Whether the console's parser rejects 1e309 or stores an infinite real
is unknown, and RFC 8259 allows both. Following the exact-or-throw rule,
sce::Json::Parser::parse now throws with the number text and a note that
the behaviour is unverified, instead of returning JsonErrorParse. The
partially built tree is freed before the exception leaves the parser.
The case is listed under unknown function info in TechnicalDebt.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01R5WJS4ZdQynAJesCZKH5hb
sceAgcWriteDataPatchSetDst, sceAgcWriteDataPatchSetCachePolicy, their
Async forms and sceAgcAsyncWriteDataPatchSetAddressOrOffset threw. They
now rewrite a WRITE_DATA packet in place: the destination in the
graphics (sceAgcDcbWriteData) or compute (sceAgcAcbWriteData) encoding,
the cache policy in bits 25-26 and the address in dwords 2-3, so the
patched packet equals the one written with those values. A register
destination is rejected when the packet requests write confirmation,
as when the packet is written.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
PPSA14632 (Unreal Engine) writes sceAgcCbBranch(mode 1, compare
function 0, mask 0, reference 0) with a then buffer and a null else
buffer of 0 dwords. It leaves the compare address uninitialised, so it
is sometimes only 4-byte aligned. The writer rejected the null else
buffer and the misaligned compare address, and the driver accepted
opcode 0x3f only as the 4-dword INDIRECT_BUFFER, so the 14-dword branch
would have failed at submission.
sceAgcCbBranch no longer checks the compare address of an always-pass
branch, which reads nothing, or the address of a buffer of 0 dwords.
The driver runs the first buffer of an always-pass COND_INDIRECT_BUFFER
in modes 1 and 2 (if-then and if-then-else) in place of the packet. A
comparison, a predicated branch and other modes throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The 106-key (Japanese) arrangement threw. Its alphanumeric layer now
follows the JIS layout of the HID usages: the symbol keys right of the
digits and letters, the Ro key (0x87) and the Yen key (0x89). With the
Kana LED set it still throws, as the kana the console returns are
unknown.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceAjmBatchJobControl threw. It now appends a control job that keeps
the sideband input pointer and runs at sceAjmBatchStart: RESET (bit 13)
clears the context as sceAjmBatchJobClearContext does, INITIALIZE
(bit 14) initializes the codec, and SIDEBAND_GAPLESS_DECODE (bit 45)
overwrites the gapless total and skip counts, in this order.
The sideband input holds the gapless decode first, then the codec's
initialize parameters: 8 bytes for ATRAC9, 12 for Opus, none for MP3.
The output is the 8-byte result. Other flags, INITIALIZE for other
codecs, and other sizes throw. SIDEBAND_GAPLESS_DECODE without RESET
throws too: RPCSX and shadPS4 keep zero counts there. The bits and the
order follow shadPS4 (PS4), the overwrite with RESET follows RPCSX, and
the sizes follow the one title seen.
PPSA14632 calls sceAudioOut2Set3DLatency(0xFF, 1) during its audio
setup (eboot 0x5613e2c) and fails the setup on a nonzero return. Only
latency 2 from PPSA26344 was accepted, so the call threw. Latency 1 and
2 are now accepted for the system user; 0, 3 and other users still
throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
scePlayerInvitationDialogGetResult makes the common dialog checks of
sceWebBrowserDialogGetResult: NOT_INITIALIZED before the dialog is
initialized, ARG_NULL for a null result and NOT_FINISHED until the
dialog finishes. The dialog shows no UI and sends no invitation, so the
finished dialog reports USER_CANCELED with error code 0. The 40-byte
result layout (error code, result, 32 reserved bytes) is taken from
SharpProspero.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Report the spacing the writing line applies: the modelled line places
each run at the sum of the previous advances, so every space is 0.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The plain-named twin of std::_Execute_once delegates to that symbol and inherits its call_once semantics; the name-equivalence assumption is recorded in TechnicalDebt. Registers guest_std_execute_once_tests.
A second sceSaveDataInitialize3 returned SAVE_DATA_ERROR_ALREADY_INITIALIZED.
PPSA12544's executable and its Unity SaveData plugin both initialize, and
the plugin raises Unity.SaveData.PS5.Core.SaveDataException on any error,
so the console must accept the second call. Initializations are now
counted; sceSaveDataTerminate ends the session at the last one and only
then checks for mounted slots.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A push mixed the ports' buffers at once and queued the mix on SDL, and
the queue level left out a 40 ms cushion that the SDL queue rarely
exceeded, so titles saw an empty queue. PPSA12544's FMOD output fills a
256-frame buffer after pushing it, reuses it two pushes later, and its
mixer thread can still be writing a buffer when the next push follows
within microseconds: a grain boundary broke about every 5 ms (an audible
crackle).
A push now records the buffers the ports point at and reads the previous
grain at the next push, 100 us after it. The mixed frames are played by
the SDL device callback, which waits for a 40 ms cushion before it plays
(again after running dry), and the queue level counts the unplayed
grains beyond that cushion. Recording the four buffers at every push
showed 27% of boundaries broken when read at the push, 59% when read two
pushes later and none when read at the next push; the title's output
went from 4-9% to none of its grain boundaries broken over 6,000 loud
grains.
AI-assisted: yes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Report the face's glyph count and the glyph index of a character through
the library's driver; the FreeType driver gains its glyphs_count entry.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A title's libc.prx passes the dso address of __cxa_thread_atexit to
_sceKernelRtldThreadAtexitIncrement and fails the registration when it
returns nonzero. Increment takes a reference on the loaded image that
contains the address, so it stays mapped while thread_local destructors
are pending, and Decrement releases one. An address outside every
loaded image and a Decrement without a reference throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>