Untracked host imports may retain pending image results on the GPU after an unchanged refresh. Assert that behavior and verify that an explicit FlushPending makes the results visible in guest memory, while watched memory still checks refresh write-back.
Fixes#2155
Keep serialized lookup scratch under the existing pipeline cache mutex and use the standard byte-string hash for indexing. Preserve exact key comparison and private handling of unidentified shaders. Add a real-device cache lifetime fixture and warmed lookup benchmark.
Written with AI assistance.
The machine check compared against 'x86-64' (uname reports 'x86_64'), so the
native execution was always skipped. With it enabled the fixture itself was
wrong: the initialiser's rip-relative call used the wrong displacement, and
the pending block was set on a different copy of the host library than the
one the module binds to.
Co-Authored-By: Claude <[email protected]>
The DT_RELA tags were still guarded on the input module's relocation table, while the
new accessor relocations were appended to a copy of it. A module with an initialiser and
no imports therefore kept the argument stub but lost both relocations that fill its GOT
slots, so the stub called through a null pointer at load time.
Guard on the extended table instead, and drop the unused start parameter from the
displacement helper. The test now converts a module whose DT_RELASZ is zero and asserts
that the output carries both accessor imports and a 48-byte relocation table.
Add a hand-built guest module with an explicit DT_INIT that forwards rdi and rsi to a
host recorder without touching them and returns a known value. The test sets a known
argument count and argument pointer, loads the converted module, and asserts that the
initialiser received both values and that the stub forwarded its return value.
The host recorder also provides the two accessor symbols, so the test resolves them
without loading libkernel. The converted module must import both accessors, which is
what distinguishes the new behaviour from the previous stub that zeroed the arguments.
sceKernelLoadStartModule discarded its arguments, and the relinker's Linux guest writer
synthesized an initialisation trampoline that also cleared the argument registers before
jumping to the module entry point, so a converted module always reached its own start-up
code with args = 0 and argp = NULL.
On PPSA28997 two of the title's own modules validate that parameter block as their first
act and dereference it unconditionally: SaveData faults on `mov (%rsi),%eax` with rsi = 0
beside its `cmp $0x10` size checks, and PSN faults the same way at PSN+0x3ee7 with rbx = 0.
The Windows branch delivers the block, so identical code reports its parameter-version
error and continues instead of faulting.
sceKernelLoadStartModule now records the pair before dlopen and clears it afterwards, and
the emitted DT_INIT stub reads it through two accessors exported by libkernel. The
initialiser is called rather than tail-jumped so its return value can be reported through
*res as the PS5 API specifies. The state is thread_local, which makes the handoff per-call:
ld.so runs a module's initialiser on the thread that called dlopen. DT_FINI keeps a plain
call-through, so unloading neither reads stale arguments nor reports a result.
The accessor names use the _nid_no_patch suffix so the NID resolver leaves them alone and a
guest import can name them exactly.
Retain host backing views for emulator writes and completion labels. Validate full spans, preserve write versions and GPU ordering, and keep the fallback for other mappings. Test remaps, aliases, access checks, partial failures, tracking, view lifetime, and completion ordering.
Written with AI assistance.
Keep logical sample and skip counts across byte-only continuation buffers, assemble split superframes, and allow callbacks to refill, pause or reset the stream. Preserve decoded audio while waiting for input and reject truncated closed streams.
Validated with seven NGS2 tests, an ASan/UBSan streaming test build, and PPSA03747 repeatedly supplying continuation buffers during playback. Flag semantics follow the pinned KytyPS5 source documented in TechnicalDebt.md.
Written with AI assistance.
The named VRR functions hash to LibwuIonIBw and kP2L8t3j-aM already.
Their explicit aliases therefore create second PE exports with the same
patched NIDs and prevent Windows builds from completing.
Keep the named function exports and remove their redundant aliases.
The NID patcher's duplicate-export validation remains unchanged.
Scan version stamps within contiguous leaves. On Linux, collect nearby
pages within queue epochs only after confirming full watched coverage.
Keep the requested range on Windows. Select the range before collection
and do not retry a failed walk.
Test sparse-leaf boundaries, write histories, partial unwatches and epochs.
Fedora 44 Release tests pass with default, disabled and shared caching.
Isolated upstream comparison reduces the saved collect replay by 11-12%.
Windows was not tested.
AI-assisted: yes.
EVO-PLAYER (PPSA99039) v0.11.0 stops at sigaction once its earlier
imports resolve: it installs a crash handler for SIGSEGV, SIGBUS and
SIGABRT and a quit handler for SIGTERM, SIGINT and SIGHUP at start-up.
sigaction records the handler, flags and mask of signals 1 to 128 and
reports them back, with FreeBSD's EINVAL cases. signal shares the table
and records SA_RESTART, as FreeBSD's libc does. Plain handlers on the
signals signal already delivers run as signal handlers do; SA_SIGINFO
handlers and other signals are recorded only, and raise of such a
signal throws.
Assisted by Claude Code.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01DwFnKjMxmwGDWiuYYf1v4D
The entry stubs called the title's entry with rbp left as the process
started it (0 on Linux) or as a loop counter left it (0 on Windows). The
title's start code pushes rbp, so the frame-pointer chain of its main
thread ended in a null frame pointer. Unreal Engine walks that chain to
capture call stacks (for an ensure, for example) and reads the return
address at [rbp + 8], so the walk read address 8 and crashed.
Both stubs now push a zero frame record (saved rbp 0, return address 0)
and point rbp at it before the call, so frame-pointer walks stop at the
entry. The Linux stub pushes it below the aligned stack pointer, keeping
the 16-byte alignment at the call. The Windows stub writes it into free
slots of its own frame at rsp+0x40.
PPSA15657 crashed in its stack walk at the title screen in about half of
its runs.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_0134RWCyiyydJBbfKz8g9Bwe
On Linux, shared direct memory is imported through /dev/udmabuf (#943).
Many distributions create it as root:kvm 0660, so a user outside the
kvm group cannot open it. The ranges are then copied instead of
imported, and GPU stores through FLAT/GLOBAL addresses to them fail
with "BDA access failed": DOOM PPSA99666's compute presenter falls back
to its CPU scaler. The only trace was "failed at open /dev/udmabuf
(-1000072003)", a Vulkan result that hides errno.
Print the open error once, with the fix for EACCES, and document the
requirement in USAGE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With OOB_SELECT 0 and stride 0 every access is out of range now that the
buffer bounds follow OOB_SELECT, so the shader never read or wrote.
Co-Authored-By: Claude <[email protected]>
A subnormal operand sent v_fma_f64 to a separate multiply and add, and a
subnormal result was rounded twice: once to 53 bits in the scaled domain
and again by the power-of-two rescale. Both differ from IEEE 754
fusedMultiplyAdd in the last bit.
Subnormal operands are now widened by 2^64 and enter the exact path with
their exponent lowered by 64. The exact path keeps the sign of the residual
between the 53-bit result and the exact sum; when the result lands on a
midpoint of the subnormal grid it is moved one ulp towards the exact sum
before the single final rounding. Normal results are rebuilt by setting
the exponent, so only a subnormal result rounds. v_div_fmas_f64 shares the
path.