BunnyFl ran firmware 13.42's libSceFont natively against this PR's
checks. With both set, the surface's style frame wins over the argument,
so it is now taken first. A frame that sets no scale, zeroed or only
initialised, is accepted and keeps the glyph's generation scale instead
of returning SCE_FONT_ERROR_INVALID_PARAMETER. A valid
sceFontGlyphRenderImageVertical call, and sceFontGlyphRenderImage on a
vertical font, throw again: the module draws the char call's pixels
there but reports a different advance and stride (40/40 against 90/90
at 40 px), and one case doesn't name the rule.
The test drops the vertical comparison and the non-renderer pointer
check, whose result in the module depends on memory past the pointer,
and checks the frame order and the unscaled frames.
Draw a glyph from sceFontGenerateCharGlyph through the sceFontRenderCharGlyphImage rasterizer at the glyph's own scale, with the renderer argument checked as sceFontBindRenderer checks it and the style frame argument, else the surface's frame, applied as surface frames are. The horizontal and vertical forms place the image like their character forms. The three functions build on RenderCodeWithStyle and ApplyStyleFrame from the previous commit and move out of Unimplemented.cpp.
The font-set record path still throws in production, but the test no
longer asserts it: tests cover implemented behaviour only. The null-output
check on a font-set handle stays. The outline profile debt entry states
the gap without naming a source.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A string created from a text source in the default horizontal form (0x10)
reported 0x10. TEKKEN: DARK RESURRECTION (PPSA31371) passes the reported form
to sceFontCreateWritingLine, which only accepts 0x11 and 0x12, so the call
failed and the layout width was 0.
On firmware 13.42 sceFontCreateString decides the direction for a default-form
source and sceFontStringGetWritingForm returns the stored form. The string
gets 0x12 when its first strong character is left to right, 0x11 when it is
right to left, and 0x12 when it has none. Left-to-right and right-to-left marks
count as strong, embeddings and overrides do not, and text between an isolate
initiator and its PDI is skipped. Explicit 0x11 and 0x12 sources keep their
form.
The test follows the table reported on the pull request. Which characters are
strong is decided by Unicode block ranges here, not by the full bidi class
tables.
sceFontGetFontGlyphsOutlineProfile reports the maxp maximum contours,
points, composite contours and composite points through the driver slot
at SysDriver+0x70, as libSceFont and libSceFontFt do in firmware 13.60.
A maxp older than 1.0 returns SCE_FONT_ERROR_NO_SUPPORT_FUNCTION, and a
failed call clears the output. Font-set records, which the console
merges over system font entries, still throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceFontGetFontStyleInformation fills the 24-byte style block through the
driver slot at SysDriver+0x48, as libSceFont and libSceFontFt do in
firmware 13.60: the FreeType family and style names, the italic and bold
flags, the OS/2 weight class when it is a multiple of 100 from 100 to 900,
the width class below 10, and 1 plus a right-to-left head direction plus
0x80 for vertical metrics. A font-set record supplies the same fields
directly. A failed call points both names at an empty string and clears
the rest.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceFontGetFontMetrics fills the 64-byte metrics block through a new
driver slot at SysDriver+0x98, as libSceFont and libSceFontFt do in
firmware 13.60. Form 1 reads hhea, 2 the OS/2 typographic values, 3 the
OS/2 Windows values and 4 the vertical values from vhea or OS/2; 2 and 3
fall back to hhea when OS/2 is missing or gives an empty range. The
bounding box, em size, raw weight deltas and slant follow. A failed call
clears the block and sets both weights to 1.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceFontCharactersRefersTextCodes fills a 64-byte FontTextCodes with the
order and code of a text character and keeps the current, start and
term characters at +0x28, +0x30 and +0x38. The traversal follows the
PS4 11.00 libSceFont.sprx disassembly posted in the review of #4050,
which implemented the same rules: Refers never compares the character
with the term and returns null for a clustered or synthetic character,
sceFontTextCodesStepNext returns null at the term after visiting it,
sceFontTextCodesStepBack returns null at the start character, and both
steps skip synthetic characters. Null from StepNext at the end of the
chain and from StepBack at the head of the chain is assumed and not
covered by the report.
The signatures follow Orbital's IDA type database and SharpProspero. A
null cursor or output returns null as in KytyPS5; a null text character
throws. guest_font_tests gets configure_windows_unwind so the expected
exception reaches the test on Windows.
Co-Authored-By: Claude Opus 5.5 <[email protected]>