# libSceNpSnsFacebookDialog technical debt ### Silent stubs - [sceNpSnsFacebookDialogOpen](../../../core/libs/prx/libSceNpSnsFacebookDialog/Export.cpp) (libSceNpSnsFacebookDialog) - with `ANYPS5_PSN_DIALOGS=show`, a successful open shows AnyPS5's notice that the feature needs PlayStation Network; the console's own display without PlayStation Network is not measured, and the notice wording is AnyPS5's. - [libSceNpSnsFacebookDialog](../../../core/libs/prx/libSceNpSnsFacebookDialog/Export.cpp) - the Facebook dialog runs the common-dialog state machine but shows nothing and reports the user as having cancelled, as there is no Facebook account link. The signatures are from [Orbital's type database](https://github.com/AlexAltea/orbital/blob/b321fcdbd700cc02da1cb1ad25412781d5ec73c6/tools/ida/db_types.json); the result layout beyond the leading `int32_t` result code is not known, so nothing else is written.