Queuze
eebd13e224
chore: refresh socket option contribution #9523
2026-10-24 15:52:53 -03:00
Queuze
4537b815e5
chore: refresh socket option contribution #9525
2026-10-24 15:52:52 -03:00
Queuze
28371daefd
chore: refresh socket option contribution #9542
2026-10-24 15:52:51 -03:00
Queuze
942934a863
chore: refresh socket option contribution #9931
2026-10-24 15:52:49 -03:00
Queuze
2103fdf846
chore: refresh socket option contribution #9930
2026-10-24 15:52:49 -03:00
Adrià
d4b85d2b29
Merge pull request #8362 from MarrasFederico/feat/net-get-sock-info6
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feat(libSceNet): list IPv6 sockets in sceNetGetSockInfo6
2026-10-24 18:41:46 +02:00
Adrià
feb5059ac4
Merge pull request #8254 from YossiYad/feat/net-threads
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feat(libSceNet): implement the net thread calls and refuse network emulation
2026-10-24 18:35:46 +02:00
Adrià
3102f39af0
Merge pull request #8235 from jagrat04/feat/libSceNet-show-route-with-memory
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feat(libSceNet): implement sceNetShowRouteWithMemory
2026-10-24 17:17:45 +02:00
Ondra97
3d0c155288
fix(net): guard empty stream polling on Windows
2026-10-24 15:45:58 +02:00
ZSWolt and Claude Opus 5.5
412c3cd91f
fix(libSceNet): print the console's line for a negative sceNetUsleep
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After sceNetInit, the console's sceNetUsleep prints
"[LIBNET] usleep <count>" to standard output for a negative count
before failing with EINVAL, as a payload measured on firmware 13.60
(#9076 ). AnyPS5 failed without printing it.
Co-Authored-By: Claude Opus 5.5 <[email protected] >
2026-10-24 13:30:52 +03:00
jagrat Singh
32455327e4
feat(libSceNet): implement sceNetShowNetstatEx
2026-10-24 12:20:53 +02:00
Adrià
2dc8e456b5
Merge pull request #8225 from jagrat04/feat/libSceNet-show-policy
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feat(libSceNet): implement sceNetShowPolicy
2026-10-24 12:18:48 +02:00
Dean
efe844c653
Merge pull request #10308 from orezraey/fix/libkernel-socket-receive-measured-ps5
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fix(libkernel): answer zero-length datagram receives and recvmsg flags as measured on a PS5
2026-10-24 20:46:44 +13:00
orezraey and Claude Opus 5.5
366c18439e
docs(libSceNet): move the sceNetRecv truncation note to the libSceNet debt file
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Co-Authored-By: Claude Opus 5.5 <[email protected] >
2026-10-24 02:43:13 -03:00
Yunus Shaikh
fca8266468
Merge main into fix/libscenet-inet-text-rules
2026-10-23 19:15:30 -07:00
Queuze
4f6358a918
chore: sync contribution #9523 with main
2026-10-23 20:02:18 -03:00
Queuze
a2cd79cd2b
chore: sync contribution #9525 with main
2026-10-23 20:02:17 -03:00
Queuze
b2aafa368e
chore: sync contribution #9542 with main
2026-10-23 20:02:17 -03:00
Queuze
2a7c73eb2f
chore: sync contribution #9930 with main
2026-10-23 20:02:16 -03:00
Queuze
323d269fa1
chore: sync contribution #9931 with main
2026-10-23 20:02:15 -03:00
orezraey and Claude Opus 5.5
b2dc84b68d
fix(libSceNet): read sceNetInetPton text and null outputs as measured on a PS5
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Co-Authored-By: Claude Opus 5.5 <[email protected] >
2026-10-23 13:17:24 -03:00
orezraey and Claude Opus 5.5
d4321c6569
docs(libSceNet): separate the PS4 and PS5 measurements of sceNetInetPtonEx
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Co-Authored-By: Claude Opus 5.5 <[email protected] >
2026-10-23 13:10:40 -03:00
orezraey and Claude Opus 5.5
dd9716e1c3
fix(libSceNet): convert sceNetInetPtonEx without an output as measured on a PS5
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Co-Authored-By: Claude Opus 5.5 <[email protected] >
2026-10-23 13:10:40 -03:00
Dean
0825fee797
Merge pull request #10052 from maximilianfv/fix/libscenet-macos-udp-shutdown
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fix(libSceNet): wake a receive on an unbound datagram socket at shutdown on macOS
2026-10-24 01:45:04 +13:00
Yossi Yadgar
42961e1b45
docs(debt): note where the net thread and emulation behaviour comes from
2026-10-23 11:12:45 +03:00
78983daa1c
fix(libSceNet): wake a receive on an unbound datagram socket at shutdown on macOS
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On macOS, shutdown(SHUT_RD) on a UDP socket that was never bound does not
wake a thread blocked in recv on it, so sceNetShutdown left the receiver
hanging. Use the receive wait that Windows already has: block on the
socket table until the socket gets a local port or is shut, then poll.
On macOS an unbound socket reports port 0 from getsockname, so the check
looks at the port instead of the Winsock error.
Ported from #8658 .
Co-authored-by: Himansh Raj <[email protected] >
Co-Authored-By: Claude Opus 5.5 <[email protected] >
2026-10-23 03:39:27 -03:00
Arnab Ghosh
5dfa258d9f
feat(libSceNet): implement sceNetIoctl
2026-10-23 10:07:18 +06:00
xXPBSXx and Claude Sonnet 5.5
b2a6d79a89
docs(debt): record what a Windows datagram socket keeps after sceNetConnect to AF_UNSPEC
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sceNetConnect dissolves a datagram association with the same host call sequence as connect (disconnect_datagram in Export.cpp). The sceNetConnect-to-AF_UNSPEC debt entry only described Linux. On Windows a socket bound to an explicit address keeps it in the same way, and a sendto on the host socket to a non-loopback address fails with Winsock error 10051, where FreeBSD's udp_disconnect() resets the local address.
Co-Authored-By: Claude Sonnet 5.5 <[email protected] >
2026-10-23 03:03:13 +02:00
Queuze
fea0994737
chore: sync socket option contribution with main
2026-10-22 19:10:47 -03:00
Queuze
c079a98a41
chore: sync socket option contribution with main
2026-10-22 19:10:46 -03:00
Queuze
435a41bb82
chore: sync contribution with main
2026-10-22 19:09:12 -03:00
Queuze
ff4412c7e6
chore: sync contribution with main
2026-10-22 19:07:22 -03:00
Queuze
a559f1e0be
chore: sync contribution with main
2026-10-22 19:02:56 -03:00
Dean
1fd6f9bb58
Merge pull request #9544 from Queuse/codex/net-buffer-validation
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fix(libSceNet): reject nonpositive socket buffers
2026-10-23 10:54:58 +13:00
Dean
1da03c6f34
Merge pull request #9076 from orezraey/fix/net-utilities-measured-ps5
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fix(libSceNet): accept every sceNetMemoryAllocate flag as measured on a PS5
2026-10-23 09:22:21 +13:00
Dean
5d40eb3fdc
Merge pull request #9106 from Retr0G28/fix/scenet-stream-recv-timeout-eagain
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fix(libSceNet): report EAGAIN when a stream receive times out on Windows
2026-10-23 09:22:12 +13:00
Queuse
f696ec8809
docs(net): keep independent option entries apart
2026-10-22 12:55:52 -03:00
Queuse
1ffb6a7163
docs(net): avoid shared debt insertion point
2026-10-22 12:47:45 -03:00
Queuse
1ca11e1f7e
docs(net): record Winsock address reuse gap
2026-10-22 12:26:02 -03:00
Queuse
8dea78c490
docs(net): classify keepalive behavior debt
2026-10-22 12:25:35 -03:00
Queuse
f555d351c8
Merge remote-tracking branch 'origin/main' into codex/net-buffer-validation
2026-10-22 12:23:03 -03:00
Queuse
19976f12c6
Merge remote-tracking branch 'origin/main' into codex/net-boolean-readback
2026-10-22 12:20:52 -03:00
Queuse
b957cf8b41
Merge remote-tracking branch 'origin/main' into codex/net-socket-state
2026-10-22 12:20:44 -03:00
Queuse
b6ac65c2cb
Merge remote-tracking branch 'origin/main' into codex/net-keepalive
2026-10-22 12:20:36 -03:00
Federico Marras
1a0744851c
docs(libSceNet): put the sceNetGetSockInfo6 debt entry at a line no open PR changes
2026-10-22 14:38:14 +02:00
Federico Marras
2c6440f83c
docs(libSceNet): move the sceNetGetSockInfo6 debt entry after the sceNetInetPton entry
2026-10-22 14:36:46 +02:00
Federico Marras
37cd8e59fd
docs(libSceNet): place the sceNetGetSockInfo6 debt entry where no open PR inserts
2026-10-22 14:35:58 +02:00
Federico Marras
4c00bf6a2f
docs(libSceNet): move the sceNetGetSockInfo6 debt entry away from #9544 's insertion point
2026-10-22 14:34:41 +02:00
Yunus Shaikh
094e920c5d
Merge main into fix/libscenet-inet-text-rules
2026-10-21 22:31:24 -07:00
Federico Marras
9bfec5ad68
Merge remote-tracking branch 'upstream/main' into feat/net-get-sock-info6
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# Conflicts:
# core/libs/prx/libSceNet/Export.cpp
# docs/dev/debt/libSceNet.md
2026-10-22 06:57:58 +02:00