Monster Hunter Wilds imports sceVoicePausePort, sceVoiceResumePort and
sceImeSetConsecutiveClauseConversionEnabled, which no library exported,
so the loader stopped at the first of them.
sceVoicePausePort and sceVoiceResumePort check the library and the port
like sceVoiceResetPort. sceImeSetConsecutiveClauseConversionEnabled has
no public reference and throws.
Co-Authored-By: Claude Opus 5.5 <[email protected]>