A playing sampler voice whose waveform still accepts blocks (CONTINUE)
reported only INUSE|PLAYING after it had played every queued block, so
a title that waits for EMPTY before it reuses the voice never did.
PPSA18391 (engine: Clickteam Fusion) reads state_flags & 0x22 != 2 from
sceNgs2VoiceGetState as the end of a sound; each of its sound effects
played once and never again.
The voice now also reports EMPTY (0x20) in that state and keeps
playing, so blocks added later still play. A waveform that was closed
without CONTINUE does not report it.
scePthreadJoin threw when a joinable thread joined itself and
scePthreadJoin and scePthreadDetach threw on a null thread, so
pthread_join and pthread_detach ended the process where FreeBSD libthr
returns EDEADLK and EINVAL.
Registering a flip or vblank event on a handle that sceVideoOutOpen never
created, or that was closed, threw, which ended titles that register
their flip event before they open the port and ignore the result. The
documented error SCE_VIDEO_OUT_ERROR_INVALID_HANDLE is returned instead,
the same check sceVideoOutSetFlipRate and the other output calls use.
The flip test program gains an "unopened" mode.
An indexed draw that binds its index buffer in place from a host import
(#2253) scans the bound range for its highest index on every draw, where
the copied path reuses the value kept with its snapshot. A draw of many
indices pays for the scan each time, and an indirect draw, which binds
the whole declared index buffer, scans the whole buffer per draw.
The recorder now keeps the highest index of an in-place index range of
4096 indices or more with the write generation collected before the
scan, and a draw takes it while the range is unchanged since
(GuestMemory::UnchangedSince and the allocation registry generation, as
for a reused snapshot). A smaller range is scanned at every draw as
before: the scan costs 0.4 ns per index and the write collect and lookup
0.2 to 1.4 us per draw, so the scan is the cheaper of the two below
about 3,000 indices, as #2253 measured on small ranges.
Resident Evil 4 (PPSA07411, #2776) and PRAGMATA (PPSA02530, #3043) stop
on the absent export with
what(): _ZN3sce4Json14InitParameter225setSpecialFloatFormatTypeENS0_22SpecialFloatFormatTypeE not implemented
Deathloop, Minecraft Legends and Cyberpunk import the base-object
constructor InitParameter2::InitParameter2(), InitParameterRtti2::
setAllocatorRtti and InitParameterRtti::InitParameterRtti(AllocParamRtti*,
void*, unsigned long), which were NotImplemented stubs.
InitParameter2 is the 40-byte object of SharpEmu and KytyPS5: the
allocator, its user data, the file buffer size and the 32-bit special
float format type at 0x18. Both constructors zero it, setAllocatorRtti
writes the allocation parameters and user data where setAllocator writes
the allocator, and setSpecialFloatFormatType stores the type.
InitParameterRtti's constructor writes its three arguments to the first
24 bytes. The NID WVZBP4IyM+E recomputes from the mangled name and is in
the aerolib database. The enum's values are unknown, so no value is
rejected; the inferred layouts are recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
(cherry picked from commit 258f2910808e5ef1636973aaefbdf51615873dcb)
scePthreadKeyCreate and pthread_key_create handed out the slot index,
so the first key in a process was 0. FreeBSD libthr returns slot + 1
(_pthread_key_create: "*key = i + 1") and subtracts 1 again in
pthread_key_delete, pthread_getspecific and pthread_setspecific, so 0 is
never a valid key. Code that keeps 0 as "key not created yet" therefore
created a new key on every call and lost the values it stored under the
previous one.
Keys now start at 1; 0 and other out-of-range keys are rejected with
EINVAL by delete and set and read as NULL, as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01XYhZu5HokHMo9mfi8QU83m
exp2 set errno (34) for 1024.0. FreeBSD msun never sets errno and
reports errors through floating-point exceptions only, so errno is now
saved and restored around the host call.
Co-Authored-By: Claude Haiku 5.5 <[email protected]>
sceKernelClose passed every descriptor to the host close. Guest socket
descriptors start at 0x10000000 and are not host descriptors, so closing
an open socket returned SCE_KERNEL_ERROR_EBADF and left it in the guest
socket table with its host socket open. Route them to GuestSockets::Close
as close, sceKernelRead and sceKernelWrite already do; a closed socket
still returns SCE_KERNEL_ERROR_EBADF.
Co-Authored-By: Claude Opus 5.5 <[email protected]>