Titles that import it now load; calling it throws like the other
coredump queries, since host crashes are not turned into guest dumps.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
(cherry picked from commit e0e5fd9ffbbaffdc065d1471ce1c91b144af5f98)
(cherry picked from commit 2ac0c88fdbb9e380b6eb5a37d5f98d557940f131)
(cherry picked from commit 1279010b1bc123d3b87664ede15ec6ab2ced806a)
DecodeShaderStages accepts LS, HS and an NGG passthrough ES, reads the
3-bit VGT_TF_PARAM fields, refuses its other bits but DISTRIBUTION_MODE,
and needs HOS levels that keep [1, 63]; 0x286-0x287 join the draw key.
Local and domain programs are prepared with their stage group: its
headers are merged over one set of defaults, and a local program left
unbound by the hull header is prepared at its first draw.
The local program ends at its jump into the hull half.
TessellationLowering lowers LDS and ring addresses that are affine in
the control point and relative index to tessellation interfaces with
strides from the code, and refuses accesses outside the patch, per-patch
writes from other control points and a modified primitive export. Hull
lanes read their own saved exec bit, also of host-subgroup-masked
copies; other masks are refused, gl_InvocationID loads as a scalar and
factors clamp to 63.
A descriptor dword built by S_BREV_B32, V_BFREV_B32 or S_BREV_B64 from a
constant stayed a runtime value, so the resource could not be resolved
and the shader failed to prepare. The constant folder now reverses the
bits of an immediate the way the hardware does (D[31-i] = S0[i]), like
the existing BitCount32 fold. ConstantBitTest covers the fold.
Co-Authored-By: Claude Haiku 5.5 <[email protected]>
Waits on eventCondition go through libkernel's TimedWait::Condition (precise
timed waits on Windows) instead of std::condition_variable::wait_for, as
requested in review.
libkernel.prx does not export TimedWait::*, so libSceVideoOut.prx had an
unresolved import and titles stopped at load. Compile TimedWait.cpp into
libSceVideoOut, and use NotifyAll for the notify added on main.
The flip queue's condition variable went through winpthreads, whose
timed waits end on GetTickCount64 steps: the present thread's 10 ms poll
for SDL events and the pad, taken while no flip is queued, ended 11 to
24 ms later on Windows, and WaitForFlipRoom's 60 s bound had the same
granularity. Use TimedWait::Condition, which waits on an event and a
high-resolution timer, so the poll ends at 10 ms and a submitted flip
still wakes the present thread at once.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Use unlocked POSIX EOF/error queries after unlocked byte operations so status synchronization cannot reacquire the stream lock. Keep the verified UCRT status calls on Windows, and cover byte, status, error, and held-lock behavior.
Co-authored-by: MarcZX100 <[email protected]>
agc_driver_dcc_keys_first_write only exercises the import window when the
device's own host import resolves the write protection of the imported
pages, as the NVIDIA driver does on Linux. CI's devices do not, so the
comparison that #2984 adds for BlockMaybeWritten units is not run there.
RunImportWindow opens an import window itself over a pending storage
image with GuestMemory::ImportWatched and stores the byte already there,
which leaves the same stamp without depending on the driver: the image
must stay pending and unchanged. A store of a new byte inside a window
must still be seen. Devices whose imports are compared print that the
window is not tested, as the recorder's (w) test does. Linux only: the
Windows path compares imports.
TechnicalDebt records that an identical-byte CPU store inside a window
cannot be told apart from the import, and that images tracked by layer
still upload again.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
range is write-watched. Since #2984, Refresh turns a BlockMaybeWritten
unit into BlockUnchanged only through compareUntracked, which needs that
copy. Where a host import leaves its range watched and making it stamps
the imported pages (the probe's writtenAtImport, 4 of 4 on NVIDIA's
Linux driver), the import window stamps the surface, so a pending
fast-cleared image counted as changed again and
agc_driver_dcc_keys_first_write failed on main (#3179).
HostImports now keeps whether making each kind of import stamped the
probe's pages, and WatchedImportsStampPages reports whether an import
that leaves its range watched can stamp it. The clear path skips the
copy only when no such import can, as oneandonlydean proposed in #3179.
Devices whose probe saw no pages written at the import, devices without
host imports and Windows (whose alias imports don't disarm the guest
views) keep #2699's saving.
An unprobed watch (APS5_WRITE_WATCH_IMPORTS=watch) keeps the copy.
The fast-clear check in agc_driver_dcc_keys_first_write now expects the
copy exactly when the range is unwatched or such a stamp is possible.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceKernelGetProcessTime and sceKernelGetProcessTimeCounter measured from
a start captured on their first call, so the first reading was about 0
however long the process had run, and exactly 0 when both reads fell in
one tick of the host clock (100 ns on Windows). Capture the start when
libkernel loads.
Titles that ship their own libc.prx or Unity's PS5Util.prx import
_umtx_op (04AjkP0jO9U) for atomic waits, call_once and futex-style
waits. Implement UMTX_OP_WAIT, UMTX_OP_WAKE, UMTX_OP_WAIT_UINT,
UMTX_OP_WAIT_UINT_PRIVATE and UMTX_OP_WAKE_PRIVATE as FreeBSD 11's
kern_umtx.c does, on the sceKernelSyncOnAddressWait waiter queue.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
Two defects found in review of the Linux delivery:
A raise right after scePthreadCreate reached the new thread before
RunThread set currentThread, so scePthreadSelf() in the handler adopted
a second handle, and could deadlock on glibc's thread lock when the
signal interrupted pthread_getattr_np. The creator now blocks all
signals around the std::thread construction, so the child starts with
them blocked, and RunThread restores the creator's mask once the thread
is registered, as libthr does. A raise in that window stays pending and
is delivered just before the entry runs.
A handler that set reserved MXCSR bits made rt_sigreturn fail with
SIGSEGV. The MXCSR the handler leaves is now masked with the frame's
MXCSR_MASK (0xffbf when it reads 0), as FreeBSD's fpusetregs does, on
both platforms; Windows also keeps CONTEXT.MxCsr equal to
FltSave.MxCsr.
guest_raise_exception raises right after each of 50 thread creations and
checks scePthreadSelf() in the handler, and its context round trip sets
a reserved MXCSR bit and FZ and checks that only FZ is kept.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
sceKernelRaiseException threw on Linux, so a title whose garbage
collector stops threads with it (Unity's PS5Util raises SIGUSR1 on each
thread and reads mc_rsp from the handler's context) could not run there.
The raise now sends the host SIGUSR1 to the target thread with
pthread_kill. The host handler, installed on first use with SA_SIGINFO
and SA_RESTART, builds the FreeBSD-layout ucontext from the interrupted
registers and the FXSAVE area, calls the guest handler on the target's
own stack and writes the registers back, so the handler's changes reach
the interrupted code, as they do on Windows. errno is left as the
handler leaves it, as libthr does.
A raise on another thread takes the target's join lock with the host
signal blocked and returns ESRCH once the thread has finished, so a
detached thread's pthread_t is never signalled after it exits. The
pthread_t is recorded when the thread is created or adopted. Handlers
are now lock-free atomics, as the host handler reads them.
guest_raise_exception now runs on every platform. It also checks that
r13 and xmm8 reach the handler and that r12 and xmm8 written by the
handler reach the interrupted code.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01LwJx7AHrSUaMGSpEGhL1Kb
Comparison sampling of a color texture required the view's X channel to select red. A title runs image_sample_c_lz on a 1x1 R8 unorm placeholder whose dst_sel is constant 0 on all four channels.
On hardware the compare result is placed in every channel and each returned channel then applies its own dst_sel: 0 gives 0, 1 gives 1, R/G/B/A give the compare result. Return each dmask register from its own select, and throw only for the reserved selects 2 and 3.
On Windows every unwind step called VirtualQuery to find the frame's
module, and a module with a plain .eh_frame (libstdc++, libgcc, libwinpthread)
was searched by decoding each FDE in turn. A C++ exception crossing those
frames cost about a millisecond. Look the module up with RtlPcToFileHeader
first, falling back to VirtualQuery for images the loader does not know,
and binary-search a per-module index of FDE start addresses built on first
use.
A 1D sample or load of a 2D T# had no runtime image mode after the mode table landed, so it was still refused at materialization. Sampled 1D accesses now also accept a 2D view; the address completion in the emitter reads the missing row as 0.
Measured on hardware: a position component the instruction omits reads as 0, like an explicit 0, and the next VGPR is ignored. Missing array layers and derivative components are 0 too. Cube coordinates still need all components.
Multi-level views, and views starting above mip 0, are bound as their base
level only when every use of the image is image_sample_lz through an
unnormalized S# without minimum LOD or LOD bias, the case measured exact on
RDNA2. Selected-LOD, implicit-LOD and offset uses keep throwing.
The recompiler records selected-LOD uses (SamplerUseNonZeroLod) and proves
the case per image (imageUnnormalizedBaseLevel); the shader disk cache
format goes to 27.
Co-Authored-By: Claude <[email protected]>
Vulkan only accepts unnormalized samplers on single-level views, while the
guest binds full mip chains and samples their base level. Bind a lazily
created one-level view of the descriptor's base mip instead of refusing
mipmapped views and views that start above mip 0.
Forwards _sceUltWaitingQueueResourcePoolCreate and _sceUltSemaphoreCreate to the existing calls, like the other underscore Ult exports. Declares sceNetShowIfconfig, sceNpWebApi2GetMemoryPoolStats, Json::Value::setNullAccessCallBack, kqueue, kevent and one pad call of unknown name without an implementation.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
normF32 took the error of p = |x| * scale from fma(|x|, scale, -p).
Vulkan only guarantees GLSL Fma on f32 the precision of a multiply
followed by an add, and lavapipe in Mesa 25.2.8 splits it, so the error
was 0 there and products that round to k + 0.5 were resolved by
roundEven: v_cvt_pknorm_u16_f32 of 0x37c000c0 gave 0x00020002 instead of
0x00010001.
scale + 1 is a power of two, so A = |x| * (scale + 1) is exact and the
product is A - |x|. Since A >= |x|, p = A - |x| and the error
(A - p) - |x| are computed with correctly rounded subtractions only
(Fast2Sum), which every driver gives exactly.
Map red and blue exports, write masks and constant-color blend factors together. Reject conflicting simultaneous target constants.
Semantics: Mesa 26.2.2 src/amd/common/ac_formats.c ac_translate_colorswap; console equivalence remains unverified. Graphics tests passed. Written with AI assistance.
v_min_f16, v_max_f16, v_min3_f16, v_max3_f16, v_med3_f16, v_pk_min_f16
and v_pk_max_f16 converted their sources to f32, ran the f32 min, max
or med3 with its NaN and signed-zero rules, and converted the result
back to f16 before applying the f16 NaN rules on the bits. The result
is always one of the sources, or for two zeros their sign bits
combined, so it is now chosen on the f16 bits: an integer comparison of
the bits with the sign folded into an ordering key, the same AND/OR
rule for two zeros, then the existing NaN, IEEE_MODE, denormal flush
and clamp rules.
The integer comparison doesn't depend on how the driver converts f16
denormals to f32. Comparing the f32 conversions instead fails on an
Intel UHD, whose UnpackHalf2x16 makes f16 denormals zero when the
module declares no f16 DenormPreserve, as these instructions no longer
convert to f16.
New test agc_driver_float16_min_max_bits checks the seven instructions
(VOP2 and VOP3 forms with abs, neg, op_sel and clamp; packed op_sel,
op_sel_hi and neg) on random and special inputs against a model of
those rules, in seven float modes including the f16 input denormal
flush. Current main gives the same results as the model on an RTX
4060, an Intel UHD and lavapipe.
Capture errno before the ENOTDIR lookup, translate EINVAL from a name
under a regular file to ENOTDIR, check the parent only once and strip a
trailing separator before taking it, and split the dense rmdir return.
On Windows mkdir_nid_postfix returned ENOENT and sceKernelMkdir and
sceKernelRmdir returned ENOENT or EIO when a regular file was used as a
directory in the path. FreeBSD mkdir(2) and rmdir(2) return ENOTDIR for
a path component that is not a directory.