The 15 exports threw. They now keep title contexts and requests, run
shadPS4's argument checks in its order, and answer the record, ranking
and board calls with SCE_NP_ERROR_SIGNED_OUT, which also finishes the
request, as shadPS4 does for a user with no connection.
NpTrophy reads the trophy count and icons from the title's trophy
package (names are encrypted and stay not implemented), PS4 v1 save data
calls wrap the native v2/v3 ones, and NpWebApi library contexts, handles
and push event filters work offline (service filters fail without a
signed-in user). libSceAjm is built from the libSceAjm.native sources
for PS4 titles. Limbo's (CUSA01664) remaining PS4 imports, including the
synchronous PS4 TUS calls and the Facebook dialog calls next to the
existing libraries, are exported as not implemented.