Commit Graph
4862 Commits
Author SHA1 Message Date
tototomate123 63d29116b4 fix(http): retain request status callbacks with the guest ABI 2026-10-11 07:36:46 +02:00
Dean f90ccd797a Merge pull request #1732 from TheAggie/feat/agc-raw-graphics-programs
feat(agc): accept graphics programs without an AGC shader header
2026-10-11 18:33:47 +13:00
tototomate123 65c8ef656f fix(apr): compact gather records to avoid command buffer exhaustion 2026-10-11 07:27:52 +02:00
tototomate123 f514df98de fix(apr): match the guest command buffer object layout 2026-10-11 07:27:52 +02:00
tototomate123 68900523c4 fix(apr): report guest errors and clear failed file resolutions 2026-10-11 07:27:52 +02:00
Dean 1ae5b2fe5a Merge pull request #3258 from oneandonlydean/carry/2480-vertex-fetch-aliasing
fix(shader): preserve aliased embedded fetch attributes
2026-10-11 18:23:47 +13:00
krishnarayaandClaude Opus 5.5 d041c183df test(agc): skip flat aperture 64-bit atomic rows without shaderBufferInt64Atomics
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-11 01:21:40 -04:00
Dean be3014ae58 Merge pull request #3137 from johnmaia/perf/agc-write-back-sse2
perf(agc): store write-back changes sixteen bytes at a time
2026-10-11 18:20:23 +13:00
Dean 33c0cffb7e Merge pull request #3134 from SleglJan/feat/agc-display-rgba16-float
feat(agc): present 16-bit float display buffers
2026-10-11 18:20:13 +13:00
MarcZX100 bde216731e fix(libc): preserve dirname input paths 2026-10-11 05:12:21 +00:00
MarcZX100 fcc3145abf fix(libc): apply range handling to llroundf
The original fix predates llroundf, which was added in #2933. Use the same guest range and exception behavior for the fourth wrapper and include it in the edge-case checks.
2026-10-11 05:11:23 +00:00
Hussein Kadhim 03dde075c9 fix(libc): raise FE_INVALID explicitly and leave errno untouched in lround family
(cherry picked from commit a56de63b8a)
2026-10-11 05:11:23 +00:00
Hussein Kadhim 6c87593a16 fix(libc): return LONG_MIN from lround, lroundf and llround out of range
FreeBSD amd64 converts the rounded value with a plain cast, so NaN, infinities and values outside the 64-bit range give 0x8000000000000000 with FE_INVALID raised. The Windows host llround returns 0 for them.

(cherry picked from commit 0ee2741534)
2026-10-11 05:11:23 +00:00
MarcZX100 7d7b405b3c test(libc): cover dirname separator and boundary cases 2026-10-11 05:10:13 +00:00
MarcZX100 865e530505 feat(libc): implement dirname 2026-10-11 05:10:13 +00:00
Fishybeing 007cc62555 fix(libc): follow FreeBSD's memset_s errors
FreeBSD's memset_s returns EINVAL for every constraint violation and writes nothing when smax or n exceeds RSIZE_MAX. The guest returned ERANGE when n exceeded smax and wrote up to min(n, smax) bytes even when smax or n exceeded RSIZE_MAX.

(cherry picked from commit bf08837cf929e40f1b646df82e140a33076d5587)
2026-10-11 05:05:02 +00:00
Dean 7f1dc9658a Merge pull request #3226 from oneandonlydean/up4/fix-unit-shadow
fix(agc): compare host imports when device writes reach the write watch
2026-10-11 18:03:00 +13:00
AlxcBTWandClaude Opus 5.5 fda4aa90c9 fix(shader): let image writes, explicit-LOD gathers and size queries pass the masked-lane walk
Following the ImageRead case, every image operation was checked against
the two lists the masked-lane walk uses: accesses guarded by a trailing exec
operand, and lane-local values.

- ImageWrite carries its exec last like StoreBuffer, and EmitWriteOp stores
  only inside an if on it (bindless tables and FMASK refuse the store). It
  joins the exec-guarded list.
- A gather with an LOD of its own (gather4_l, gather4_lz) or outside a pixel
  shader reads only its lane's address, like the explicit-LOD samples the
  walk already follows. A pixel gather without one still keeps the select,
  since on the GPU it takes its LOD from the quad.
- ImageQueryDimensions returns the size of its lane's level of the image and
  is lane-local.

Left out on purpose:
- ImageQueryLod and implicit-LOD samples read their quad.
- ImageBvhIntersectRay has a trailing exec operand, but its emitter ignores
  it and records faults in every lane.
- Image, buffer, shared and address atomics are guarded by their exec in the
  emitter too, but the test from 60c65521 pins them as keeping the select,
  and no refused shader has needed them so far.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 17:55:54 +13:00
xXPBSXxandClaude Sonnet 5.5 83f8c193c9 fix(shader): treat an image read as a use that only reads where its exec is active
An ImageRead carries a trailing exec argument like the buffer loads, but it
was in neither the read-only-where-active list nor the lane-local list, so a
masked select feeding its address was kept.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-11 17:55:54 +13:00
AlxcBTWandClaude Opus 5.5 98f99d3883 fix(shader): prove masked lanes unread across loops
Kena: Bridge of Spirits (PPSA01802) refuses ten pixel shaders with

  packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)

at any visit limit. All ten have 30 to 33 phis on loop back edges (reported
on Linux with an RX 9070 XT).

Two rules stopped the proof at a loop, and the first one fires before the
second is ever asked:
- The walk from the select gave up at the first use inside a loop. A value
  derived from the select reaches a loop phi as soon as its register is
  written inside the loop, because the masked write becomes
  Select(loopExec, new, phi). A loop that leaves exec alone needs nothing
  more than this.
- An exec that a loop narrows and carries around its back edge is a phi
  inside the loop, and such phis counted as not implying the write's exec.

The walk now follows uses into loops. A phi inside a loop implies the
write's exec when all of its incoming values do, where the phi itself counts
as implying it while its back-edge values are checked. This is sound because
each rule of the proof takes a lane bit of one value from a value computed
earlier: a phi's value on each iteration is the incoming value computed
before the edge was taken, a set lane of an And is set in both operands, a
set lane of a ballot is a lane whose predicate held. If any value in the
proof had a lane set where the write's exec is clear, the earliest such
value would take that lane from an earlier value of the proof that is set
there too, which contradicts it being the earliest. Two conditions keep this
true:
- The write's exec must be computed once, outside every loop. Otherwise a
  phi can carry a ballot of it from an earlier iteration, which is not the
  value the select used. Masks computed inside a loop keep the old rules.
- A result may only be kept if the assumptions it used held. When a value
  that was assumed turns out not to be implied, every result recorded since
  it was assumed is dropped. Results that say "not implied" are kept; they
  only make the proof refuse more.

A lane that is turned back on inside the loop makes the back-edge exec wider
than the write's exec, so the phi is not implied and a read under it keeps
the select. A lane that is turned back on but never reads the derived value
does not.

New tests cover a loop that carries the write with exec saved, narrowed and
restored (read inside and after the loop), a loop that leaves exec alone,
and the helper-only ancillary select feeding such loops. The refusing tests
each fail when the matching check is removed: a revived lane that reads the
write inside the loop (ignoring back-edge values), a result proven under an
assumption that later fails (keeping it), and a write mask computed inside
an earlier loop (allowing such masks). Two existing tests expected a loop to
keep the select although every read is under the write's own exec; they now
expect it to go, next to new counterparts with a wider exec.

On the Taxi Chaos 2 requests, compute shaders with a loop inside a branch now
lose the branch's masked writes: 0x194000b400 removes 207 selects instead of
36, 0x19002bd200 111 instead of 28, and seven more gain 5 to 43. In
0x16400cf700 the 26 new removals are writes under the branch condition
tid < count; the loop's exec starts as a ballot of that condition, only loses
lanes at the latch, and every store and atomic inside the loop runs under it.
No proof on these requests had to drop a result.

Walks now go on into loops, so the pass takes longer on loop shaders, but it
stays below main. Time in MaskedSelectEliminator per prepare (median of 3,
the pass runs twice per prepare), 54 Taxi Chaos 2 requests, one run:

  shader          previous commit   this commit   main 5edae353
  0x1ac0413000         334 ms           349 ms         424 ms
  0x19002bd200          38 ms           103 ms         112 ms
  0x19c016aa00           9 ms            74 ms          16 ms
  0x194000b400          13 ms            31 ms          32 ms
  all 54               547 ms           805 ms         977 ms

0x19c016aa00 removes nothing more; its walks only end later inside its
loops. The 144 requests of the NVIDIA dump go from 1283 to 1589 ms and gain
removals in the copies of the same shaders. 197 of the 198 requests prepare,
as before.

Related: #2548

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 17:55:54 +13:00
AlxcBTWandClaude Opus 5.5 cd4eaacf7c perf(shader): scale the masked-lane walk limit with the program
LEGO Horizon Adventures (PPSA14632) still refuses a pixel shader with

  packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)

although it has the form the previous commit handles: the only whole-word
reader is SelectU32(IEqual32(HelperInvocation, 0), BitFieldUExtract(x, 0, 11),
ancillary), the exec words are Ballot(not helper) & Ballot(true), and there
are no image ops, stores or loop phis. About 10,250 IR values derive from the
word, so the walk from that select stops at its fixed limit of 4096 visited
values and the select is kept. With the limit raised to 8192 the shader
prepares (reported on Linux with an RX 9070 XT).

A walk may now take max(4096, 2 * instructions) steps. A step is a value
visited for the first time or an implication evaluated for the first time.
The walk only visits values derived from the select, at most one per
instruction, so a walk is only cut short when the implications it evaluates
cost as much as the program itself. On the 198 Taxi Chaos 2 requests no walk
needs more than 0.79 * instructions steps. One walk stays linear in the
program, O(instructions + operands): each value is expanded once, and with
the per-walk memo each implication is evaluated once.

The walk is also cheaper, so that the larger limit costs nothing:
- visited values are marked in a table indexed by value id instead of a hash
  set, and the table, the work list and the memo are reused across walks;
- blocks outside loops are looked up in a table indexed by block id instead
  of a hash set. This lookup ran once per use and was most of the pass's time.

Time in MaskedSelectEliminator per prepare (median of 3, the pass runs twice
per prepare), 54 Taxi Chaos 2 requests:

  shader          before 40a8a5a7   this commit   main 5edae353
  0x1ac0413000         689 ms           285 ms         401 ms
  0x19002bd200         102 ms            34 ms         100 ms
  0x18c07bf000         191 ms            52 ms     (refused)
  all 54              1294 ms           484 ms         919 ms

0x1ac0413000 and its three copies in the NVIDIA dump now remove 659 selects
instead of 625: their walks no longer stop at 4096. No other request changes
what it removes. 197 of the 198 requests prepare before and after; the other
one fails the same way in both (v_readlane_b32 of lane 63 on a 32-lane host
subgroup).

Related: #2548

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 17:55:54 +13:00
AlxcBTWandClaude Opus 5.5 c2a48416b1 fix(shader): follow exec phis and long kill chains when proving masked lanes unread
Taxi Chaos 2 (PPSA30279) pixel shader 0x18c07bf000 is refused when it is
registered, and the title stops:

  packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)

The shader reads the ancillary VGPR (v2) once, with v_bfe_u32 v3, v2, 16, 11,
which #1904 lowers to Layer. The next write to v2, v_rcp_f32 v2, s33, runs
before any kill under the initial exec and becomes
SelectU32(IEqual32(HelperInvocation, 0), rcp, ancillary). The raw word
therefore survives only in helper lanes. The shader has no s_wqm, no DPP,
readlane or swizzle, no stores, and only *_lz samples and gathers. Every
helper-lane value that comes from v2 is dropped by a later exec select, a
compare that is ANDed with exec before its ballot, or an export whose exec
excludes helper lanes.

MaskedSelectEliminator exists to remove selects like this one, but it could
not prove the case. The kill paths save and restore exec, so the later execs
are phis at block merges, and the AND chains the kills build go deeper than
its eight-level limit.

When it checks whether a later exec implies the write's exec, it now:
- accepts a phi when the phi and each incoming value lie outside loops and
  every incoming value implies that exec;
- pairs low and high exec words merged by phis in one block, predecessor by
  predecessor;
- memoises results for each select and follows up to 64 levels. A cycle
  counts as not implied.

Once the select is gone, nothing reads the ancillary word, so no bit of it
is produced. A select whose false lanes can still be observed is kept and
the shader is still refused. That covers a data test that leaves the word in
non-helper lanes that later export, an export under the full wave, and an
unmasked ballot.

Related: #2548

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 17:55:54 +13:00
MarcZX100 c53a31bb1d test(libkernel): report native filesystem errors 2026-10-11 04:53:40 +00:00
Abdulrahman Elkordy 4d82201f72 test(agc): skip fp16 overflow without shaderFloat64
The fp16 overflow shader translates to 64-bit float instructions, so a device without shaderFloat64 cannot run this test. Skip before recompiling on unsupported devices.

Carried from issue #3230, commit 922d4015e05c34f616912e1913854007a5d689bf; original author preserved.
2026-10-11 04:44:29 +00:00
Abdulrahman Elkordy d8172fb7dd test(agc-driver): give the shared-code header draw a [0, 1] depth range
SharedCodeHeaders draws on the initial context, whose PA_CL_CLIP_CNTL
selects the [-1, 1] clip space with viewport Z scale 1 and offset 0, so
the draw asks for a viewport depth range of [-1, 1]. Devices without
VK_EXT_depth_range_unrestricted, such as Intel GPUs on Windows, reject
that and the test fails before it reaches registration. Set
DX_CLIP_SPACE_DEF as the other draw tests do.

(cherry picked from commit 3c3bcf8f80cceaba4aa1f8742c32251fcc143e6b)
2026-10-11 04:23:22 +00:00
fma-rc 25afd95d35 fix(font): keep the step fields the library leaves alone and test multi-level closing 2026-10-11 05:55:36 +02:00
fma-rc eecba6888d feat(font): order writing line runs by embedding level and report their spacing 2026-10-11 05:48:07 +02:00
MarcZX100 3d79d42663 test(net): include Windows IPv6 declarations
(cherry picked from commit 811d8c6b155fbfdae5e5277f90b435e68d42ffdc)
2026-10-11 03:47:17 +00:00
MarcZX100 2c012b4fe5 test(net): skip unavailable IPv6 loopback checks
(cherry picked from commit 9f2a0062d580b399424cb417e7f2a17cd093785b)
2026-10-11 03:47:17 +00:00
Achraf ReyaniandClaude Opus 5.5 1f94d93d06 feat(libc): implement log1p, log1pf and expm1
Export them forwarding to the C++ standard library, like log and exp.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 12:42:00 +09:00
Adrià Franch aa91d9144c test(agc): pass the GPU flag to GuestAllocations Add in the one-slice alias test 2026-10-11 05:41:07 +02:00
Nahuel GenchiandClaude Opus 5.5 247e3f5eb2 perf(agc): take a 2D storage image's results for a one-slice array on the device
A 2D surface and a one-slice 2D array over the same memory are separate
storage images, since the storage key holds the dimension. pendingAlias
only took a pending image of the same dimension, so a refresh of one
view wrote the other view's results back and uploaded them again.
Sonic Origins Plus (PPSA05324) switches between the two views of the
same surfaces about 50 times a frame in its opening animation.

pendingAlias now counts a 2D surface and a one-slice 2D array as the
same dimension. The rest of the shape test (size, array range, mips,
tiling, element size, image layers and depth, tracked units) and the
conditions of the device copy (uncompressed keys, a host import, the
surface's write stamps) are unchanged.

agc_driver_storage_one_slice_alias stores through the 2D view twice and
loads through the array view after each store. It checks the texels
read through the array, that the 2D image is still pending after the
array image's refresh (where the imported block is write-watched), and
the guest memory after the final flush. Without the change the pending
check fails on lavapipe.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:41:03 +02:00
MarcZX100 5e00b269ca test(shader): run f64 denorm cases without preserve mode 2026-10-11 03:09:34 +00:00
MarcZX100 ebaa687d36 fix(shader): respect float control independence 2026-10-11 03:09:34 +00:00
ThatsLeo 24c4dbae1e fix(shader): keep f64 denormals where the device can preserve them
Shaders with f64 instructions now declare DenormPreserve for 64-bit floats
when the device reports shaderDenormPreserveFloat64. Without it Mesa ANV
flushed the subnormal result of v_fma_f64 to zero.

(cherry picked from commit 7df6c709de994cea0019707d45b6e7b96698fad1)
2026-10-11 03:09:34 +00:00
Adrià Franch a585ec1d62 test(agc): resolve the register COPY_DATA from an aligned address
0xa00a is not 4-byte aligned, so ResolveStore rejected it before the register guard.
2026-10-11 05:05:58 +02:00
Scott SchusterandClaude Opus 5.5 fdf683ac1b fix(agc): run a partial last thread group through the shader and validate every axis
The buffer fill and copy fast paths returned before the partial last group
was applied, so a PARTIAL_TG_EN dispatch of the fill kernel filled whole
groups, and a zero last group did not throw. The partial sizes are now
decoded before the fast paths, which are skipped when the last group is
partial; the dispatch then runs the shader with the partial thread counts.

PartialGroupThreads validates all three axes before an empty dispatch
returns, and throws when (groups - 1) * full + last does not fit in 32 bits
instead of wrapping. Validate rejects PARTIAL_TG_EN combined with
USE_THREAD_DIMENSIONS (initiator 0x63).

agc_driver_pattern_buffer_fill now runs the fill kernel with a 16-of-64 last
group through the driver and checks that 80 dwords are written.

AI-assisted (Claude Code).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 44abcc43b1 feat(agc): accept 4-byte-aligned indirect argument bases
RADV sets the draw and dispatch indirect base with SET_BASE to the
argument buffer address plus the command's offset, which Vulkan requires
only to be a multiple of 4; vkQuake's base ends in 0x14. The validator
required 8-byte alignment. The records are read as 32-bit words, so a
4-byte-aligned base is now accepted.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 40f243facc feat(agc): read indirect draw register location 0 as no register
RADV emits 0 as the start-instance location of DRAW_INDIRECT and
DRAW_INDEX_INDIRECT when the vertex shader does not read the base instance,
and as the draw-index location of the multi forms when draw IDs are off.
The validator accepted only 0x280 as "no register". Location 0 is now
accepted and decoded as 0x280; vkQuake's draws use it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 01909c914e feat(agc): accept dispatches that launch waves in order
RADV clears ORDER_MODE in the dispatch initiator for a dispatch that
needs its waves launched in order, and the validator required it set.
In-order launch is the stricter guarantee and the driver does not reorder
waves either way, so a direct or indirect dispatch now needs only
COMPUTE_SHADER_EN; vkQuake's map load issues one.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 4390d4b7a5 feat(agc): accept COPY_DATA to memory through DST_SEL 5
RADV writes every COPY_DATA memory destination with DST_SEL 5
(COPY_DATA_DST_MEM in Mesa's sid.h), the current form of the deprecated
GRBM-synchronized DST_SEL 1 that was already accepted. vkQuake's timestamp
writes use it. It is now validated, resolved and executed as memory like 1
and 2; GDS and performance-counter destinations are still rejected.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 2dad44f8df feat(agc): load context registers from memory with COPY_DATA
Where the GPU has no LOAD_CONTEXT_REG_INDEX, RADV loads an image's clear
values into DB_STENCIL_CLEAR/DB_DEPTH_CLEAR and CB_COLORn_CLEAR_WORD0/1
with COPY_DATA from memory to a register (DST_SEL 0), one or two dwords.
The validator rejected every register destination.

A COPY_DATA from memory to one or two context registers is now accepted.
It is not a memory store, so the packet drains like other COPY_DATA the
driver cannot record on the GPU, and executing it reads the source then and
writes the registers. Register, GDS, immediate and clock sources, and
destinations outside the context registers, are still rejected.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 13c03910a4 feat(agc): run RADV's dispatches with a partial last thread group
RADV sets PARTIAL_TG_EN in the dispatch initiator for an unaligned direct
dispatch, with each axis's last-group size in the upper half of
COMPUTE_NUM_THREAD_X/Y/Z, and TUNNEL_ENABLE on every GFX10 dispatch. The
validator rejected PARTIAL_TG_EN, and DecodeComputeStageInfo read the
whole register, so a partial size would have widened the workgroup.

A direct dispatch with PARTIAL_TG_EN now runs (groups - 1) * full + last
threads on each axis through the dispatch-size limit USE_THREAD_DIMENSIONS
already uses, or plain groups when every last group is complete; a zero
or oversized last group throws. The workgroup size is NUM_THREAD_FULL.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Cesar RodriguezandClaude Opus 5.5 8d96b44917 fix(libSceAgc): accept a null base in sceAgcDcbSetBaseIndirectArgs
The builder threw on a null indirect base, while the PM4 executor accepts
SET_BASE with address 0 (it only requires the alignment and address bits) and
an indirect draw that later reads the base is checked there. Titles clear the
base with 0, as with sceAgcDcbSetIndexBuffer, which already accepts 0 to
unbind. A non-null base is still checked for 8-byte alignment.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 20:05:51 -07:00
ChadandScramblrrrr 86d6624323 fix(agc): copy a sparse descriptor heap only up to its last backed byte
Co-authored-by: Scramblrrrr <[email protected]>
2026-10-11 04:56:40 +02:00
Adrià 961b25fe24 Merge pull request #3233 from adriadam10/feat/libc-sqrt
feat(libc): implement sqrt and sqrtf
2026-10-11 04:53:47 +02:00
Joey Fisher b384183505 test(agc): pin the depth copy path, its refresh on reuse, R16 and several mips and layers; drop APS5_NO_DEPTH_COPY 2026-10-11 04:52:36 +02:00
Joey Fisher d024709cff perf(agc): sample comparison-read R32F/R16 surfaces from a GPU depth copy of their storage image 2026-10-11 04:52:36 +02:00
Adrià FranchandClaude 660abec2d3 feat(libc): implement sqrt and sqrtf
Co-Authored-By: Claude <[email protected]>
2026-10-11 04:44:39 +02:00
Adrià FranchandClaude 859f2f3b92 feat(libc): implement malloc_usable_size
Co-Authored-By: Claude <[email protected]>
2026-10-11 04:41:39 +02:00