Fill takes either info struct, so sceKernelGetModuleInfo reports the
name and segments sceKernelGetModuleInfoFromAddr reports for the same
image, on Linux and Windows.
A sampler with FORCE_DEGAMMA (S# word 0 bit 20) threw at decode, so
every dispatch or draw sampling through one was skipped.
DecodeSamplerResource now records the bit, but accepts it only for a
caller that pairs the sampler with its images. The direct sampler
binding does, and RequireDegammaFormat checks each sampled image
against its paired samplers: only already sRGB formats (8, 8_8 and
8_8_8_8 SRGB, BC1, BC2, BC3 and BC7 SRGB) pass, decoded once, as
shadPS4 (PS4) models it. Other textures and unpaired decodes still
throw; gfx10 behaviour is not measured.
On Windows, nanosleep and this_thread::sleep_for/sleep_until go
through winpthreads, which ends a wait on a 15.6 ms GetTickCount64
step. Blocking sceAudioOutOutput and sceAudioOut2ContextPush calls
returned in bursts about every 16 ms, a blocking sceAudio3dPortPush
ran at about 68 % of real time, and sceAudioInInput without a device
woke anywhere from 1 ms to 31 ms apart. They now sleep with
PreciseSleepUs or the new PreciseSleepUntil.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sigprocmask keeps the first word of the title's set as it is, where
FreeBSD keeps signal n at bit n - 1 (_SIG_BIT), but Dispatch tested bit
n. A title that blocked SIGTERM with a FreeBSD-built set (bit 14) was
not protected, and a set with bit 15 blocked SIGTERM instead of SIGURG.
Dispatch now tests bit n - 1; the stored mask and the set returned by
sigprocmask are unchanged.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
When every dst_sel of a sampled view selects constant 0 or 1, a sample
or gather returns that constant whatever the texel, filter, LOD or
coordinates. Such placeholder views can have a dimension the static
runtime image interface has no mode for (a 3D view under a 2D sample,
a 1D view under a 2D gather), and a 3D one paired with an unnormalized
sampler fails the unnormalized proof.
A direct sampled image whose accesses are all non-compare samples or
gathers gets three constant runtime modes (float, uint, sint). The mode
is selected when all four dst_sel are 0 or 1, unless the view is FMASK,
depth bits, converted or sRGB-decoded. In it the emitter returns each
channel's constant (the dmask channel's, in all four texels, for a
gather) from the image's swizzle specialization constants, and the
image is left unbound. ProveUnnormalized skips the mode after the
run-time-selected check, so table roots still throw.
Untracked host imports may retain pending image results on the GPU after an unchanged refresh. Assert that behavior and verify that an explicit FlushPending makes the results visible in guest memory, while watched memory still checks refresh write-back.
Fixes#2155
Keep serialized lookup scratch under the existing pipeline cache mutex and use the standard byte-string hash for indexing. Preserve exact key comparison and private handling of unidentified shaders. Add a real-device cache lifetime fixture and warmed lookup benchmark.
Written with AI assistance.
sceKernelLoadStartModule discarded its arguments, and the relinker's Linux guest writer
synthesized an initialisation trampoline that also cleared the argument registers before
jumping to the module entry point, so a converted module always reached its own start-up
code with args = 0 and argp = NULL.
On PPSA28997 two of the title's own modules validate that parameter block as their first
act and dereference it unconditionally: SaveData faults on `mov (%rsi),%eax` with rsi = 0
beside its `cmp $0x10` size checks, and PSN faults the same way at PSN+0x3ee7 with rbx = 0.
The Windows branch delivers the block, so identical code reports its parameter-version
error and continues instead of faulting.
sceKernelLoadStartModule now records the pair before dlopen and clears it afterwards, and
the emitted DT_INIT stub reads it through two accessors exported by libkernel. The
initialiser is called rather than tail-jumped so its return value can be reported through
*res as the PS5 API specifies. The state is thread_local, which makes the handoff per-call:
ld.so runs a module's initialiser on the thread that called dlopen. DT_FINI keeps a plain
call-through, so unloading neither reads stale arguments nor reports a result.
The accessor names use the _nid_no_patch suffix so the NID resolver leaves them alone and a
guest import can name them exactly.
Retain host backing views for emulator writes and completion labels. Validate full spans, preserve write versions and GPU ordering, and keep the fallback for other mappings. Test remaps, aliases, access checks, partial failures, tracking, view lifetime, and completion ordering.
Written with AI assistance.
Keep logical sample and skip counts across byte-only continuation buffers, assemble split superframes, and allow callbacks to refill, pause or reset the stream. Preserve decoded audio while waiting for input and reject truncated closed streams.
Validated with seven NGS2 tests, an ASan/UBSan streaming test build, and PPSA03747 repeatedly supplying continuation buffers during playback. Flag semantics follow the pinned KytyPS5 source documented in TechnicalDebt.md.
Written with AI assistance.
The named VRR functions hash to LibwuIonIBw and kP2L8t3j-aM already.
Their explicit aliases therefore create second PE exports with the same
patched NIDs and prevent Windows builds from completing.
Keep the named function exports and remove their redundant aliases.
The NID patcher's duplicate-export validation remains unchanged.
Scan version stamps within contiguous leaves. On Linux, collect nearby
pages within queue epochs only after confirming full watched coverage.
Keep the requested range on Windows. Select the range before collection
and do not retry a failed walk.
Test sparse-leaf boundaries, write histories, partial unwatches and epochs.
Fedora 44 Release tests pass with default, disabled and shared caching.
Isolated upstream comparison reduces the saved collect replay by 11-12%.
Windows was not tested.
AI-assisted: yes.
EVO-PLAYER (PPSA99039) v0.11.0 stops at sigaction once its earlier
imports resolve: it installs a crash handler for SIGSEGV, SIGBUS and
SIGABRT and a quit handler for SIGTERM, SIGINT and SIGHUP at start-up.
sigaction records the handler, flags and mask of signals 1 to 128 and
reports them back, with FreeBSD's EINVAL cases. signal shares the table
and records SA_RESTART, as FreeBSD's libc does. Plain handlers on the
signals signal already delivers run as signal handlers do; SA_SIGINFO
handlers and other signals are recorded only, and raise of such a
signal throws.
Assisted by Claude Code.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01DwFnKjMxmwGDWiuYYf1v4D
On Linux, shared direct memory is imported through /dev/udmabuf (#943).
Many distributions create it as root:kvm 0660, so a user outside the
kvm group cannot open it. The ranges are then copied instead of
imported, and GPU stores through FLAT/GLOBAL addresses to them fail
with "BDA access failed": DOOM PPSA99666's compute presenter falls back
to its CPU scaler. The only trace was "failed at open /dev/udmabuf
(-1000072003)", a Vulkan result that hides errno.
Print the open error once, with the fix for EACCES, and document the
requirement in USAGE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>