# libSceHttp technical debt ### Silent stubs - [libSceHttp](../../../core/libs/prx/libSceHttp/Export.cpp) - no request reaches the network, so `sceHttpSetResponseHeaderMaxSize` has no response header to limit, `sceHttpSetRecvBlockSize` (`(int id, u32 blockSize)` as in [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.h)) no response body to read in blocks and `sceHttpRedirectCacheFlush` no redirect to forget; `sceHttpsUnloadCert` returns success like `sceHttpsLoadCert`, which keeps no certificate; `sceHttpSetRedirectCallback` and `sceHttpSetCookieRecvCallback` accept callbacks that are never called, `sceHttpsSetSslVersion` has no TLS connection to configure and `sceHttpsGetSslError` reports error 0 with detail 0; `sceHttpSetAuthInfoCallback` accepts a callback that is never called, as no server asks for authentication; `sceHttpsGetCaList` and `sceHttpsFreeCaList` report an empty CA list (`certs` null, `certsNum` 0) and return 0, as no CA store is kept, and a null list returns `ERROR_INVALID_VALUE`; unlike shadPS4 they do not check that `http_ctx_id` is a live context nor that the library is initialised, and `sceHttpsFreeCaList` also nulls `certs`, which shadPS4 leaves untouched. The signatures and the `{ void* certs; int certsNum; }` layout follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.h) (PS4), not confirmed on a PS5 title - [HTTP options without a network](../../../core/libs/prx/libSceHttp/src/Options.cpp) (libSceHttp) - `sceHttpCacheRedirectedConnectionEnabled`, `sceHttpsEnableOptionPrivate` and `sceHttpsDisableOptionPrivate` return 0 for a live template, connection or request and keep nothing, since no request reaches the network; the private options refuse flags outside `0x2dff` with `ERROR_INVALID_VALUE` before they look at the id, and `sceHttpAbortRequestForce` does what `sceHttpAbortRequest` does. Signatures, the mask and the order of the checks follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/a808e76/src/core/libraries/network/http.cpp) (PS4), not measured on a PS5 - [sceHttpSetProxy](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - returns 0 for a live template, connection or request and keeps nothing, since no request reaches the network. The signature `(id, HTTP proxy conf, WLAN proxy conf, host, port)` and the order of the checks (`ERROR_BEFORE_INIT`, then `ERROR_INVALID_VALUE` for a null host, then `ERROR_INVALID_ID`) follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/a808e76/src/core/libraries/network/http.cpp) (PS4), which stores the proxy; not measured on a PS5 ### Unknown function info - [HTTP object options](../../../core/libs/prx/libSceHttp/src/Options.cpp) (libSceHttp) - a template starts with redirects followed, blocking calls and no `Accept-Encoding: gzip`, and a connection or request copies its parent's options when it is created. The signatures of the option calls, these defaults, the copying and the order of the checks (`BEFORE_INIT` first; the last `sceHttpTerm` ends every object's options) follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/a808e76/src/core/libraries/network/http.cpp) (PS4) and are not measured on a PS5. `sceHttpSetDefaultAcceptEncodingGZIPEnabled` sets the gzip value for templates created later in that context, where shadPS4 keeps one value for the library, and `sceHttpUnsetEpoll` takes a template or connection id, where shadPS4 looks only at requests. The options change no request, as none reaches the network - [sceHttpGetConnectionStat](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - connection and request diagnostic signatures are recovered; their outputs contain four and three 32-bit words, respectively. Field semantics remain incomplete. Epoll setters/getters distinguish a 32-bit epoll ID from a pointer-sized handle, and use a pointer-sized user argument. The supplied firmware getter dispatch does not handle the pointer-handle selector used by GetEpoll, so its intended successful behavior is not recoverable from this implementation. - [sceHttpSetCookieEnabled](../../../core/libs/prx/libSceHttp/Export.cpp) - the two-argument signature and 0/1 enable values follow [VitaSDK](https://github.com/vitasdk/vita-headers/blob/master/include/psp2/net/http.h) and [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp); PPSA01521 passes 0 to disable cookies. Disabling succeeds because the offline HTTP backend has no cookie engine; enabling throws. Invalid enable values use the same error as `sceHttpSetInflateGZIPEnabled`. Like the existing offline HTTP setters, the handle is not validated; requests still fail with the network error. Console behavior is unverified - [sceHttpParseResponseHeader](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - signature follows [SharpProspero](https://github.com/SvenGDK/SharpProspero/blob/main/src/SharpProspero/Interop/Net/Http.cs); the result, value bounds and error codes follow a payload process on a PS5 (firmware 13.60). Unmeasured there: a bare carriage return, and vertical tab or form feed around the value, which are skipped as blanks before it as before. A value end above `INT_MAX` throws instead of wrapping - [sceHttpParseStatusLine](../../../core/libs/prx/libSceHttp/src/Parse.cpp) (libSceHttp) - follows a payload process on a PS5 (firmware 13.60) for 124 lines and lengths. As on the console, `lineLen` is only checked to be at least 8 and to leave the 3 code digits (`lineLen - index < 3` in unsigned arithmetic): the version digits and the `.` and space after them are read past `lineLen`, and the line feed is searched up to and including the byte at `lineLen`, so a length that stops right before the line feed still parses. When the version ends past `lineLen` both subtractions wrap and the search goes on until a line feed; what the console does when none follows in readable memory was not measured - [sceHttpUriMerge](../../../core/libs/prx/libSceHttp/src/Uri.cpp) (libSceHttp) - signature follows [SharpProspero](https://github.com/SvenGDK/SharpProspero/blob/main/src/SharpProspero/Interop/Net/Http.cs); results, errors and `require` (the base's `sceHttpUriParse` size plus 2 and twice the two string lengths, also for a reference copied unchanged) follow a payload process on a PS5 (firmware 13.60). A reference with an authority (`//` after an optional scheme) is copied unchanged; any other, including `mailto:x`, `http:d`, `?q` and `#f`, is appended unswept to the base path up to its last `/`, and the base query and fragment are dropped. A reference that `sceHttpUriParse` rejects returns that error, which was not measured. - [sceHttpUriParse](../../../core/libs/prx/libSceHttp/src/Uri.cpp) (libSceHttp) - follows a payload process on a PS5 (firmware 13.60) for every ASCII byte inside a scheme, userinfo and hostname, and for letters, digits, `+`, `-` and `.` at the start of a scheme, where a digit ends it; other bytes at the start of a scheme are taken as they are inside one. The userinfo ends at the first `@` after bytes from the RFC 3986 userinfo set; a hostname is letters, digits, `-`, `_` and `.` without a leading `.`, and the first byte outside it starts the path instead of failing (`http://bad host/` has the host `bad` and the path ` host/`). A port is up to 5 digits that end at `/` or the end, at most 65536, which reads as 0; an empty port takes 443 for a scheme starting with `https`, 80 for one starting with `http` (case-insensitive) and 0 otherwise. The path is swept as `sceHttpUriSweepPath` does, while the pool keeps room for the unswept path. With a pool too small the console returns `ERROR_OUT_OF_MEMORY`, leaves `require` alone and has already written part of the pool; how much is not known, so nothing is written here. - [sceHttpUriSweepPath](../../../core/libs/prx/libSceHttp/src/Uri.cpp) (libSceHttp) - follows a payload process on a PS5 (firmware 13.60), which agrees with the [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp) reimplementation of the PS4 library: it is not RFC 3986 5.2.4, a path that doesn't start with `/` is copied unchanged and a trailing `.` or `..` is kept. Like the console, the byte at `srcSize - 1` is read as the `/` that ends a `..` segment, and `srcSize == 1` with a leading `/` writes `/`; whether it also ends a `.` segment was not measured, so a `.` there is still kept as before - [sceHttpSetResponseHeaderMaxSize, sceHttpRedirectCacheFlush, sceHttpsUnloadCert](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - signatures follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp) (PS4); no PS5 reference has them - [sceHttpSetRequestStatusCallback](../../../core/libs/prx/libSceHttp/Export.cpp) - the three-argument ABI follows [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp). Registrations and user data are retained and removed on request deletion; the offline backend never dispatches callbacks. Invalid ids return `0x80431100`, an uncited assumption, not a verified console error. Handle hierarchy, inheritance and deleted-handle validation remain incomplete; callback statuses and dispatch timing are unknown. - [sceHttpSetRedirectCallback, sceHttpSetCookieRecvCallback, sceHttpsSetSslVersion, sceHttpsGetSslError](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - signatures follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp) (PS4), which only logs and returns 0; a null `errNum` or `detail` in `sceHttpsGetSslError` is assumed to return `SCE_HTTP_ERROR_INVALID_VALUE` like `sceHttpGetLastErrno` - [sceHttpSetAuthInfoCallback](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - signature and callback type follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.h) (PS4); no PS5 reference has them. The `id` is not checked, as in the other libSceHttp setters - [sceHttpWaitRequest](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the timeout is assumed to be in microseconds and a negative timeout to wait without limit; the invalid-value error for a null handle or event array or a non-positive event count is assumed, not measured. No request is ever pending, so a wait returns 0 events when its timeout passes - [sceHttpUriCopy](../../../core/libs/prx/libSceHttp/src/Uri.cpp) (libSceHttp) - unverified: whether the strings are written before the size check, which a short pool hides by ending cleared. The rest follows a payload process on a PS5 (firmware 13.60): the arguments are (out, src, pool, prepare, require) as in the disassembly; the whole output and all `prepare` pool bytes are cleared before the source is read, so a source that is the output or lies in the pool copies as empty; the scheme, hostname, path, username and password are copied in that order with terminators, a null one as empty, and the port, while the query, fragment and opaque flag stay 0; a short pool returns 0x80431022 and leaves `require` alone; a null source returns 0x80433060, and no output or pool with a null `require` 0x804311FE - [sceHttpDbgEnableProfile](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the export is absent from the supplied native module; its signature remains unresolved. - [sceHttpDbgSetPrintf](../../../core/libs/prx/libSceHttp/Export.cpp) returns constant success without consuming arguments in the supplied module; the callback contract remains unresolved. - [sceHttpDbgShowStat](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged. - [sceHttpDbgShowConnectionStat](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged. - [sceHttpDbgShowRequestStat](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged. - [sceHttpDbgShowMemoryPoolStat](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the native diagnostic consumes no arguments; it prints library state. The throwing implementation remains unchanged. - [sceHttpGetMemoryPoolStats](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - not measured on a console. The library takes nothing from the pool given to `sceHttpInit`, so it reports that size with peak and current use 0, where a console already holds bytes for a live context (0x1640 for Http2, see libSceNet). No live context returns `BEFORE_INIT` (0x80431001) and an unknown or terminated id `INVALID_ID` (0x80431100), as in `sceHttpCookieFlush`, with the output untouched; both codes are unmeasured. A null output throws, as its error code is unknown. Only the 24 bytes of the declared layout are written; [SharpProspero's struct](https://github.com/SvenGDK/SharpProspero/blob/5dfdb4b0b166e83dc9ae275001afb695f12c7174/src/SharpProspero/Interop/Net/Http.cs#L398-L413) adds a 32-bit reserved field after them ### Functional - [sceHttpUriParse, sceHttpUriBuild, sceHttpUriMerge](../../../core/libs/prx/libSceHttp/src/Uri.cpp) - bytes 0x80 to 0xFF were measured only as 0x80, 0xC3 and 0xFF in a hostname; the others, and any of them in a scheme or userinfo, are taken as the measured ASCII bytes outside those sets are. ASCII classification and scheme case folding are independent of the host locale. A bracketed host such as `[::1]` is parsed, merged and built without its brackets, as a PS5 (firmware 13.60) does; a PS4 (firmware 10.71) takes no bracketed host (`http://[::1]x/` has an empty host and the path `[::1]x/`) and keeps `[::1]:80` in a merge, as measured in #9058, so this follows the PS5 only. - [sceHttpUriEscape](../../../core/libs/prx/libSceHttp/src/Uri.cpp) escapes every byte except the ASCII unreserved set in [RFC 3986 section 2.3](https://www.rfc-editor.org/rfc/rfc3986#section-2.3), independently of the host locale. Console behaviour for non-ASCII input remains unmeasured. - [sceHttpAuthCacheFlush, sceHttpCookieFlush](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the context-id signatures follow [SharpProspero](https://github.com/SvenGDK/SharpProspero/blob/main/src/SharpProspero/Interop/Net/Http.cs), and the NIDs `zzB0StvRab4` and `seCvUt91WHY` match [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp). The offline backend never stores authentication credentials or cookies, so flushing a live context succeeds with empty caches. Calls return `BEFORE_INIT` (0x80431001) when no context is alive and `INVALID_ID` (0x80431100) for an unknown, deleted or non-context handle, following the existing context lifecycle checks. These error codes and their precedence have not been measured on PS5 hardware; shadPS4 only stubs these calls. Network-backed caches remain unimplemented. - [sceHttpAbortWaitRequest, sceHttpWaitRequest](../../../core/libs/prx/libSceHttp/Export.cpp) (libSceHttp) - the abort takes only the epoll handle, as in [Orbital](https://github.com/AlexAltea/orbital/blob/master/tools/ida/db_types.json) and [SharpProspero](https://github.com/SvenGDK/SharpProspero/blob/main/src/SharpProspero/Interop/Net/Http.cs); behaviour and error codes follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/network/http.cpp) (PS4), not confirmed on a PS5 title or hardware. An abort stays set: every later wait on the handle, a poll included, returns `SCE_HTTP_ERROR_ABORTED` (0x80431080) until the handle is destroyed. A wait woken by `sceHttpDestroyEpoll`, or by the `sceHttpTerm` that ends the last context, returns 0 events. The epoll calls return `BEFORE_INIT` (0x80431001) while no `sceHttpInit` context is alive and `INVALID_ID` (0x80431100) for an unknown context or handle, and `sceHttpTerm` returns the same errors instead of succeeding for any id. Handles are pointers, so a stale handle whose address a newer epoll reuses is taken as that epoll