirvAlu/SpirvAluEmitterMath.cpp
2026-10-10 12:01:47 -04:00
Jan ŠléglandClaude Opus 5.5 875ff3f8d9 feat(libSceNet): declare sceNetShowNetstat
PPSA11386 imports it; on main it is one of the title's three missing
imports, with sceSslGetCaList and sceSslFreeCaList, and the title does not
call it during its start-up. The signature is unknown, so it is declared
without parameters and throws.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:01:23 +02:00
Jan ŠléglandClaude Opus 5.5 33184a1b33 feat(libSceSsl): implement sceSslGetCaList, sceSslFreeCaList and sceSslUnloadCert
PPSA11386 imports sceSslGetCaList and sceSslFreeCaList and PPSA15508
imports sceSslUnloadCert; on main all three are missing and the loaders of
both titles stop on them. No root certificate bundle is shipped and no
loaded certificate is kept, so an SSL context holds no certificates:
sceSslGetCaList clears the list and returns NOT_FOUND, as sceSslGetCaCerts
does; sceSslFreeCaList accepts only that cleared list; sceSslUnloadCert has
nothing to drop and is assumed to return 0. A null list returns the
invalid-argument code that sceSslGetCaCerts and KytyPS5 return. An unknown
context and a list sceSslGetCaList did not return throw, as their codes are
not confirmed. Signatures and the SceSslCaList layout follow SharpProspero
and shadPS4.

guest_ssl_tests now links libc, as guest_http2_tests does, so an exception
thrown from libSceSsl unwinds with the same unwinder that resumes it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:01:23 +02:00
Karan Vora b6442c2137 Merge remote-tracking branch 'origin/main' into perf/shader-pack-conversions-f32 2026-10-10 12:01:10 -04:00
Karan Vora bce20b2f35 Merge remote-tracking branch 'origin/main' into perf/shader-compare-constant-flush 2026-10-10 12:01:08 -04:00
Karan Vora 14867c51a3 Merge remote-tracking branch 'origin/main' into perf/shader-float-to-int-once 2026-10-10 12:01:07 -04:00