Commit Graph
1750 Commits
Author SHA1 Message Date
MarcusandClaude Opus 5.5 5377db48fd fix(shader): round the v_mad_legacy_f32 product before the add
VOP3 0x140 is v_mad_legacy_f32 on gfx10.1. Measured on gfx1010 (RX 5700
XT) in wave32 and wave64, IEEE 0 and 1 and f32 denormal modes 0 to 3, it
rounds the product before the add, flushes f32 denormal sources, product
and result in every mode, and gives a +0 product for a zero factor.

The translation multiplies, applies the zero rule and flushTinyProduct,
adds, and keeps the nanResultF32 wrapper. f32DenormalFlushFor returns 3
for the instruction before reading FLOAT_MODE. A sum of two zeros takes
its sign on the bits, as lavapipe returned -0 for +0 + -0. The execution
test pins the measured results and compares NaN bits exactly. RDNA2
(gfx1031), where the encoding is v_fma_legacy_f32 and fused, is noted in
TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 08:18:55 +02:00
Adrià accf6bffc5 Merge pull request #2477 from itsbo5/feat/libScePad-bias-correction
feat(libScePad): implement scePadSetAngularVelocityBiasCorrectionState
2026-10-10 08:18:16 +02:00
Adrià 3064754c6a Merge pull request #1547 from russhil/feat/shader-barycentric-emulation
feat(shader): emulate fragment barycentrics with a generated geometry stage
2026-10-10 08:15:00 +02:00
Adrià 40aeb97d57 Merge pull request #1152 from alfalfa-star/perf/linux-direct-memory-import-chunks
perf(agc): share one dma-buf import per 64 MiB of Linux direct memory
2026-10-10 08:14:40 +02:00
fisherjoey 79653e00be fix(shader): carry a packed pixel ancillary through a phi into field extracts 2026-10-10 00:14:18 -06:00
Adrià dacb0cdd28 Merge pull request #2137 from Sanjaysrinivas/feat/mesh-wave32
fix(shader): support wave32 mesh programs
2026-10-10 08:13:11 +02:00
Adrià 9bb5619c83 Merge pull request #2045 from CouchRiv/fix-shader-div-fixup-flush
fix(shader): flush v_div_fixup_f32 src1 and src2 denormals
2026-10-10 08:12:41 +02:00
Adrià ccedc3a891 Merge pull request #1947 from oguzhanozfe/fix/audio-propagation-singular-path
fix(audio): recognize individual propagation path import
2026-10-10 08:12:21 +02:00
Adrià 692c397a6c Merge pull request #1854 from Sanjaysrinivas/fix/shader-mode-registers
fix(shader): guard runtime MODE changes
2026-10-10 08:12:00 +02:00
Adrià 0f84feff1d Merge pull request #2000 from hansjm10/fix/shader-f16-fma-single-rounding
fix(shader): round the f16 fused multiply-adds once
2026-10-10 08:08:00 +02:00
Adrià 473e64bc8c Merge pull request #1860 from overlordxrz-source/feat/libkernel-shm-open
feat(libkernel): implement shm_open for anonymous objects
2026-10-10 08:07:24 +02:00
Adrià ffd80d7c6a Merge pull request #2011 from CouchRiv/fix-shader-pk-minmax-clamp-dx10
fix(shader): clamp packed f16 min/max signaling NaN results to zero
2026-10-10 08:07:16 +02:00
a3186c59ef fix(libc): format guest wide strings in swprintf as 16-bit units
The padded, exact-fit and invalid-conversion swprintf checks come from #1512.

Co-Authored-By: Noface07 <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01ULF8vCbJFyzxVsW3SfiWC5
2026-10-10 08:04:44 +02:00
Adrià e0526f57cd Merge pull request #1686 from Cloud-Multiplayer/feat/macos-write-watch
feat(libc): write watch on macOS hosts
2026-10-10 08:03:40 +02:00
Adrià 29b4429870 Merge pull request #1485 from Celegans12/feat/agc-10-11-11-unorm-color-targets
feat(agc): implement 10_11_11 unorm color targets through 32-bit uint attachments
2026-10-10 07:58:55 +02:00
Adrià a2236210c3 Merge pull request #1605 from QRMOE/fix/shader-bitfield-mask-overflow
fix(shader): truncate overflowing 32-bit bitfield masks
2026-10-10 07:58:20 +02:00
Dean 903863c974 Merge pull request #959 from JAB-dev/feat/ngs2-pan
feat(libSceNgs2.native): implement sceNgs2PanInit and sceNgs2PanGetVolumeMatrix
2026-10-10 18:53:48 +13:00
Scott SchusterandClaude Opus 5.5 570aac4677 fix(libkernel): accept SCHED_OTHER in sched_get_priority_max/min
SDL queries the SCHED_OTHER range before it sets a thread priority. It gets
the same 256 to 767 range as SCHED_FIFO and SCHED_RR, which
pthread_setschedparam applies regardless of policy. The console's answer is
unverified and recorded in TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 00:47:11 -05:00
Dean 001124896d Merge pull request #2470 from oneandonlydean/up639/cmask-gpu-clear
fix(agc): apply CMASK fast clears per tile
2026-10-10 18:36:56 +13:00
Adrià FranchandClaude 7dec9c9fd8 docs(technical-debt): record the unchanged-bytes baseline of storage write-back
Co-Authored-By: Claude <[email protected]>
2026-10-10 07:36:34 +02:00
Dean 0949984e5e Merge pull request #1945 from TacoCat055/docs/relinker-python-tests
docs: explain relinker Python test discovery
2026-10-10 18:36:32 +13:00
Dean c323d49386 Merge pull request #2052 from esatturan/fix/ajm-atrac9-gapless-segments
fix(ajm): decode an ATRAC9 run's whole input and follow gapless segments
2026-10-10 18:36:09 +13:00
Dean 14469b74e8 Merge pull request #964 from JAB-dev/fix/ngs2-unset-matrix-passthrough
fix(libSceNgs2.native): mix ports without set levels through the default channel map
2026-10-10 18:36:02 +13:00
Dean Galvin 9c3a35b867 fix(agc): apply CMASK fast clears per tile
A CMASK that was neither all fast-cleared nor all expanded threw, so a
title that fast clears a target and then draws over part of it before the
eliminate could not run past it.

The CMASK is now decoded tile by tile: one nibble per 8x8 tile in
1024x512 metablocks of 4 KiB, addressed with the pipe-aligned
SW_64KB_Z_X CMASK equation for 16 pipes (addrlib
GFX10_CMASK_SW_PATTERN, Gfx10Lib::HwlComputeCmaskAddrFromCoord). Code 0
stores CB_COLOR_CLEAR_WORD into the tile's texels, 0xF keeps them; any
other code, a cleared tile of a DCC target and any other CMASK swizzle
mode throw. Edge tiles are included and the CMASK is then stored as
expanded.

For a resident target whose CMASK is host-imported the clear is a
compute pass recorded in stream order: it reads the nibbles from the
import, stores the clear into the cleared tiles through a UINT view of
the image and fills the CMASK expanded, so nothing waits for pending GPU
writes of the CMASK. Invalid codes it reads set a bit that the next
materialization throws on. Otherwise the CPU reads the CMASK and stores
the cleared tiles into guest memory, or fills the resident image when
every tile is cleared. A CMASK nothing has stored over since it was
expanded is skipped.

The decode requires CB_COLOR_ATTRIB3 FMASK_SW_MODE SW_64KB_Z_X with
CMASK_PIPE_ALIGNED, a 4 KiB aligned writable CMASK and texels of at most
64 bits, and CMASK_BASE_EXT is part of the draw key.

Tests: CMASK sizes and nibble addresses against addrlib; decode
rejections and draw key coverage; CPU eliminate of full, partial,
out-of-range-nibble and DCC decompress cases and invalid codes. The new
agc_driver_cmask_fast_clear GPU test draws over fast-cleared and partly
fast-cleared linear and SW_64KB_R_X targets, eliminates partial, edge
and checkerboard CMASKs through the compute pass and checks that an
invalid code it reads throws.
2026-10-10 18:20:06 +13:00
22alfbassett b2b71cd213 fix(libkernel): flush only recorded paths in sceKernelSync on Linux
On Linux, sceKernelSync called sync(2), which blocks until all
dirty pages are written back. Unrelated host I/O can stall guest's
sceKernelSync, causing the guest_kernel_sync test to stall for minutes.

Share the Windows implementation instead.
Fsync each recorded path and its changed parent directories.
Use st_mtim and coarse realtime mark on Linux in place of FILETIME.
2026-10-09 23:55:38 -05:00
Jan ŠléglandClaude Fable 5.1 9376a0291a docs(shader): record the measured s_call_b64 and null s_swappc_b64 behaviour
Measured on RDNA2 (gfx1036) with tools/hw-oracle in wave32 and wave64:
s_call_b64 writes PC + 4 to the link pair and branches to
PC + 4 + signext(SIMM16) * 4, and s_setpc_b64 of the link returns;
s_swappc_b64 with SDST 125 branches and leaves a marker pair untouched, so
its decode as s_setpc_b64 matches, and with an SGPR destination the link is
PC + 4.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
Claude-Session: https://claude.ai/code/session_012GLfKH7Sqe51wX254k1XsV
2026-10-10 06:46:53 +02:00
Dean ac57f46711 Merge pull request #2275 from mrk1987/fix/libkernel-rwlock-concurrent-first-lock
fix(libkernel): initialize guest rwlocks before they are shared
2026-10-10 17:46:25 +13:00
Dean e2ba429015 Merge pull request #2243 from NumberGuan/codex/protect-relinker-inputs
fix(relinker): protect executable inputs from output overwrites
2026-10-10 17:45:47 +13:00
Dean ea8f654350 Merge pull request #2178 from oneandonlydean/up639/resummarize-blits
fix(agc): draw nothing for resummarize draws without depth or color work
2026-10-10 17:44:46 +13:00
Dean b57e66fa60 Merge pull request #2152 from MathiasDevelopes/feat/videoout-pre-vblank-start-events
feat(libSceVideoOut): deliver pre-vblank start events
2026-10-10 17:44:23 +13:00
Dean 9ac075e8c0 Merge pull request #1926 from fisherjoey/fix/exit-teardown-order
fix(ajm, apr): keep AJM and APR state alive through static teardown
2026-10-10 17:42:42 +13:00
Dean de723ac54b Merge pull request #1804 from gdrosa/fix/libc-guest-wide-printf
fix(libc): format guest wide printf arguments on Linux
2026-10-10 17:41:26 +13:00
Dean 5b6c778a95 Merge pull request #1769 from TideOPL/pr/stride0-raw-range
fix(agc): apply the raw OOB_SELECT range rules to zero-stride vertex buffers
2026-10-10 17:41:11 +13:00
Dean a8ce7b7e21 Merge pull request #1727 from SleglJan/feat/libkernel-socket-read-write
fix(libkernel): read and write guest sockets
2026-10-10 17:41:03 +13:00
Dean 70e66d8efa Merge pull request #1688 from johnmaia/fix/agc-udmabuf-permission
fix(agc): name the reason when /dev/udmabuf cannot be opened
2026-10-10 17:40:48 +13:00
Dean 9fd45aa4fb Merge pull request #1632 from MarcZX100/fix/amd-proprietary-subgroup-clock
fix(agc): detect AMD proprietary narrow clock
2026-10-10 17:40:02 +13:00
Dean 17874f1177 Merge pull request #2044 from CouchRiv/fix-agc-completion-label-pm4
fix(agc): store labels the GPU cannot reach in stream order
2026-10-10 17:16:19 +13:00
Adrià FranchandClaude 090a30ca93 docs(debt): end the 3D-on-2D image access line with a period
Co-Authored-By: Claude <[email protected]>
2026-10-10 05:17:16 +02:00
Daan DehingandClaude Opus 5.5 70d190cdd5 fix(shader): bind 2D textures to 3D sample and load accesses as measured
A 3D image access bound to a 2D T# matched no runtime image mode and
threw "image descriptor is incompatible with the static runtime image
interface" (Sonic Origins, #2023). CouchRiv measured RDNA2 (gfx1036)
with the hardware oracle: image_sample_lz with dim 3D ignores r and
reads the (u,v) texel, and image_load reads the (x,y) texel when z is
0 and returns zero otherwise. Add a 2D mode for 3D accesses whose only
uses are those two forms, and make the load return zero for z != 0.
Every other access keeps throwing.

Fixes #2023

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 05:15:30 +02:00
Joey Fisher 78388c247e docs(debt): record the deliberately leaked AJM, APR and NGS2 state 2026-10-09 20:14:14 -06:00
Raihan Abdul MajidandClaude Opus 5.5 144e60f836 fix(audioout): play every AudioOut2 port buffer set between pushes, one per grain
A port kept only the last PCM buffer set before a push and played it again
at every later push without a new one. PPSA12544 sets one grain of a ring
buffer per call on its object port, often two or three between pushes and
then none for a few, so all but the last of each burst were dropped and the
stale grain repeated: a buzz on loud sounds and after a sound stopped.

Buffers set between pushes are now queued and played in order, at most 16
queued. A push without a new buffer repeats the last one only for a port
that has always been given the same buffer (rewritten in place, as the
timing tests do); a port whose buffers move on plays silence.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 09:11:23 +07:00
overlordxrz-source e607b1ce4e feat(libkernel): implement shm_open for anonymous objects 2026-10-09 22:05:57 -04:00
Oguzhan Ozdemir 2e01ba2832 fix(audio): bind singular propagation path setter as unsupported 2026-10-10 03:50:02 +02:00
russhil 4a2e60546c feat(shader): emulate fragment barycentrics with a generated geometry stage
Without VK_KHR_fragment_shader_barycentric the recompiler dropped
v_interp_p1_f32 and made v_interp_p2_f32 read the attribute Vulkan
interpolated, but never wrote the I/J VGPRs: a pixel shader that read
them for anything else got 0, and v_interp_mov_f32 of P10/P20 (or P0 of
an interpolated input) needed PerVertexKHR and failed pipeline
validation.

The fallback translation now loads the I/J VGPRs and marks v_interp_p1
and v_interp_p2 with witnesses. After the front-end simplification
(SSA, folding, DCE, read-lane and masked-select elimination),
HostInterpolationChecker requires every p2 to read its J, and its p1's
I, from a barycentric of the parameter's kind, every p1 result to reach
only the matching p2 (through a write masked by the p2's EXEC, whose
inactive lanes keep the old register), no parameter read as raw
vertices and no slot shared by different interpolations. It then
lowers the witnesses to the host-interpolated attribute as before,
reruns DCE and masked-select elimination, and accepts the program only
when no barycentric read remains, so reusing the I/J VGPRs after
interpolating keeps host interpolation and the previous SPIR-V. Any other
program is translated with the barycentric path and marked as emulated:
its barycentrics become vec3 inputs (NoPerspective for the linear
weights) and its per-vertex parameters flat vec4[3] inputs, placed in
the free locations by LayoutBarycentricEmulation. The driver then
inserts a generated geometry stage between the vertex and fragment
shaders that copies the position and parameters, writes the one-hot
weights of each vertex and the three vertices' parameter values, so the
rasterizer interpolates the same weights the extension provides.

The stage needs geometryShader and a vertex shader before it;
tessellation, mesh and rect-list pipelines, other primitive types and
interfaces beyond 32 locations or the device's geometry limits throw.
CompiledShaderArtifact carries the emulation (shader disk cache format 21).

Hardware snaps window corners to 1/256 pixel before interpolating
(measured by yahya308 on an RTX 4070 Laptop and a Radeon 780M in #1547);
lavapipe snaps only for coverage (lp_rast.h FIXED_ORDER 8), so the test
accepts either reference per pixel at the original 1e-4 margin.

Sources:
- v_interp_p1_f32/v_interp_p2_f32/v_interp_mov_f32 semantics (P0,
  P10, P20, I/J): AMD RDNA2 ISA, "Parameter Interpolation".
- BaryCoordKHR/BaryCoordNoPerspKHR weights and PerVertexKHR vertex order:
  SPV_KHR_fragment_shader_barycentric, VK_KHR_fragment_shader_barycentric.
- Geometry shader triangle input order and provoking vertex: Vulkan
  specification, "Primitive Topologies" and "Geometry Shading".
- Interpolation decorations decided by the fragment input: Vulkan
  specification, "Interpolation Decorations".
- lavapipe interpolation: Mesa src/gallium/drivers/llvmpipe/lp_rast.h
  (FIXED_ORDER 8), lp_setup_tri.c (subpixel_snap for coverage only),
  lp_state_setup.c (init_args, plane setup from float positions).
2026-10-10 03:24:50 +02:00
alfalfa-starandClaude Opus 5.5 b7443c4424 perf(agc): share one dma-buf import per 64 MiB of Linux direct memory
Every direct memory allocation had a memfd of its own, so each one the
GPU used became its own udmabuf and its own imported buffer object. An
imported buffer object cannot be always valid in the GPU VM: amdgpu
validates every one of them at every command submission. PPSA14632
(LEGO Horizon Adventures) imports about 7000 allocations, 5800 of them
64 KiB, and each vkQueueSubmit took about 2.3 ms (5 s per 10 s, held
under the GPU mutex). A standalone test shows the cost follows the
count of imported dma-buf buffer objects, not their size or the count
of ordinary allocations.

- libkernel: on Linux all direct memory lives in one sparse memfd of
  DIRECT_MEMORY_SIZE, at file offset = physical address
  (PhysicalBacking keeps the file and its offset; SharedBacking returns
  that offset). A range allocated again is zeroed through a temporary
  mapping, as the old per-allocation memfd was.
- Driver: an import of shared direct memory that lies inside one
  64 MiB chunk of the file binds its own VkBuffer into that chunk's
  memory, one udmabuf import per chunk (HostImport::chunk holds it, so
  it lives until the last buffer bound to it retires). Ranges that
  cross a chunk or do not meet the buffer alignment are imported alone
  as before.

On PPSA14632 vkQueueSubmit drops from about 2400 us to 46 us on
average, the GPU idles 36 ms instead of 172 ms per present, and
presents go from about 40 to 80-97 per 10 s.

Released direct memory stays committed in the file (see
TechnicalDebt.md): a live chunk import pins its pages.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 03:21:53 +02:00
Adrià FranchandClaude 4120b2be0f docs(architecture): keep the recompiler stage notes under their diagram
Co-Authored-By: Claude <[email protected]>
2026-10-10 03:16:29 +02:00
Sanjaysrinivas 140c46093c fix(shader): guard runtime MODE changes
Read MODE rounding fields from the declared initial mode. Accept only
constant writes that preserve it; diagnose unsupported runtime changes.
Document the supported contract and add decoder-to-recompiler regressions.

Refs #1668, #981
2026-10-10 03:16:25 +02:00
Adrià 67bb99865a Merge pull request #1518 from ArjenS-LA/fix/windows-file-timestamps
fix(libkernel): preserve Windows file timestamp precision
2026-10-10 03:15:32 +02:00
Adrià 426fe62282 Merge pull request #2028 from overlordxrz-source/feat/libkernel-get-module-list
feat(libkernel): implement sceKernelGetModuleList and sceKernelGetModuleInfo
2026-10-10 03:15:01 +02:00
Adrià 419069e6d3 Merge pull request #1606 from mohdfaour03/fix/libc-guest-tm-layout
fix(libc): convert times into the guest's 56-byte tm on Windows
2026-10-10 03:14:40 +02:00