- Track up to 4 pad slots in libScePad with per-slot inputs, outputs, sensor fusion, and deadbands
- Support dynamic user login/logout events and multi-user registration in libSceUserService
- Map SDL controllers 0-3 to Players 1-4 in libSceVideoOut while preserving Player 1 keyboard and mouse composition
- Add test coverage for multi-controller pads and multi-user services
AppMetadata throws length_error for a title or title ID that does not fit its
buffer, which the title ID lookup did not catch, so a homebrew title with a long
ID made sceConvertKeycodeGetImeKeyboardType throw instead of using the PS5
fallback. Catch it with the other metadata failures and cover oversized,
malformed and missing metadata at the export. sceUserServiceGetKeyboardType also
gets a test that a malformed ANYPS5_LANGUAGE is rejected with the output left
untouched, and the debt entries say so.
sceUserServiceGetKeyboardType now returns the keyboard type of the configured
system language from the repository owner's table (languages 0 to 29), with 20
(US English) for a language outside it. The input variants stay 0, the only
value the table gives for Japanese and Traditional Chinese.
sceConvertKeycodeGetImeKeyboardType takes the PS4 client rule from the title ID
prefix (CUSA is PS4); a missing or custom ID is treated as PS5. Tests walk the
owner's table through both calls and the title ID cases; both debt entries
updated.
The initial user reported keyboard type 0, which the converter maps to IME type 0
and then rejects, so a title reading the layout still could not use it. Report 20
for sceUserServiceGetKeyboardType, which the owner's table maps to IME keyboard
type 4 (English, US); the Japanese and Traditional Chinese input variants stay 0.
Tests and both debt entries updated.
The test calls sceUserServiceGetEvent without sceUserServiceInitialize, which
returns NOT_INITIALIZED since #5233, so guest_user_service aborts on main.
#5233's GuestUserServiceLifecycle covers the login event after Initialize.
Co-Authored-By: Claude <[email protected]>
On a PS5 (firmware 13.60) a user with every accessibility setting at
its default reads chat transcription 0, press-and-hold delay 0, trigger
effect 1, vibration 1, zoom 0 and zoom follow focus 1; all six read 0
here. A user who is not logged in returns 0x80960009 with or without an
output, as sceUserServiceGetAgeLevel does.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
sceUserServiceGetAgeLevel reported 0. On a PS5 (firmware 13.60) the
value is the age of the user's parental restriction (0, 7, 12 and 15
measured) and 0xFFFFFFFF without one, so 0 is a user restricted to age
0. A user who is not logged in returns 0x80960009 (not logged in) with or
without an output, before the null output check.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Four exports that titles call during start-up were missing. They now follow the
single-user / offline model already used in this file (sceUserServiceGetInitialUser,
sceUserServiceGetLoginUserIdList, sceUserServiceGetPlatformPrivacyWs1):
- sceUserServiceGetForegroundUser(int*) -> the initial user
- sceUserServiceGetRegisteredUserIdList(UserServiceRegisteredUserIdList*) -> initial
user in slot 0, the other 15 slots invalid
- sceUserServiceGetUserColor(int, int*) -> blue (0)
- sceUserServiceGetNpAccountId(int, uint64_t*) -> 0 (no PSN account linked)
Adds UserServiceRegisteredUserIdList (int[16]) to SceTypes.hpp and a CMakeLists.txt
so the library can carry its guest test. Signatures follow the public OpenOrbis SDK
headers.
New test core/libs/tests/GuestUserService.cpp checks the valid returns, the pointer
and wrong-user-id error paths; it fails without the change (the symbols are undefined)
and passes with it.