Nothing runs in VR2D without a headset, so sceHmdInternalIsGameVr2d,
IsMiniAppVr2d, IsCommonDlgVr2d and IsCommonDlgMiniAppVr2d return false,
the answer the console gives to the same four queries in libSceHmd2.
sceHmdOpen never issues a handle without a headset, so the distortion
correction, wide-near correction and 2D VR command queries, and their
sceHmdDistortion* export aliases, answer as the other handle queries:
NOT_INITIALIZED before sceHmdInitialize and HANDLE_INVALID after it,
leaving the command buffer unwritten.
sceNpTssCreateNpTitleCtxA creates a context like sceNpTusCreateNpTitleCtxA,
and sceNpTssCreateNpTitleCtx checks its NpId and service label first, as
shadPS4 does; both share the TUS table, its 32-context limit and its
requests.
Titles register and check NetCtl callbacks without importing
sceNetCtlInit: libSceNetCtl is an internal sysmodule the system has
started before the title runs. 007 First Light traps at start-up when
sceNetCtlRegisterCallback answers NOT_INITIALIZED.
mazen320 mapped the relocated slots of KfcTPbeaOqg in the console's
libSceLibcInternal: offset-to-top, typeinfo, the two destructors,
locale::facet::_Incref and _Decref, and the eleven do_get. The debt
entry now says so instead of leaving the two extra entries unknown.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
NpTrophy reads the trophy count and icons from the title's trophy
package (names are encrypted and stay not implemented), PS4 v1 save data
calls wrap the native v2/v3 ones, and NpWebApi library contexts, handles
and push event filters work offline (service filters fail without a
signed-in user). libSceAjm is built from the libSceAjm.native sources
for PS4 titles. Limbo's (CUSA01664) remaining PS4 imports, including the
synchronous PS4 TUS calls and the Facebook dialog calls next to the
existing libraries, are exported as not implemented.
The PS5 3.20 export lists have ktimer_* in libkernel as well as
libkernel_sys, and on Windows a libkernel import never reaches
libkernel_sys. The implementation moves unchanged to
libkernel/Time/Ktimer.cpp.
mazen320 read KfcTPbeaOqg from the console's libSceLibcInternal.sprx
symbol table: an object of 136 bytes, 17 pointer slots. Export that
size instead of the 15 derived from Dinkumware's crt.vc12 xlocnum, and
say in the debt entry that which two virtual functions are added is
not known.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Resolves the conflict with #8867 in EntryStubTests.cpp: keep its two
kernel-variant tests and the BufferUtils include, and this branch's
libSceAmpr-to-libc fallback test, with all three called from main.
Co-Authored-By: Claude Opus 5.5 <[email protected]>