Commit Graph
5577 Commits
Author SHA1 Message Date
ThatsLeo 24c4dbae1e fix(shader): keep f64 denormals where the device can preserve them
Shaders with f64 instructions now declare DenormPreserve for 64-bit floats
when the device reports shaderDenormPreserveFloat64. Without it Mesa ANV
flushed the subnormal result of v_fma_f64 to zero.

(cherry picked from commit 7df6c709de994cea0019707d45b6e7b96698fad1)
2026-10-11 03:09:34 +00:00
Adrià Franch a585ec1d62 test(agc): resolve the register COPY_DATA from an aligned address
0xa00a is not 4-byte aligned, so ResolveStore rejected it before the register guard.
2026-10-11 05:05:58 +02:00
Scott SchusterandClaude Opus 5.5 fdf683ac1b fix(agc): run a partial last thread group through the shader and validate every axis
The buffer fill and copy fast paths returned before the partial last group
was applied, so a PARTIAL_TG_EN dispatch of the fill kernel filled whole
groups, and a zero last group did not throw. The partial sizes are now
decoded before the fast paths, which are skipped when the last group is
partial; the dispatch then runs the shader with the partial thread counts.

PartialGroupThreads validates all three axes before an empty dispatch
returns, and throws when (groups - 1) * full + last does not fit in 32 bits
instead of wrapping. Validate rejects PARTIAL_TG_EN combined with
USE_THREAD_DIMENSIONS (initiator 0x63).

agc_driver_pattern_buffer_fill now runs the fill kernel with a 16-of-64 last
group through the driver and checks that 80 dwords are written.

AI-assisted (Claude Code).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 44abcc43b1 feat(agc): accept 4-byte-aligned indirect argument bases
RADV sets the draw and dispatch indirect base with SET_BASE to the
argument buffer address plus the command's offset, which Vulkan requires
only to be a multiple of 4; vkQuake's base ends in 0x14. The validator
required 8-byte alignment. The records are read as 32-bit words, so a
4-byte-aligned base is now accepted.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 40f243facc feat(agc): read indirect draw register location 0 as no register
RADV emits 0 as the start-instance location of DRAW_INDIRECT and
DRAW_INDEX_INDIRECT when the vertex shader does not read the base instance,
and as the draw-index location of the multi forms when draw IDs are off.
The validator accepted only 0x280 as "no register". Location 0 is now
accepted and decoded as 0x280; vkQuake's draws use it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 01909c914e feat(agc): accept dispatches that launch waves in order
RADV clears ORDER_MODE in the dispatch initiator for a dispatch that
needs its waves launched in order, and the validator required it set.
In-order launch is the stricter guarantee and the driver does not reorder
waves either way, so a direct or indirect dispatch now needs only
COMPUTE_SHADER_EN; vkQuake's map load issues one.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 4390d4b7a5 feat(agc): accept COPY_DATA to memory through DST_SEL 5
RADV writes every COPY_DATA memory destination with DST_SEL 5
(COPY_DATA_DST_MEM in Mesa's sid.h), the current form of the deprecated
GRBM-synchronized DST_SEL 1 that was already accepted. vkQuake's timestamp
writes use it. It is now validated, resolved and executed as memory like 1
and 2; GDS and performance-counter destinations are still rejected.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 2dad44f8df feat(agc): load context registers from memory with COPY_DATA
Where the GPU has no LOAD_CONTEXT_REG_INDEX, RADV loads an image's clear
values into DB_STENCIL_CLEAR/DB_DEPTH_CLEAR and CB_COLORn_CLEAR_WORD0/1
with COPY_DATA from memory to a register (DST_SEL 0), one or two dwords.
The validator rejected every register destination.

A COPY_DATA from memory to one or two context registers is now accepted.
It is not a memory store, so the packet drains like other COPY_DATA the
driver cannot record on the GPU, and executing it reads the source then and
writes the registers. Register, GDS, immediate and clock sources, and
destinations outside the context registers, are still rejected.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Scott SchusterandClaude Opus 5.5 13c03910a4 feat(agc): run RADV's dispatches with a partial last thread group
RADV sets PARTIAL_TG_EN in the dispatch initiator for an unaligned direct
dispatch, with each axis's last-group size in the upper half of
COMPUTE_NUM_THREAD_X/Y/Z, and TUNNEL_ENABLE on every GFX10 dispatch. The
validator rejected PARTIAL_TG_EN, and DecodeComputeStageInfo read the
whole register, so a partial size would have widened the workgroup.

A direct dispatch with PARTIAL_TG_EN now runs (groups - 1) * full + last
threads on each axis through the dispatch-size limit USE_THREAD_DIMENSIONS
already uses, or plain groups when every last group is complete; a zero
or oversized last group throws. The workgroup size is NUM_THREAD_FULL.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 05:05:55 +02:00
Cesar RodriguezandClaude Opus 5.5 8d96b44917 fix(libSceAgc): accept a null base in sceAgcDcbSetBaseIndirectArgs
The builder threw on a null indirect base, while the PM4 executor accepts
SET_BASE with address 0 (it only requires the alignment and address bits) and
an indirect draw that later reads the base is checked there. Titles clear the
base with 0, as with sceAgcDcbSetIndexBuffer, which already accepts 0 to
unbind. A non-null base is still checked for 8-byte alignment.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 20:05:51 -07:00
ChadandScramblrrrr 86d6624323 fix(agc): copy a sparse descriptor heap only up to its last backed byte
Co-authored-by: Scramblrrrr <[email protected]>
2026-10-11 04:56:40 +02:00
Adrià 961b25fe24 Merge pull request #3233 from adriadam10/feat/libc-sqrt
feat(libc): implement sqrt and sqrtf
2026-10-11 04:53:47 +02:00
Joey Fisher b384183505 test(agc): pin the depth copy path, its refresh on reuse, R16 and several mips and layers; drop APS5_NO_DEPTH_COPY 2026-10-11 04:52:36 +02:00
Joey Fisher d024709cff perf(agc): sample comparison-read R32F/R16 surfaces from a GPU depth copy of their storage image 2026-10-11 04:52:36 +02:00
Adrià FranchandClaude 660abec2d3 feat(libc): implement sqrt and sqrtf
Co-Authored-By: Claude <[email protected]>
2026-10-11 04:44:39 +02:00
Adrià FranchandClaude 859f2f3b92 feat(libc): implement malloc_usable_size
Co-Authored-By: Claude <[email protected]>
2026-10-11 04:41:39 +02:00
raghav314andClaude Opus 5.5 70a6dde689 perf(agc): continue render passes across draws with only a fault buffer
A recorded draw counted as reading and writing any guest memory when its
resources needed completion work, which a fault buffer alone (guarded
descriptor slots, rect lists) also needs. Such a draw reaches no guest
memory through it: the buffer is the draw's own, written only on a fault.
Its pass hazards now come from its known ranges and images like any other
draw; address-based draws, draws through the BDA table and draws with
copied writes still count as touching any guest memory.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 07:53:23 +05:30
DavidandClaude Fable 5.1 1671179c4f feat(libc): implement random, srandom, initstate and setstate
Port FreeBSD 11 lib/libc/stdlib/random.c (freebsd-src 4ab2e064): the
additive feedback generator with the default 128-byte TYPE_3 table,
good_rand seeding, state sizes rounded down to 8, 32, 64, 128 or 256
bytes, setstate returning the previous state, and initstate returning
null below 8 bytes without setting errno. Calls are serialised by one
lock; a null state throws.

The import audit of the homebrew catalog on main 262c0316 lists them as
absent libSceLibcInternal imports:
- random: PPSA74126 Stremio Plus, PPSA85300 VLC, PPSA99169 RetroArch,
  PPSA99177 PS5VR, PPSA99420 PS5MC, PPSA99505 Jelly5, PPSA99515 Emby5,
  PPSA99810 PSBox Cloud Gaming
- srandom: PPSA85300, PPSA99169, PPSA99420, PPSA99810
- initstate, setstate: PPSA99177, PPSA99420, PPSA99505, PPSA99515

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-11 04:07:38 +02:00
XairRrR ba0b042925 feat(agc-driver): blend into COLOR_8_8 SWAP_ALT targets with a separate alpha equation
An 8_8 target with SWAP_ALT keeps the x export in its first channel and
the alpha export in its second, and the color block blends that second
channel with the alpha equation. Blending into such a target threw.

With one equation for color and alpha the draw blends as before. With a
separate alpha equation the pipeline draws twice: the first pass writes
the first channel with the color equation, the second writes the second
channel with the alpha factors and operation moved into its color
equation. The split is refused, by throwing, for draws that write depth
or stencil, use per-face depth bias, or whose pixel shader writes memory,
since those would repeat; factors of the destination alpha throw since
the target keeps it in its second channel. Pipeline libraries are not
used for split pipelines.
2026-10-11 04:00:44 +02:00
Adrià FranchandClaude 05b3f6e40d fix(agc): update the DescriptorBinding size assert for samplerIntegerBorder
Co-Authored-By: Claude <[email protected]>
2026-10-11 03:59:03 +02:00
Adrià FranchandClaude 3cd36b0135 feat(libc): implement acosl and frexpl
Co-Authored-By: Claude <[email protected]>
2026-10-11 03:58:47 +02:00
krishnarayaandClaude Opus 5.5 1ce9790481 fix(agc): pick float or integer sampler border colours from the paired images
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-10 21:57:09 -04:00
fma-rc eb2c43a2eb fix(shader): sample a 1D T# through a 2D implicit-LOD image_sample
A plain image_sample that says DIM 2D on a 1D T# takes its texel and its LOD
from the first coordinate alone, measured on RDNA2 (gfx1036) with the
hardware oracle. Astro's Playroom draws with such a pair.
2026-10-11 03:54:50 +02:00
Gustavo Ariel Gamarra Rojas 50e84c7cf7 test(agc): pin alpha-to-coverage coverage measured on RDNA2
The expected rows were measured with Vulkan alpha-to-coverage on a Radeon 660M (gfx1035) under RADV_DEBUG=noatocdithering, which programs DB_ALPHA_TO_MASK 0xaa01: an alpha of at least one half, 2 and +inf keep the pixel; below one half, -0, negatives, -inf and NaN drop it.
2026-10-10 22:50:46 -03:00
Gustavo Ariel Gamarra Rojas 869d73e4d8 test(libSceSysmodule): compare sceSysmoduleGetModuleInfoForUnwind with /proc/self/maps
Covers code, stack and an anonymous page, and an unmapped address. On Linux the test runs again with APS5_NO_PROCMAP_QUERY so the line scan stays covered.
2026-10-10 22:50:46 -03:00
Gustavo Ariel Gamarra Rojas 7d92bf70f9 feat(agc): decode undithered alpha-to-coverage
DB_ALPHA_TO_MASK 0xaa01, the enable bit with the four offsets at 2 and no OFFSET_ROUND, reaches the pixel stage, which keeps a pixel when its MRT0 alpha is at least one half. Dithered or rounded settings, and an MRT0 that is missing, swizzled, packed or exported without a floating-point alpha, still throw. God of War Sons of Sparta (PPSA28997) stopped on it a few minutes into play.
2026-10-10 22:50:46 -03:00
Gustavo Ariel Gamarra Rojas ad4add2b1a perf(libSceSysmodule): look up the mapping with PROCMAP_QUERY in sceSysmoduleGetModuleInfoForUnwind
It carried its own copy of the /proc/self/maps line scan and is called on the same Unity stack walks as sceKernelGetModuleInfoForUnwind. It now uses the shared HostMapping lookup.
2026-10-10 22:50:46 -03:00
Gustavo Ariel Gamarra Rojas d152ff833c feat(shader): turn the MRT0 alpha into a sample mask for alpha-to-coverage
A pixel shader whose stage info asks for alpha-to-coverage declares SampleMask, starts with every sample covered and, at its MRT0 export, clears the mask when the alpha is below one half or NaN, running with late fragment tests. The shader keeps running, as a zero coverage mask does on the GPU. The flag is part of the static shader identity and of the request serialization, now version 16.
2026-10-10 22:50:46 -03:00
Gustavo Ariel Gamarra Rojas 15ae919325 perf(libkernel): look up the mapping with PROCMAP_QUERY in sceKernelGetModuleInfoForUnwind
On Linux every call opened /proc/self/maps and scanned it line by line with sscanf. Unity titles call it on each stack walk, and with about 900 mappings God of War Sons of Sparta (PPSA28997) spent most of its main thread there. The covering mapping is now asked of the kernel with PROCMAP_QUERY (Linux 6.11), on one descriptor opened once, as GuestMemory does; older kernels and APS5_NO_PROCMAP_QUERY keep the line scan.
2026-10-10 22:50:46 -03:00
Adrià FranchandClaude 9fe5d90cbe test(agc): split agc_driver_flat_apertures into six parts
Co-Authored-By: Claude <[email protected]>
2026-10-11 03:47:10 +02:00
Adrià FranchandClaude d4b9808705 fix(libkernel_sys): keep umask bits up to 07777 like FreeBSD
Co-Authored-By: Claude <[email protected]>
2026-10-11 03:36:40 +02:00
Hannah Lyons 967de40393 feat(libkernel_sys): export fork and implement setsid and umask 2026-10-11 03:36:32 +02:00
Claude 7c4f9381d4 Merge upstream main into fix-shader-f16-directed-rounding
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01K9MzdVqDf6wHUKzNymQSze
2026-10-11 01:33:16 +00:00
raghav314andClaude Opus 5.5 aa013f59ac fix(libc): register guest heap blocks without GPU access
AnyPS5's libc heap registered every block with GPU access, so every
address-based build imported or mirrored each malloc block the title had
made. The console's libc.prx maps its heap with protection 3 (CPU read
and write, no GPU bits), so the GPU never sees it there either.

Heap blocks are now registered without GPU access; reallocating keeps the
block's access. The AvPlayer fallback for a title that passes no texture
allocator stands in for that allocator, which hands out memory the GPU
reads, so it allocates through a new GuestHeapAlignForGpu.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 07:02:30 +05:30
fma-rc ab0babdc9b fix(libs): bind the system libraries eagerly on Linux
A title calls our exports on stacks it sized for the console. With lazy
binding the first call through a PLT slot runs the dynamic linker's symbol
lookup on that stack: on the 2 KiB fiber context Astro's Playroom uses it
wrote below the context into the neighbouring heap chunks.
2026-10-11 03:31:37 +02:00
Scramblrrrr 4fd6192d5c fix(agc): enforce retained-byte budget before buffer-only work 2026-10-10 22:25:59 -03:00
MarcZX100 eb9efe109e fix(libkernel): preserve vector socket error codes 2026-10-11 01:17:37 +00:00
MarcZX100 d78af2c710 fix(libkernel): route vector I/O on guest sockets 2026-10-11 01:16:58 +00:00
Dean Galvin 60f12c888d fix(agc): compare host imports when device writes reach the write watch
The import probe only checked whether a GPU read of an imported range
reports its pages as written. lavapipe runs command buffers on CPU
threads, so its writes into an import go through the page tables and
are collected as CPU stores. In agc_unit_shadow the whole publish's
copy into the import is then collected as a CPU store over unit 3, and
the next partial publish drops the slab's newer bytes as stale: "the
partial publish did not copy exactly the partly covered unit".

The probe now also fills the scratch range on the GPU and collects
again. When the read or the fill reports pages as written, host and
dma-buf imports are compared. lavapipe reports 0 of 4 pages after the
read and 4 of 4 after the fill; NVIDIA reports 0 after the fill.

The probe change is the first commit of #1046.
2026-10-11 14:15:27 +13:00
ChadandClaude Sonnet 5.5 7755e1d05c fix(relinker): leave needed libraries nothing imports from out of the start-up load list
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-10 20:14:23 -05:00
Adrià FranchandClaude bbe26912dc fix(agc): view 4_4_4_4 textures as B4G4R4A4, which every Vulkan device can sample
Co-Authored-By: Claude <[email protected]>
2026-10-11 03:13:40 +02:00
Hannah Lyons 0e88f3014d fix(libkernel): name pthread_kill's errors and test the signal range edge 2026-10-10 21:11:29 -04:00
Hannah Lyons d8af71c0ca feat(libkernel): implement pthread_kill 2026-10-10 21:11:29 -04:00
Scott SchusterandClaude Opus 5.5 3f32c12fd8 fix(libkernel): read sceKernelGetAppInfo's title id through AppMetadata
The title id now comes from GetAppTitleId, so param.json has one parser and
its validation (a missing file or titleId throws). Another pid returns EPERM
and a null info returns 0 without writing, as shadPS4 does. app_id stays 1,
the running title's id in libSceSystemService, which is inferred, not
measured.

guest_app_info runs the call without param.json in a child process and
checks that the field between app_id and the title id is left alone.

AI-assisted (Claude Code).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 03:11:18 +02:00
Scott SchusterandClaude Opus 5.5 a6520d0c8b feat(libkernel): implement sceKernelGetAppInfo
sceKernelGetAppInfo fills the app id and the title id of the calling
process: app id 1, the running title's id in libSceSystemService, and the
titleId of /app0/sce_sys/param.json at offset 0x10, up to 9 characters and a
terminator. Only those fields are written, since callers declare the
structure with different sizes. Another pid returns ESRCH and a null info
EFAULT.

AI-assisted (Claude Code).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 03:11:18 +02:00
Adrià 77bd928a3c Merge pull request #3201 from adriadam10/feat/libc-ctime
feat(libc): implement ctime
2026-10-11 03:06:01 +02:00
Adrià FranchandClaude ef2d56eb9c feat(libc): implement ctime
Co-Authored-By: Claude <[email protected]>
2026-10-11 02:58:30 +02:00
Dean Galvin 5543c73b37 fix(libkernel): reserve the AMM virtual address ranges at the top of the guest arena
The AMM ranges were reserved address-less on first use, so they took the
lowest free address of the arena, directly after the title's last mapping,
where the title's next hinted maps go. They are now reserved at a fixed
place, the last 64 GiB of the guest arena, which maps without MAP_FIXED and
the hints derived from them do not reach; a reservation that cannot be made
there throws.

Fixes #3146
2026-10-11 13:56:11 +13:00
Adrià FranchandClaude e7605c8fd6 feat(libc): implement rewind
Co-Authored-By: Claude <[email protected]>
2026-10-11 02:54:24 +02:00
Achraf ReyaniandClaude Opus 5.5 0f480c6acc feat(libc): implement strsep
Split at the first delimiter like FreeBSD's strsep: empty fields are
returned, and the cursor becomes null after the last token.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 09:48:07 +09:00