NVIDIA (595.91.07) refuses VK_EXT_external_memory_host imports of
read-only or executable mappings with VK_ERROR_OUT_OF_DEVICE_MEMORY and
then fails every later vkAllocateMemory on the device. Check the range
is mapped read-write before importing on Linux, as the Windows path
already does for read-only memory, and copy it otherwise.
Refs #1022
Exclude COLOR_INVALID attachments from the effective write mask while preserving later MRT export indices and depth-only rendering. Validated with the graphics tests and Skyrim menu draws.
AI-assisted implementation and testing by OpenAI Codex.
guest_formatting called sprintf with four variadic arguments and
libc_printf with one, all in registers, and did not call sscanf, so only
snprintf had a check that fails with the old Linux register rebuild. sprintf
now formats six integers, sscanf converts eight fields and libc_printf prints
seven integers; on the old code the first gives "1 2 3 4 0 0" and the other
two crash.
Checks suggested by nauroth in #1435.
The host's EHOSTUNREACH was reported as ENETUNREACH (51); FreeBSD's
EHOSTUNREACH is 65, which libkernel's sockets already report. EADDRNOTAVAIL,
ENOBUFS, EISCONN, ENOTCONN and EACCES had no translation and became EIO;
they now map to 49, 55, 56, 57 and 13, as in libkernel/Socket/src/Udp.cpp.
guest_sce_net connects the connected client again and expects EISCONN
(0x80410138); before this change it received EIO.
A CMASK holds 4 KiB per 1024x512-pixel metablock, not one nibble per 8x8
tile of the target: 1920x1080 spans 0x6000 bytes, as titles clear it,
not 16200. The swizzled nibbles of the lower-right tiles lie past the
packed size, so the fast-clear check missed them and the expanded store
left them cleared.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A non-blocking sceNetConnect that cannot complete at once must fail with
EINPROGRESS (36, 0x80410124), as FreeBSD's connect does, and a repeated call
while it is pending with EALREADY (37). On Windows, Winsock reports the
first case as WSAEWOULDBLOCK, which was translated to EAGAIN (0x80410123); on
Linux, EINPROGRESS and EALREADY had no translation and became EIO
(0x80410105). Code that waits for the connection only when connect reports
EINPROGRESS treated both as a failed connection.
guest_sce_net connects a non-blocking socket to the loopback listener and
accepts 0 or EINPROGRESS; before this change it received EAGAIN on Windows.
sceKernelGetModuleInfoForUnwind and sceKernelGetModuleInfoFromAddr each
parsed .ehmeta and the eh_frame_hdr it names. Both now read them through
Module/EhFrame.hpp, so a bad table fails the same way in both: an
eh_frame_hdr version other than 1, an indirect or non-absptr/pcrel
encoding, a 64-bit record length or anything outside the image throws.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01JkiyF6p7oDAaTtVe8ci5zP
tools/nid_names.py resolves 7gxh+5QubhY to sceAppContentAddcontEnqueueDownload
(compute_nid of the name matches). The stub takes that name instead of
sceAppContentUnknown00 with an APS5_EXPORT alias, so its NID is unchanged and
NotImplemented reports the real function.
Detach the device cache buffer attached by sceFontAttachDeviceCacheBuffer. The signature is taken from the IDA type database of Orbital: it takes the library, a pointer to receive the buffer and a pointer to receive its size. When no cache buffer is attached, it reports NOT_ATTACHED_CACHE_BUFFER. If the library allocated the buffer itself and no buffer pointer is passed, the memory is freed. The owned bit is cleared and device_cache_buf is reset to null.
tests/Mesh.cpp called setenv and std::aligned_alloc, which MinGW does not
provide, so agc_driver_mesh_tests did not compile on Windows. The 64 KiB
indirect record block now comes from aligned operator new, and the
environment is set with _putenv_s on Windows, as ShaderDiskCache.cpp does.
The setenv also named APS5_NO_SHADER_DISK_CACHE, which nothing reads; the
shader cache is turned off by ANYPS5_NO_SHADER_CACHE.
The driver copies a submission's packets when it is submitted, but
SET_SH_REG_INDIRECT, SET_UCONFIG_REG_INDIRECT and SET_CONTEXT_REG_INDIRECT
read their (offset, value) lists from guest memory only when the queue
worker reaches the packet. A title that reuses its per-frame memory once
it expects the GPU to be done with it can rewrite a list in between, and
the worker then throws on the data it finds there ("extended register
semantics are not implemented (offset dword 0x3a888889)").
The lists are now read with the packets, after validation, in Submit and
for a rewind tail, and the worker writes the registers from that copy.
Pm4::Execute keeps reading the list itself for direct callers.
PPSA21402 (Balatro) keeps three frame slots and does not wait for the GPU
before reusing one: its slot labels start at 0xffffffff and the GPU only
ever writes 0xffffffff to them, so the poll before a slot is reused never
blocks. When the worker falls more than two frames behind, the title
writes per-draw constants over a SET_CONTEXT_REG_INDIRECT list the worker
has not read yet.
The console's PFP reads the list when it reaches the packet; the
difference is recorded in TechnicalDebt.md.
Both return -1/EINVAL: FreeBSD kern_mprotect (sys/vm/vm_mmap.c) maps only
PROTECTION_FAILURE, RESOURCE_SHORTAGE and OUT_OF_BOUNDS to their own errno, so
KERN_INVALID_ADDRESS falls to EINVAL.
Co-Authored-By: Claude <[email protected]>
mprotect changes the protection of guest memory through the same path
as sceKernelMprotect and reports failures through errno: EINVAL for a
null or overflowing range or a range the allocation tracker rejects,
ENOMEM when allocation fails. A zero length succeeds.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The VA_ARGS parameter list and VarArgsAbi.hpp (RegSaveArea, FillRegSaveArea,
BuildVaList and the Xmm alias in SimdTypes.hpp) were only used by the four
Linux exports that now take their arguments with va_start.
guest_formatting_tests was built on Linux but registered with ctest on
Windows only, so the Linux printf and scanf exports had no coverage: on main
the test fails there at its first vsnprintf check and then crashes in
snprintf with eight integers.
It is registered on every platform now. The %ls checks stay Windows-only,
as glibc reads %ls as 32-bit wchar_t; that gap is recorded in TechnicalDebt.
The Linux vprintf, vsprintf, vsnprintf, vsprintf_s, vfprintf, vasprintf and
vsscanf handed the guest's va_list to the host function, which advanced the
guest's gp_offset, fp_offset and overflow_arg_area. A caller that formats
the same list twice, first to size the output and then to write it, got its
second call's arguments from past the end.
The Windows path reads its arguments from a copy (LibcDetail::FormatArguments)
and guest_formatting checks that vsnprintf leaves the list unchanged. Linux
now does the same with va_copy.
On Linux these four exports took the guest's registers as named parameters
and rebuilt a va_list from them. The register save area held only the
argument registers after the fixed ones, followed by zeros, with gp_offset 0,
so va_arg read the zeros for the remaining integer slots before moving to the
overflow area. overflow_arg_area was the seventh integer parameter, which is
the value of the first stack argument, not its address.
snprintf(buffer, size, "%d %d %d %d", 1, 2, 3, 4) produced "1 2 3 0",
"%s/%s/%s/%s" with four strings produced "a/b/c/(null)", and eight integers
dereferenced the value 4 and crashed. sprintf and sscanf lost their fifth
and sixth arguments, libc_printf its sixth.
They are now variadic functions that use va_start, like printf, sprintf_s,
snprintf_s and printf_s on Linux already do.
Recognize the exact typed pattern-fill kernel and route aligned, nonaliased uniform ranges through existing fill/coherence handling. Preserve control and descriptor bounds, partial dispatch counts, queued labels, and shader fallback for other cases.
Semantics checked on Radeon RX 6600: native RDNA wave32/wave64 typed R32_UINT loads/stores, execution masks, and descriptor bounds (16 cases). Real PM4 tests cover HLE and shader paths, imports and copies, indirect/partial dispatch and GPU-to-label ordering under Vulkan validation. Graphics and PM4 tests pass; Skyrim Helgen save visually checked. 64 MiB copied-buffer fill median reduced from 67.5 ms to 3.8 ms.
Written with AI assistance.