The relinker writes every Linux and macOS output with execute permission since ab94ee21d7, as the running section already says, so the --autorun row no longer attributes it to --autorun.
Names each required extension and feature, and the one message that a
GPU lacking them gets: the GPU, its driver and Vulkan version, every
missing item, the other devices ANYPS5_GPU can select.
Lists the forms that are replaced (paths, URLs, MAC addresses, the account,
host and home directory names) and warns that the values of the listed
variables are printed as set.
Says when it prints, that an invalid value stops the start, the order and
content of each section, what unavailable and the CPU check line mean, and
that the shader cache size counts at most 200000 files.
Explain ANYPS5_RUMBLE, which vibration paths it covers and which it leaves alone, and that it is a host-side comfort setting with no console counterpart.
ReadCommitCharge reads /proc/meminfo outside Windows, and macOS has no
/proc, so it returns nothing there and page 2 leaves the commit part of
its COMMIT line out, as it does for any source the run doesn't have.
The statistics test required a reading on every system, and the page 2
sampler test required the first sample to hold one.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
This reverts commit 780b33aea3, restoring the 13824 MiB direct memory pool.
With the pool at 12288 MiB, Astro Bot (PPSA21564) can no longer load its
level: DirectMemoryAllocator asserts "Can't allocate direct memory" for a
64 MB VideoPlayerTexture with 12228 of 12288 MB in use, then the process
faults about 26 s in (2 of 2 runs, RTX 4090, Linux, main cccdaa2734).
The same tree with only this merge reverted runs the full 150 s with no
direct memory assert (2 of 2 runs).
ReportAllThreads captures at most 128 other threads and prints how many
further threads were left out; the report did not list every thread of a
larger process.
GuestModuleBuilder keeps each module's directory relative to the module
parent under app0, as the Linux and Windows outputs do, so modules from
sce_modules, prx or a --module-dir do not land in app0/sce_module.
MacOsMachOPatcher::Patch discarded its lazyBinding argument, so a
module-free `--macos --lazy-binding` conversion exited 0 and wrote the
same eagerly bound Mach-O as a run without the flag. The Mach-O writer
puts every import in the LC_DYLD_INFO_ONLY bind stream and leaves the
lazy_bind stream empty, with no __la_symbol_ptr or stub helper, so the
macOS target cannot honour the flag. The patcher now throws "macOS
target does not support --lazy-binding", in the form of its
--windows-diagnostics check, so such a conversion exits 2 and writes no
output. Conversions with bundled modules were already refused by the
guest module builder.
Since 39df8e081c (fix(relinker): prefer 0x400000 for Windows
executables) the Windows main executable puts its lowest ELF load page
at 0x400000 (PE ImageBase 0x3f0000), as the runtime layout section and
the --windows-fixed-base row already say. The sandbox paragraph still
named 0x140000000, and the --trace-imports report example still showed
app.exe+0x10006 at 0x140010006.