image_sample_cd takes its derivatives in the image_sample_d address
layout; only the hardware LOD selection differs (one LOD per quad instead
of per pixel). The decoder refused it. It now samples with the given
gradients per lane, which matches whenever the lanes of a quad pass equal
derivatives.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
v_ceil/floor/trunc/rndne/fract/sqrt/rsq/rcp/rcp_iflag/log/exp/sin/cos
(f32 and f16) and v_frexp_mant_f32 left NaN, invalid, zero and infinite
results to the driver: signalling NaNs came back unquieted, lavapipe lost
the NaN sign and payload, invalid results were +NaN instead of -NaN, f32
sin/cos at whole and half cycles returned tiny values instead of +0, and
v_fract_f16 of a tiny negative rounded up to 1.0.
Adds an execution test for the 27 opcodes with expected values from
hardware; approximate ops are compared with tolerances from the Vulkan
precision table.
Co-Authored-By: Claude <[email protected]>
writeF16 dropped the clamp bit, so VOP3/SDWA f16 results with clamp
(v_rcp_f16, v_fma_f16, v_cvt_f16_f32, v_add_f16_sdwa, ...) were not
saturated. Clamp now limits to [0, 1] with NaN and -0 going to +0.
The f16 sqrt/rsq/log and sin/cos paths applied omod, which the
hardware ignores on f16 results in the default float mode, and
v_cvt_pkrtz_f16_f32 applied clamp and omod to its inputs, which the
hardware ignores as well.
Co-Authored-By: Claude <[email protected]>
These make up the precise f64 division macro compilers emit for a / b.
Like the f32 ops, the rules were measured on an RDNA2 GPU (41152 rows,
model matches all of them):
- div_scale decides from the exponent fields only: 2^128 or 2^-128
scaling and VCC for differences >= 768 or <= -768, a denormal or huge
(>= 2045) denominator and a numerator exponent <= 53; a NaN source is
passed through unchanged and a zero input gives 0xfff8000000000000.
- div_fmas scales by 2^128 when the exponent of S2 is >= 1024, else
2^-128, before the single rounding, so it reuses the exact fma
emulation with the scale folded into its final rescale.
- div_fixup follows the ISA: NaN sources are quieted, a NaN quotient
with finite inputs becomes +-inf, exponent differences below -1075
give a signed zero.
Co-Authored-By: Claude <[email protected]>
Decode and translate the remaining unary f64 transcendentals and
v_trig_preop_f64.
On RDNA2 hardware v_rcp_f64, v_rsq_f64 and v_sqrt_f64 are approximations
(relative error up to ~2^-24.3 over 8209 inputs; sqrt(1.0) is not even
exact), so they are emitted as exact double operations and the test
compares against the hardware value with a 2^-23 tolerance. Special
cases are exact and selected on bits: NaN inputs are quieted (RADV keeps
signaling NaN on FDiv), negative inputs give the default NaN
0xfff8000000000000, rsq(-0) = -inf, sqrt(-0) = -0.
v_trig_preop_f64 matches the hardware bit for bit on 24627 results plus
a sweep of the table tail: the 2/PI table is 1184 bits (bits below b17
read as zero), shift = 53 * S1[4:0] + max(exp - 1077, 0), +128 scale for
exp >= 1968, omod ignored. The 53-bit window is read from a private u32
table and scaled in two exact steps so only the final multiply rounds.
Stacked on the f64 infrastructure of #446.
Co-Authored-By: Claude <[email protected]>
s_endpgm_saved and s_endpgm_ordered_ps_done end the wave like s_endpgm
(checked on an RDNA2 GPU: nothing after them runs), so they decode to
SEndpgm and the control flow graph treats them as terminators.
s_atc_probe, s_atc_probe_buffer and s_dcache_discard(_x2) have no visible
effect and translate to no-ops like the other scalar cache controls.
s_round_mode is ignored like s_setreg MODE writes; listed in TechnicalDebt.
Co-Authored-By: Claude <[email protected]>
Without bound_ctrl and fetch-inactive, a DPP16 lane whose source lane is
inactive keeps its old value instead of being written with 0. With
fetch-inactive, a source outside the row reads 0.
Co-Authored-By: Claude <[email protected]>
VOP3 0x140 was translated as a plain fma, so a zero source times an
infinity or a NaN gave NaN instead of the addend. A zero source now
gives +0 + src2, the same rule v_mul_legacy_f32 and v_mac_legacy_f32
already follow. The opcode also takes neg and abs on its sources.
MIMG 0xe7 is the node test of image_bvh_intersect_ray with a 64-bit node
pointer: the pointer takes the first two address dwords (low, high), so
the instruction addresses 12 dwords, or 9 with A16.
The node index and address are computed from the whole pointer. A zero
base in the T# is a null BVH only for the 32-bit form: with 64-bit
pointers the T# may cover all of memory from base 0 and the pointer then
carries the node address, so only the T# size bounds the node.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
scePthreadKeyDelete frees a key slot and the next scePthreadKeyCreate
hands the same index out again, but every thread kept the value it had
stored under that index. The new key read the previous key's value
instead of NULL, and at thread exit its destructor was called on that
stale pointer.
Each slot now carries a sequence number, as in FreeBSD libthr. A thread
value is visible to scePthreadGetspecific and to the exit destructors
only while its sequence matches the slot's, so a new key starts as NULL
in every thread, as POSIX requires, and a deleted key reads NULL.
scePthreadGetspecific stays lock-free and scePthreadSetspecific no
longer takes the key lock.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Lock the guest pages of the range with VirtualLock or mlock, following FreeBSD mlock(2): the range is widened to guest pages, a zero length succeeds, a wrapping range is EINVAL and a range that is not mapped and accessible is ENOMEM. The Windows working set limits and the Linux RLIMIT_MEMLOCK soft limit are raised when the lock needs it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceAjmBatchJobDecodeSingle runs a single-frame decode job with the stream
sideband. sceAjmBatchJobGetGaplessDecode and sceAjmBatchJobGetCodecInfo
append run jobs without buffers that return the gapless-decode and codec-info
sidebands.
A run job without input or output buffers no longer decodes: it reports the
instance state with a zero result instead of PARTIAL_INPUT on MP3 and Opus.
RUN_GET_CODEC_INFO (bit 11) writes the ATRAC9 codec info after the gapless
sideband. Codec info for other codecs, and codec info together with
RUN_MULTIPLE_FRAMES, throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
MUBUF opcode 0x34 subtracts the data register from a buffer dword and
clamps the result to zero, returning the previous value. The form without
glc throws: no GFX10 target is known to provide it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Controllers other than DualShock 4 and DualSense lack a dedicated touchpad button. Maps the SDL Back button (View on Xbox) to PadButton::TouchPad for non-PlayStation controllers.
Co-Authored-By: saulo benigno <[email protected]>
When an application requests only 2 video buffers and holds one during playback, decode-ahead frames allow the decoder to stay ahead and prevent stalls under SyncModeNone.
Co-Authored-By: saulo benigno <[email protected]>
On MinGW, thread_local storage is emutls: libgcc frees a thread's blocks
from a winpthread key destructor when the thread function returns, and
the CRT runs the thread_local destructors later, from the module's TLS
callback at thread detach. The destructors of the driver's non-trivial
thread_locals (the deferred label queue, packet profile, capture and
revalidation scratch vectors, build profile, memory counters, disk cache
buffers) therefore ran on freed storage. Under the debug heap the flip
test failed on every run at the queue worker's exit after the injected
flip failure; without it the use-after-free showed up as intermittent
heap corruption or a stack overflow on the Windows CI job.
ShaderRecompiler::ThreadOwned keeps such state behind a trivially
destructible thread_local pointer and deletes it from its own pthread key
destructor, which receives the objects directly instead of reading
emutls. The driver no longer registers any thread_local destructor.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A filter_type naming a subset of the PNG filters used only the first
filter of the mask, because stb's writer is either fully adaptive or
forced to one filter. Decoder::Png::Encode now takes the set of allowed
filter types, filters the rows and writes the chunks itself, and keeps
stb for deflate only. Output for the all-filters and single-filter
cases is unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
SHA1RNDS4/NEXTE/MSG1/MSG2 with a memory source made `--to-intel` fail
the whole relink. The stub now spills a scratch xmm, loads the operand
into it with the unaligned load already used for SHA-256 and runs the
register-form lowering. The SHA1RNDS4 immediate is read after the SIB
byte and displacement. RIP-relative operands still fail: the stub runs
at a different address.
Co-Authored-By: Claude Opus 5.5 <[email protected]>