Commit Graph
200 Commits
Author SHA1 Message Date
Queuze eebd13e224 chore: refresh socket option contribution #9523 2026-10-24 15:52:53 -03:00
Queuze 4537b815e5 chore: refresh socket option contribution #9525 2026-10-24 15:52:52 -03:00
Queuze 28371daefd chore: refresh socket option contribution #9542 2026-10-24 15:52:51 -03:00
Queuze 942934a863 chore: refresh socket option contribution #9931 2026-10-24 15:52:49 -03:00
Queuze 2103fdf846 chore: refresh socket option contribution #9930 2026-10-24 15:52:49 -03:00
Adrià d4b85d2b29 Merge pull request #8362 from MarrasFederico/feat/net-get-sock-info6
feat(libSceNet): list IPv6 sockets in sceNetGetSockInfo6
2026-10-24 18:41:46 +02:00
Adrià feb5059ac4 Merge pull request #8254 from YossiYad/feat/net-threads
feat(libSceNet): implement the net thread calls and refuse network emulation
2026-10-24 18:35:46 +02:00
Adrià 3102f39af0 Merge pull request #8235 from jagrat04/feat/libSceNet-show-route-with-memory
feat(libSceNet): implement sceNetShowRouteWithMemory
2026-10-24 17:17:45 +02:00
Ondra97 3d0c155288 fix(net): guard empty stream polling on Windows 2026-10-24 15:45:58 +02:00
ZSWoltandClaude Opus 5.5 412c3cd91f fix(libSceNet): print the console's line for a negative sceNetUsleep
After sceNetInit, the console's sceNetUsleep prints
"[LIBNET] usleep <count>" to standard output for a negative count
before failing with EINVAL, as a payload measured on firmware 13.60
(#9076). AnyPS5 failed without printing it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-24 13:30:52 +03:00
jagrat Singh 32455327e4 feat(libSceNet): implement sceNetShowNetstatEx 2026-10-24 12:20:53 +02:00
Adrià 2dc8e456b5 Merge pull request #8225 from jagrat04/feat/libSceNet-show-policy
feat(libSceNet): implement sceNetShowPolicy
2026-10-24 12:18:48 +02:00
Dean efe844c653 Merge pull request #10308 from orezraey/fix/libkernel-socket-receive-measured-ps5
fix(libkernel): answer zero-length datagram receives and recvmsg flags as measured on a PS5
2026-10-24 20:46:44 +13:00
orezraeyandClaude Opus 5.5 366c18439e docs(libSceNet): move the sceNetRecv truncation note to the libSceNet debt file
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-24 02:43:13 -03:00
Yunus Shaikh fca8266468 Merge main into fix/libscenet-inet-text-rules 2026-10-23 19:15:30 -07:00
Queuze 4f6358a918 chore: sync contribution #9523 with main 2026-10-23 20:02:18 -03:00
Queuze a2cd79cd2b chore: sync contribution #9525 with main 2026-10-23 20:02:17 -03:00
Queuze b2aafa368e chore: sync contribution #9542 with main 2026-10-23 20:02:17 -03:00
Queuze 2a7c73eb2f chore: sync contribution #9930 with main 2026-10-23 20:02:16 -03:00
Queuze 323d269fa1 chore: sync contribution #9931 with main 2026-10-23 20:02:15 -03:00
orezraeyandClaude Opus 5.5 b2dc84b68d fix(libSceNet): read sceNetInetPton text and null outputs as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:17:24 -03:00
orezraeyandClaude Opus 5.5 d4321c6569 docs(libSceNet): separate the PS4 and PS5 measurements of sceNetInetPtonEx
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:10:40 -03:00
orezraeyandClaude Opus 5.5 dd9716e1c3 fix(libSceNet): convert sceNetInetPtonEx without an output as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:10:40 -03:00
Dean 0825fee797 Merge pull request #10052 from maximilianfv/fix/libscenet-macos-udp-shutdown
fix(libSceNet): wake a receive on an unbound datagram socket at shutdown on macOS
2026-10-24 01:45:04 +13:00
Yossi Yadgar 42961e1b45 docs(debt): note where the net thread and emulation behaviour comes from 2026-10-23 11:12:45 +03:00
78983daa1c fix(libSceNet): wake a receive on an unbound datagram socket at shutdown on macOS
On macOS, shutdown(SHUT_RD) on a UDP socket that was never bound does not
wake a thread blocked in recv on it, so sceNetShutdown left the receiver
hanging. Use the receive wait that Windows already has: block on the
socket table until the socket gets a local port or is shut, then poll.
On macOS an unbound socket reports port 0 from getsockname, so the check
looks at the port instead of the Winsock error.

Ported from #8658.

Co-authored-by: Himansh Raj <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 03:39:27 -03:00
Arnab Ghosh 5dfa258d9f feat(libSceNet): implement sceNetIoctl 2026-10-23 10:07:18 +06:00
xXPBSXxandClaude Sonnet 5.5 b2a6d79a89 docs(debt): record what a Windows datagram socket keeps after sceNetConnect to AF_UNSPEC
sceNetConnect dissolves a datagram association with the same host call sequence as connect (disconnect_datagram in Export.cpp). The sceNetConnect-to-AF_UNSPEC debt entry only described Linux. On Windows a socket bound to an explicit address keeps it in the same way, and a sendto on the host socket to a non-loopback address fails with Winsock error 10051, where FreeBSD's udp_disconnect() resets the local address.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-23 03:03:13 +02:00
Queuze fea0994737 chore: sync socket option contribution with main 2026-10-22 19:10:47 -03:00
Queuze c079a98a41 chore: sync socket option contribution with main 2026-10-22 19:10:46 -03:00
Queuze 435a41bb82 chore: sync contribution with main 2026-10-22 19:09:12 -03:00
Queuze ff4412c7e6 chore: sync contribution with main 2026-10-22 19:07:22 -03:00
Queuze a559f1e0be chore: sync contribution with main 2026-10-22 19:02:56 -03:00
Dean 1fd6f9bb58 Merge pull request #9544 from Queuse/codex/net-buffer-validation
fix(libSceNet): reject nonpositive socket buffers
2026-10-23 10:54:58 +13:00
Dean 1da03c6f34 Merge pull request #9076 from orezraey/fix/net-utilities-measured-ps5
fix(libSceNet): accept every sceNetMemoryAllocate flag as measured on a PS5
2026-10-23 09:22:21 +13:00
Dean 5d40eb3fdc Merge pull request #9106 from Retr0G28/fix/scenet-stream-recv-timeout-eagain
fix(libSceNet): report EAGAIN when a stream receive times out on Windows
2026-10-23 09:22:12 +13:00
Queuse f696ec8809 docs(net): keep independent option entries apart 2026-10-22 12:55:52 -03:00
Queuse 1ffb6a7163 docs(net): avoid shared debt insertion point 2026-10-22 12:47:45 -03:00
Queuse 1ca11e1f7e docs(net): record Winsock address reuse gap 2026-10-22 12:26:02 -03:00
Queuse 8dea78c490 docs(net): classify keepalive behavior debt 2026-10-22 12:25:35 -03:00
Queuse f555d351c8 Merge remote-tracking branch 'origin/main' into codex/net-buffer-validation 2026-10-22 12:23:03 -03:00
Queuse 19976f12c6 Merge remote-tracking branch 'origin/main' into codex/net-boolean-readback 2026-10-22 12:20:52 -03:00
Queuse b957cf8b41 Merge remote-tracking branch 'origin/main' into codex/net-socket-state 2026-10-22 12:20:44 -03:00
Queuse b6ac65c2cb Merge remote-tracking branch 'origin/main' into codex/net-keepalive 2026-10-22 12:20:36 -03:00
Federico Marras 1a0744851c docs(libSceNet): put the sceNetGetSockInfo6 debt entry at a line no open PR changes 2026-10-22 14:38:14 +02:00
Federico Marras 2c6440f83c docs(libSceNet): move the sceNetGetSockInfo6 debt entry after the sceNetInetPton entry 2026-10-22 14:36:46 +02:00
Federico Marras 37cd8e59fd docs(libSceNet): place the sceNetGetSockInfo6 debt entry where no open PR inserts 2026-10-22 14:35:58 +02:00
Federico Marras 4c00bf6a2f docs(libSceNet): move the sceNetGetSockInfo6 debt entry away from #9544's insertion point 2026-10-22 14:34:41 +02:00
Yunus Shaikh 094e920c5d Merge main into fix/libscenet-inet-text-rules 2026-10-21 22:31:24 -07:00
Federico Marras 9bfec5ad68 Merge remote-tracking branch 'upstream/main' into feat/net-get-sock-info6
# Conflicts:
#	core/libs/prx/libSceNet/Export.cpp
#	docs/dev/debt/libSceNet.md
2026-10-22 06:57:58 +02:00