#include "prx/libSceAudioPropagation/include/Api.hpp" #include "prx/libSceAudioPropagation/AudioPropagation.hpp" #include #include #include #include #include #include #include #include #include #include #include #ifdef _WIN32 #include #else #include #endif namespace { void Require(bool condition, const char* message) { if (!condition) { std::fprintf(stderr, "AudioPropagation: %s\n", message); std::abort(); } } template void RequireThrows(TCall call, const char* message) { try { call(); } catch (const TException&) { return; } catch (...) { Require(false, message); } Require(false, message); } void* Resolve(const char* name) { #ifdef _WIN32 const HMODULE module = GetModuleHandleA("libSceAudioPropagation.prx"); Require(module != nullptr, "library module"); return reinterpret_cast(GetProcAddress(module, name)); #else return dlsym(RTLD_DEFAULT, name); #endif } AudioPropagationSystemMemory Memory() { AudioPropagationSystemMemory memory{}; memory.desc = {AudioPropagation::SystemMemoryId, AudioPropagation::SystemMemorySize}; return memory; } AudioPropagation::Attribute Attribute(const void* value, std::size_t size) { AudioPropagation::Attribute attribute{}; attribute.id = 0x20000; attribute.value = value; attribute.valueSize = size; return attribute; } struct ReportProbe { std::uint32_t calls = 0; bool fieldsMatch = false; int integerArgument = 0; const char* stringArgument = nullptr; double floatingArgument = 0.0; }; #ifdef _WIN32 using TestVaList = __builtin_sysv_va_list; #else using TestVaList = std::va_list; #endif static_assert(sizeof(TestVaList) == sizeof(AudioPropagation::ReportArguments)); TestVaList& ReportArguments(AudioPropagation::ReportInfo* report) { return *reinterpret_cast(&report->arguments); } struct MixedReportProbe { std::uint32_t calls = 0; int integer = 0; double floating = 0.0; const char* text = nullptr; }; void APS5_VABI CaptureMixedReport(const AudioPropagation::ReportInfo* report, void* userData) { auto& probe = *static_cast(userData); auto& arguments = ReportArguments(const_cast(report)); probe.integer = va_arg(arguments, int); probe.floating = va_arg(arguments, double); probe.text = va_arg(arguments, const char*); ++probe.calls; } struct FloatingReportProbe { std::uint32_t calls = 0; std::array values{}; }; void APS5_VABI CaptureFloatingReport(const AudioPropagation::ReportInfo* report, void* userData) { auto& probe = *static_cast(userData); auto& arguments = ReportArguments(const_cast(report)); for (auto& value : probe.values) value = va_arg(arguments, double); ++probe.calls; } struct IntegerReportProbe { std::uint32_t calls = 0; int integer = 0; const char* text = nullptr; }; void APS5_VABI CaptureIntegerReport(const AudioPropagation::ReportInfo* report, void* userData) { auto& probe = *static_cast(userData); auto& arguments = ReportArguments(const_cast(report)); probe.integer = va_arg(arguments, int); probe.text = va_arg(arguments, const char*); ++probe.calls; } void APS5_VABI CountReport(const AudioPropagation::ReportInfo*, void* userData) { ++*static_cast(userData); } void APS5_VABI CaptureReport(const AudioPropagation::ReportInfo* report, void* userData) { auto& probe = *static_cast(userData); ++probe.calls; probe.fieldsMatch = report && report->size == sizeof(*report) && report->handle == 0x1234 && report->category == 0 && report->result == -7 && report->operation == 9 && report->function && std::strcmp(report->function, "sceAudioPropagationTest") == 0 && report->format && std::strcmp(report->format, "%d %s %f") == 0; std::memcpy(&probe.integerArgument, report->arguments.overflowArguments, sizeof(probe.integerArgument)); std::memcpy(&probe.stringArgument, static_cast(report->arguments.overflowArguments) + sizeof(std::uint64_t), sizeof(probe.stringArgument)); std::memcpy(&probe.floatingArgument, static_cast(report->arguments.savedRegisters) + 48, sizeof(probe.floatingArgument)); } struct SelfUnregisterProbe { AudioPropagation::ReportRegistration* registration = nullptr; std::uint32_t calls = 0; }; void APS5_VABI SelfUnregisterReport(const AudioPropagation::ReportInfo*, void* userData) { auto& probe = *static_cast(userData); ++probe.calls; Require(sceAudioPropagationReportUnregisterHandler(probe.registration) == 0, "report self-unregister failed"); } struct BlockingReportProbe { std::atomic entered{false}; std::atomic release{false}; std::atomic calls{0}; }; void APS5_VABI BlockingReport(const AudioPropagation::ReportInfo*, void* userData) { auto& probe = *static_cast(userData); probe.calls.fetch_add(1, std::memory_order_relaxed); probe.entered.store(true, std::memory_order_release); while (!probe.release.load(std::memory_order_acquire)) std::this_thread::yield(); } } int main() { const AudioPropagation::SystemOptions options{{AudioPropagation::SystemOptionsId, AudioPropagation::SystemOptionsSize}, 2, 2, 6, 1, 256, 343.0f, 343.0f, 0, {}}; auto memory = Memory(); Require(sceAudioPropagationSystemQueryMemory(&options, &memory) == 0, "query memory failed"); Require(memory.size_cpu_mem == 557264, "native CPU memory size mismatch"); std::vector arenaStorage((memory.size_cpu_mem + 7) / 8); auto* arena = reinterpret_cast(arenaStorage.data()); Require(memory.size_gpu_mem == 0 && memory.p_cpu_mem == nullptr && memory.p_gpu_mem == nullptr, "query wrote more than the sizes"); Require(sceAudioPropagationSystemQueryMemory(nullptr, &memory) == AudioPropagation::ErrorNullPointer, "null options"); Require(sceAudioPropagationSystemQueryMemory(&options, nullptr) == AudioPropagation::ErrorNullPointer, "null memory"); auto wrong = Memory(); wrong.desc.size = 0x28; Require(sceAudioPropagationSystemQueryMemory(&options, &wrong) == static_cast(0x8A700007), "wrong descriptor size"); wrong = Memory(); wrong.desc.id = AudioPropagation::RayId; Require(sceAudioPropagationSystemQueryMemory(&options, &wrong) == static_cast(0x8A700007), "wrong descriptor id"); auto probeOptions = options; auto probeMemory = Memory(); probeMemory.p_cpu_mem = arena; probeMemory.p_gpu_mem = arena; probeOptions.maxSources = 0; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == AudioPropagation::ErrorInvalidArgument, "zero source capacity accepted"); Require(probeMemory.p_cpu_mem == nullptr && probeMemory.p_gpu_mem == nullptr && probeMemory.size_cpu_mem == 0 && probeMemory.size_gpu_mem == 0, "invalid options did not clear memory output"); probeOptions = options; probeOptions.parameter24 = 7; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == AudioPropagation::ErrorInvalidArgument, "unsupported parameter accepted"); probeOptions = options; probeOptions.frameSamples = 768; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == AudioPropagation::ErrorInvalidArgument, "unsupported frame size accepted"); probeOptions = options; probeOptions.propagationSpeed = 0x1p-23f; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == AudioPropagation::ErrorInvalidArgument, "invalid propagation speed accepted"); probeOptions = options; probeOptions.frameSamples = 512; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == 0 && probeMemory.size_cpu_mem == 524432, "512 sample memory size mismatch"); probeOptions = options; probeOptions.reflectionOrder = 2; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == 0 && probeMemory.size_cpu_mem == 1110608, "second order memory size mismatch"); probeOptions = options; probeOptions.flags = 30; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == 0 && probeMemory.size_cpu_mem == 2604064, "option memory sizes mismatch"); probeOptions.flags = 1; Require(sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory) == AudioPropagation::ErrorInvalidArgument, "GPU frame size constraint ignored"); probeOptions.frameSamples = 512; RequireThrows([&] { sceAudioPropagationSystemQueryMemory(&probeOptions, &probeMemory); }, "unknown GPU memory query returned a size"); AudioPropagationHandle system = 0; RequireThrows([&] { sceAudioPropagationSystemCreate(&options, &memory, &system); }, "create without cpu memory"); memory.p_cpu_mem = arena + 1; RequireThrows([&] { sceAudioPropagationSystemCreate(&options, &memory, &system); }, "misaligned cpu memory"); memory.p_cpu_mem = arena; memory.size_gpu_mem = 16; RequireThrows([&] { sceAudioPropagationSystemCreate(&options, &memory, &system); }, "unrequested gpu memory"); memory.size_gpu_mem = 0; const auto required = memory.size_cpu_mem; memory.size_cpu_mem = required - 1; RequireThrows([&] { sceAudioPropagationSystemCreate(&options, &memory, &system); }, "cpu memory too small"); memory.size_cpu_mem = required; Require(sceAudioPropagationSystemCreate(&options, &memory, &system) == 0, "create failed"); Require(system == reinterpret_cast(arena), "system handle is not its memory"); AudioPropagation::SystemInfo systemInfo{}; systemInfo.reserved44 = 0xdeadbeef; Require(sceAudioPropagationSystemQueryInfo(system, &systemInfo, sizeof(systemInfo)) == 0, "system query info failed"); Require(systemInfo.cpuMemory == arena && systemInfo.cpuMemorySize == memory.size_cpu_mem && systemInfo.index == 0, "system query info memory or index"); Require(systemInfo.frameSamples == options.frameSamples && systemInfo.parameter24 == 1 && systemInfo.maxSources == options.maxSources, "system query info options"); Require(systemInfo.maxMaterials == options.maxMaterials && systemInfo.pathCapacityPerSource == 6 && systemInfo.propagationSpeed == options.propagationSpeed, "system query info capacities"); Require(systemInfo.reserved44 == 0xdeadbeef, "system query info overwrote reserved output"); Require(sceAudioPropagationSystemQueryInfo(system, &systemInfo, sizeof(systemInfo) - 1) == AudioPropagation::ErrorInvalidHandle, "system query info accepted wrong size"); Require(sceAudioPropagationSystemQueryInfo(system, nullptr, sizeof(systemInfo)) == AudioPropagation::ErrorInvalidHandle, "system query info accepted null output"); Require(sceAudioPropagationSystemUnlock(system) == AudioPropagation::ErrorInvalidArgument, "unbalanced system unlock was accepted"); Require(sceAudioPropagationSystemLock(system) == 0, "system lock failed"); Require(sceAudioPropagationSystemLock(system) == 0, "recursive system lock failed"); Require(sceAudioPropagationSystemDestroy(system) == AudioPropagation::ErrorInvalidArgument, "same-thread destroy under system lock was accepted"); std::atomic crossThreadUnlock{0}; std::thread wrongUnlocker([&] { crossThreadUnlock.store(sceAudioPropagationSystemUnlock(system), std::memory_order_release); }); wrongUnlocker.join(); Require(crossThreadUnlock.load(std::memory_order_acquire) == AudioPropagation::ErrorInvalidArgument, "cross-thread system unlock was accepted"); Require(sceAudioPropagationSystemUnlock(system) == 0, "first recursive system unlock failed"); Require(sceAudioPropagationSystemUnlock(system) == 0, "system unlock failed"); Require(sceAudioPropagationSystemLock(system + 16) == AudioPropagation::ErrorInvalidHandle, "invalid system lock result"); Require(sceAudioPropagationSystemUnlock(system + 16) == AudioPropagation::ErrorInvalidHandle, "invalid system unlock result"); Require(sceAudioPropagationSystemEnumHandles(nullptr, 0) == 1, "system handle count"); Require(sceAudioPropagationSystemEnumHandles(nullptr, 1) == AudioPropagation::ErrorInvalidArgument, "null handle array with capacity"); AudioPropagationHandle enumerated[2]{}; Require(sceAudioPropagationSystemEnumHandles(enumerated, 1) == 1 && enumerated[0] == system, "single system enumeration"); AudioPropagationHandle twice = 0; RequireThrows([&] { sceAudioPropagationSystemCreate(&options, &memory, &twice); }, "second system in the same memory"); const std::uint64_t value = 1; const auto attribute = Attribute(&value, sizeof(value)); const auto empty = Attribute(nullptr, sizeof(value)); Require(sceAudioPropagationSystemSetAttributes(system, &attribute, 1) == 0, "system attributes failed"); Require(sceAudioPropagationSystemSetAttributes(system, nullptr, 0) == 0, "empty system attributes failed"); RequireThrows([&] { sceAudioPropagationSystemSetAttributes(system, &empty, 1); }, "attribute without value"); RequireThrows([&] { sceAudioPropagationSystemSetAttributes(system + 16, &attribute, 1); }, "unknown system"); std::uint8_t materialBytes[AudioPropagation::MaterialSize]{}; auto* material = reinterpret_cast(materialBytes); AudioPropagationHandle materialHandle = 0; RequireThrows([&] { sceAudioPropagationSystemRegisterMaterial(system, material, &materialHandle); }, "material without descriptor"); *material = {AudioPropagation::MaterialId, AudioPropagation::MaterialSize}; Require(sceAudioPropagationSystemRegisterMaterial(system, material, &materialHandle) == 0 && materialHandle != 0, "register material failed"); Require(sceAudioPropagationSystemUnregisterMaterial(materialHandle) == 0, "unregister material failed"); RequireThrows([&] { sceAudioPropagationSystemUnregisterMaterial(materialHandle); }, "unregister twice"); AudioPropagationHandle rooms[2]{}; Require(sceAudioPropagationRoomCreate(system, &rooms[0]) == 0 && sceAudioPropagationRoomCreate(system, &rooms[1]) == 0, "room create failed"); Require(rooms[0] != 0 && rooms[0] != rooms[1], "room handles are not distinct"); AudioPropagation::PortalParams portalParams{}; portalParams.desc = {AudioPropagation::PortalParamsId, AudioPropagation::PortalParamsSize}; portalParams.rooms[0] = rooms[0]; portalParams.rooms[1] = materialHandle; AudioPropagationHandle portal = 0; RequireThrows([&] { sceAudioPropagationPortalCreate(system, &portalParams, &portal); }, "portal to a non-room"); portalParams.rooms[1] = rooms[1]; Require(sceAudioPropagationPortalCreate(system, &portalParams, &portal) == 0, "portal create failed"); const AudioPropagation::Attribute portalAttributes[4]{attribute, attribute, attribute, attribute}; Require(sceAudioPropagationPortalSetAttributes(portal, portalAttributes, 4) == 0, "portal attributes failed"); RequireThrows([&] { sceAudioPropagationPortalSetAttributes(rooms[0], portalAttributes, 4); }, "portal attributes on a room"); AudioPropagationHandle source = 0; Require(sceAudioPropagationSourceCreate(system, &source) == 0, "source create failed"); RequireThrows([&] { sceAudioPropagationSourceCreate(system, nullptr); }, "source without output"); Require(sceAudioPropagationSourceSetAttributes(source, portalAttributes, 3) == 0, "source attributes failed"); std::uint32_t count = 7; Require(sceAudioPropagationSourceGetAudioPathCount(source, &count) == 0 && count == AudioPropagation::MaxPaths, "source path pool size"); AudioPropagationHandle path = 0; Require(sceAudioPropagationSourceGetAudioPath(source, 0, &path) == 0 && path != 0, "path lookup immediately after source creation"); AudioPropagationHandle repeated = 0; Require(sceAudioPropagationSourceGetAudioPath(source, 0, &repeated) == 0 && repeated == path, "path handle is unstable"); AudioPropagationHandle lastPath = 0; Require(sceAudioPropagationSourceGetAudioPath(source, AudioPropagation::MaxPaths - 1, &lastPath) == 0 && lastPath != path, "last path slot"); Require(sceAudioPropagationSourceGetAudioPath(source, AudioPropagation::MaxPaths, &repeated) == AudioPropagation::ErrorInvalidArgument, "out of range path slot"); Require(repeated == path, "rejected path lookup changed the output"); Require(sceAudioPropagationSourceGetAudioPath(source, 0, nullptr) == AudioPropagation::ErrorNullPointer, "null path output"); Require(sceAudioPropagationSourceGetAudioPath(0, 0, nullptr) == AudioPropagation::ErrorInvalidHandle, "path lookup handle precedence"); Require(sceAudioPropagationPathGetNumPoints(path, &count) == 0 && count == 0, "initial path has points"); RequireThrows([&] { sceAudioPropagationPathGetNumPoints(source, &count); }, "source used as a path"); RequireThrows([&] { sceAudioPropagationPathGetNumPoints(path, nullptr); }, "null point-count output"); AudioPropagation::AudioPath configured{}; configured.desc = {AudioPropagation::PathId, sizeof(configured)}; configured.pointCount = 2; configured.flags = AudioPropagation::PathInvalid; for (auto& point : configured.points) { point.desc = {AudioPropagation::PathPointId, sizeof(point)}; point.gain = 1.0f; } configured.points[0].room = rooms[0]; configured.points[0].opaque[0] = std::byte{0x7f}; configured.opaque[0] = std::byte{0x55}; configured.points[0].position[0] = 3.0f; Require(sceAudioPropagationSourceSetAudioPath(path, &configured, 1.0f) == 0, "path configuration"); configured.pointCount = 0; Require(sceAudioPropagationPathGetNumPoints(path, &count) == 0 && count == 2, "path configuration aliases caller memory"); configured.pointCount = 2; auto badPath = configured; badPath.desc.size--; RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, &badPath, 1.0f); }, "wrong path size"); badPath = configured; badPath.pointCount = AudioPropagation::MaxPathPoints + 1; RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, &badPath, 1.0f); }, "too many path points"); badPath = configured; AudioPropagationHandle pathMaterial = 0; Require(sceAudioPropagationSystemRegisterMaterial(system, material, &pathMaterial) == 0, "path material creation"); badPath.points[0].room = pathMaterial; RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, &badPath, 1.0f); }, "material used as a path room"); Require(sceAudioPropagationSystemUnregisterMaterial(pathMaterial) == 0, "path material cleanup"); badPath = configured; badPath.points[0].position[0] = std::numeric_limits::infinity(); RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, &badPath, 1.0f); }, "nonfinite point position"); RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, &configured, std::numeric_limits::quiet_NaN()); }, "nonfinite path gain"); RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, nullptr, 1.0f); }, "null path data"); Require(sceAudioPropagationPathGetNumPoints(path, &count) == 0 && count == 2, "rejected update changed path state"); std::uint8_t rays[AudioPropagation::RaySize * 2]{}; count = 7; Require(sceAudioPropagationSystemGetRays(system, rays, &count) == 0 && count == 0, "system requested rays"); count = 7; Require(sceAudioPropagationSourceGetRays(source, rays, &count) == 0 && count == 0, "source requested rays"); RequireThrows([&] { sceAudioPropagationSourceGetRays(source, rays, nullptr); }, "rays without count"); Require(sceAudioPropagationSystemSetRays(system, rays, 0) == 0, "empty ray results failed"); RequireThrows([&] { sceAudioPropagationSystemSetRays(system, rays, 1); }, "unrequested ray results"); Require(sceAudioPropagationSourceCalculateAudioPaths(source, rays, 0, 1, nullptr, 0) == AudioPropagation::ErrorNullPointer, "path calculation null output"); Require(sceAudioPropagationSourceCalculateAudioPaths(0, nullptr, 0, 0, nullptr, 0) == AudioPropagation::ErrorInvalidHandle, "path calculation handle precedence"); Require(sceAudioPropagationSourceCalculateAudioPaths(source, rays, 0, 1, rays, 6) == AudioPropagation::ErrorInvalidArgument, "path calculation empty rays"); Require(sceAudioPropagationSourceCalculateAudioPaths(source, rays, 6, 0, rays, 6) == AudioPropagation::ErrorInvalidArgument, "path calculation zero reflection order"); Require(sceAudioPropagationSourceCalculateAudioPaths(source, rays, 6, 1, rays, 0) == AudioPropagation::ErrorInvalidArgument, "path calculation zero output capacity"); Require(sceAudioPropagationSourceSetAudioPaths(source, nullptr, 0) == 0, "empty audio paths failed"); RequireThrows([&] { sceAudioPropagationSourceSetAudioPaths(source, rays, 1); }, "set audio paths"); std::vector otherArenaStorage(arenaStorage.size()); auto* otherArena = reinterpret_cast(otherArenaStorage.data()); auto otherMemory = Memory(); Require(sceAudioPropagationSystemQueryMemory(&options, &otherMemory) == 0, "second query memory failed"); otherMemory.p_cpu_mem = otherArena; AudioPropagationHandle otherSystem = 0; Require(sceAudioPropagationSystemCreate(&options, &otherMemory, &otherSystem) == 0, "second system create failed"); AudioPropagationHandle enumeratedSystems[2]{}; Require(sceAudioPropagationSystemEnumHandles(enumeratedSystems, 2) == 2 && enumeratedSystems[0] == otherSystem && enumeratedSystems[1] == system, "system enumeration is not newest first"); Require(sceAudioPropagationSystemQueryInfo(otherSystem, &systemInfo, sizeof(systemInfo)) == 0 && systemInfo.index == 1, "second system slot index"); AudioPropagationHandle otherSource = 0; Require(sceAudioPropagationSourceCreate(otherSystem, &otherSource) == 0, "second system source create failed"); AudioPropagationHandle foreignRoom = 0; Require(sceAudioPropagationRoomCreate(otherSystem, &foreignRoom) == 0, "foreign room create failed"); badPath = configured; badPath.points[0].room = foreignRoom; RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(path, &badPath, 1.0f); }, "room from another system"); Require(sceAudioPropagationRoomDestroy(otherSystem, foreignRoom) == 0, "foreign room cleanup"); Require(sceAudioPropagationPathGetNumPoints(path, &count) == 0 && count == 2, "cross-system rejection changed path state"); AudioPropagationHandle secondSource = 0; Require(sceAudioPropagationSourceCreate(system, &secondSource) == 0, "second source create failed"); constexpr std::size_t frameValues = 256 * 16; float outputs[2][frameValues + 16]; float expected[2][frameValues + 16]; const auto fill = [&] { for (std::size_t channel = 0; channel < 2; ++channel) { for (std::size_t sample = 0; sample < frameValues + 16; ++sample) { outputs[channel][sample] = static_cast(sample + 1) / (channel == 0 ? 128.0f : -128.0f); } } std::memcpy(expected, outputs, sizeof(outputs)); }; const auto untouched = [&] { return std::memcmp(outputs, expected, sizeof(outputs)) == 0; }; AudioPropagation::RenderInfo infos[2]{}; const auto reset = [&] { infos[0] = {{AudioPropagation::RenderInfoId, AudioPropagation::RenderInfoSize}, source, outputs[0], sizeof(outputs[0]), AudioPropagation::RenderFormat, 0}; infos[1] = {{AudioPropagation::RenderInfoId, AudioPropagation::RenderInfoSize}, secondSource, outputs[1], sizeof(outputs[1]), AudioPropagation::RenderFormat, 0}; fill(); }; reset(); Require(sceAudioPropagationSourceRender(system, infos, 1) == 0, "render failed"); Require(untouched(), "empty source erased an existing mix"); infos[0].channelCount = 99; Require(sceAudioPropagationSourceRender(system, infos, 1) == 0 && infos[0].channelCount == 0, "fixed render format clears the channel count"); Require(untouched(), "render wrote past the output size"); reset(); infos[0].outputSize = sizeof(float) * (frameValues - 1); RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "short frame output accepted"); Require(untouched(), "short output modified a render buffer"); reset(); infos[0].outputSize = sizeof(float) * frameValues; Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render of two sources failed"); Require(untouched(), "empty sources modified separate destination mixes or their tails"); reset(); infos[1].output = outputs[0]; Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render into a shared mix failed"); Require(untouched(), "empty sources modified a shared destination mix"); reset(); infos[0].outputSize = sizeof(float) * frameValues; infos[1].output = outputs[0] + 16; infos[1].outputSize = sizeof(float) * frameValues; Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render into overlapping mixes failed"); Require(untouched(), "empty sources modified overlapping destination mixes"); reset(); std::memset(outputs, 0, sizeof(outputs)); std::memcpy(expected, outputs, sizeof(outputs)); Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render into silence failed"); Require(untouched(), "empty sources modified a silent destination mix"); reset(); RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 0); }, "render without infos"); RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 3); }, "render exceeds source capacity"); RequireThrows([&] { sceAudioPropagationSourceRender(system, nullptr, 1); }, "render with null infos"); RequireThrows([&] { sceAudioPropagationSourceRender(system + 16, infos, 1); }, "render on an unknown system"); infos[1].desc.id = AudioPropagation::RayId; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "render info with a wrong descriptor id"); Require(untouched(), "rejected render wrote an output"); reset(); infos[0].desc.size = 0x28; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render info with a wrong descriptor size"); reset(); infos[0].source = rooms[0]; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render of a room"); reset(); infos[0].source = otherSource; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render of another system's source"); reset(); infos[0].output = nullptr; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render without output"); reset(); infos[0].outputSize = 0; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render with an empty output"); for (const std::uint32_t format : {0u, 1u, 2u, 4u, 5u}) { reset(); infos[0].format = format; const std::size_t channels = format == 0 ? 4 : format == 1 ? 9 : format == 2 ? 16 : 8; infos[0].outputSize = sizeof(float) * options.frameSamples * channels; Require(sceAudioPropagationSourceRender(system, infos, 1) == 0, "render in a known format failed"); Require(untouched(), "empty source modified a mix in a known format"); infos[0].outputSize -= sizeof(float) * channels; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "known format accepted an undersized frame"); Require(untouched(), "undersized known-format output modified a mix"); } reset(); infos[0].format = 1; infos[0].outputSize = sizeof(float) * (options.frameSamples * 9 + 1); RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render of a partial nine-channel frame"); Require(untouched(), "render of a partial frame wrote an output"); for (const std::uint32_t format : {3u, 6u}) { reset(); infos[1].format = format; RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "render with an unknown format"); Require(untouched(), "render with an unknown format wrote an output"); } reset(); configured.flags = 0; Require(sceAudioPropagationSourceSetAudioPath(path, &configured, 1.0f) == 0, "active path configuration"); RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "active path silently rendered"); Require(untouched(), "unsupported active-path render modified output"); configured.flags = AudioPropagation::PathInvalid; Require(sceAudioPropagationSourceSetAudioPath(path, &configured, 1.0f) == 0, "invalidating path"); Require(sceAudioPropagationSourceDestroy(system, secondSource) == 0, "second source destroy failed"); reset(); RequireThrows([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "render of a destroyed source"); Require(sceAudioPropagationSystemDestroy(otherSystem) == 0, "second system destroy failed"); Require(sceAudioPropagationSystemEnumHandles(enumeratedSystems, 2) == 1 && enumeratedSystems[0] == system, "destroyed system remained enumerated"); RequireThrows([&] { sceAudioPropagationRoomDestroy(system, source); }, "room destroy of a source"); RequireThrows([&] { sceAudioPropagationSourceDestroy(system + 16, source); }, "source destroy with another system"); Require(sceAudioPropagationPortalDestroy(system, portal) == 0, "portal destroy failed"); Require(sceAudioPropagationSourceDestroy(system, source) == 0, "source destroy failed"); RequireThrows([&] { sceAudioPropagationPathGetNumPoints(path, &count); }, "path survived source destruction"); RequireThrows([&] { sceAudioPropagationSourceSetAudioPath(lastPath, &configured, 1.0f); }, "path update after source destruction"); Require(sceAudioPropagationRoomDestroy(system, rooms[0]) == 0, "room destroy failed"); AudioPropagationHandle lateSource = 0; AudioPropagationHandle lateMaterial = 0; Require(sceAudioPropagationSourceCreate(system, &lateSource) == 0, "late source create failed"); AudioPropagationHandle latePath = 0; Require(sceAudioPropagationSourceGetAudioPath(lateSource, 0, &latePath) == 0 && latePath != path, "path handle reuse"); Require(sceAudioPropagationSystemRegisterMaterial(system, material, &lateMaterial) == 0, "late material register failed"); Require(sceAudioPropagationSystemDestroy(system) == 0, "system destroy failed"); RequireThrows([&] { sceAudioPropagationPathGetNumPoints(latePath, &count); }, "path survived system destruction"); RequireThrows([&] { sceAudioPropagationSourceSetAttributes(lateSource, &attribute, 1); }, "source used after its system"); RequireThrows([&] { sceAudioPropagationRoomDestroy(system, lateSource); }, "orphan destroyed as the wrong kind"); RequireThrows([&] { sceAudioPropagationSourceDestroy(system + 16, lateSource); }, "orphan destroyed with another system"); Require(sceAudioPropagationRoomDestroy(system, rooms[1]) == 0, "orphaned room destroy is not a no-op"); Require(sceAudioPropagationSourceDestroy(system, lateSource) == 0, "orphaned source destroy is not a no-op"); Require(sceAudioPropagationSystemUnregisterMaterial(lateMaterial) == 0, "orphaned material unregister is not a no-op"); RequireThrows([&] { sceAudioPropagationSourceDestroy(system, lateSource); }, "orphan destroyed twice"); RequireThrows([&] { sceAudioPropagationSystemDestroy(system); }, "destroy twice"); Require(sceAudioPropagationSystemCreate(&options, &memory, &system) == 0, "memory reuse after destroy failed"); Require(sceAudioPropagationSystemQueryInfo(system, &systemInfo, sizeof(systemInfo)) == 0 && systemInfo.index == 0, "system slot was not reused"); Require(sceAudioPropagationSystemLock(system) == 0, "system lock before destroy failed"); std::atomic destroyStarted{false}; std::atomic destroyFinished{false}; std::thread destroyThread([&] { destroyStarted.store(true, std::memory_order_release); Require(sceAudioPropagationSystemDestroy(system) == 0, "concurrent system destroy failed"); destroyFinished.store(true, std::memory_order_release); }); while (!destroyStarted.load(std::memory_order_acquire)) std::this_thread::yield(); std::this_thread::sleep_for(std::chrono::milliseconds(30)); Require(!destroyFinished.load(std::memory_order_acquire), "system destroy ignored the held lock"); Require(sceAudioPropagationSystemUnlock(system) == 0, "system unlock before destroy failed"); destroyThread.join(); Require(destroyFinished.load(std::memory_order_acquire), "system destroy did not finish"); Require(sceAudioPropagationSystemCreate(&options, &memory, &system) == 0, "create for stale lock waiter failed"); Require(sceAudioPropagationSystemLock(system) == 0, "system lock before stale waiter failed"); std::atomic waiterStarted{false}; std::atomic waiterFinished{false}; std::atomic waiterResult{0}; std::thread waiter([&] { waiterStarted.store(true, std::memory_order_release); const auto result = sceAudioPropagationSystemLock(system); waiterResult.store(result, std::memory_order_release); if (result == 0) Require(sceAudioPropagationSystemUnlock(system) == 0, "stale lock waiter cleanup failed"); waiterFinished.store(true, std::memory_order_release); }); while (!waiterStarted.load(std::memory_order_acquire)) std::this_thread::yield(); std::this_thread::sleep_for(std::chrono::milliseconds(30)); std::atomic reuseDestroyStarted{false}; std::thread reuseDestroyer([&] { reuseDestroyStarted.store(true, std::memory_order_release); Require(sceAudioPropagationSystemDestroy(system) == 0, "destroy with a blocked lock waiter failed"); }); while (!reuseDestroyStarted.load(std::memory_order_acquire)) std::this_thread::yield(); std::this_thread::sleep_for(std::chrono::milliseconds(30)); Require(sceAudioPropagationSystemUnlock(system) == 0, "unlock before address reuse failed"); reuseDestroyer.join(); waiter.join(); Require(waiterFinished.load(std::memory_order_acquire) && waiterResult.load(std::memory_order_acquire) == AudioPropagation::ErrorInvalidHandle, "waiter acquired a destroyed system lock"); Require(sceAudioPropagationSystemCreate(&options, &memory, &system) == 0, "create at reused system address failed"); Require(sceAudioPropagationSystemLock(system) == 0 && sceAudioPropagationSystemUnlock(system) == 0, "new system lock was affected by a stale waiter"); Require(sceAudioPropagationSystemDestroy(system) == 0, "destroy after address reuse failed"); Require(sceAudioPropagationSystemLock(0) == AudioPropagation::ErrorInvalidHandle, "system lock invalid handle"); ReportProbe probe{}; AudioPropagation::ReportRegistration* registration = nullptr; Require(sceAudioPropagationReportRegisterHandler(2, CaptureReport, &probe, ®istration) == -4, "invalid report category"); Require(sceAudioPropagationReportRegisterHandler(0, nullptr, &probe, ®istration) == -2, "null report handler"); Require(sceAudioPropagationReportRegisterHandler(0, CaptureReport, &probe, ®istration) == 0 && registration, "report handler registration"); Require(sceAudioPropagationReportApi(0, 0x1234, -7, 9, "sceAudioPropagationTest", "%d %s %f", 42, "ok", 3.25) == 0, "report dispatch"); Require(probe.calls == 1 && probe.fieldsMatch && probe.integerArgument == 42 && std::strcmp(probe.stringArgument, "ok") == 0 && probe.floatingArgument == 3.25, "report info or va_list capture"); Require(sceAudioPropagationReportUnregisterHandler(registration) == 0, "report handler unregister"); Require(sceAudioPropagationReportUnregisterHandler(registration) == -1, "duplicate report handler unregister"); Require(sceAudioPropagationReportUnregisterHandler(nullptr) == -1, "null report registration"); MixedReportProbe firstMixed{}; MixedReportProbe secondMixed{}; AudioPropagation::ReportRegistration* firstMixedRegistration = nullptr; AudioPropagation::ReportRegistration* secondMixedRegistration = nullptr; Require(sceAudioPropagationReportRegisterHandler(0, CaptureMixedReport, &firstMixed, &firstMixedRegistration) == 0, "first mixed report registration"); Require(sceAudioPropagationReportRegisterHandler(0, CaptureMixedReport, &secondMixed, &secondMixedRegistration) == 0, "second mixed report registration"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "mixed", "%d %f %s", 27, 6.5, "independent") == 0, "mixed report dispatch"); for (const auto* probeValue : {&firstMixed, &secondMixed}) { Require(probeValue->calls == 1 && probeValue->integer == 27 && probeValue->floating == 6.5 && std::strcmp(probeValue->text, "independent") == 0, "handlers did not receive independent mixed varargs state"); } Require(sceAudioPropagationReportUnregisterHandler(firstMixedRegistration) == 0, "first mixed report unregister"); Require(sceAudioPropagationReportUnregisterHandler(secondMixedRegistration) == 0, "second mixed report unregister"); FloatingReportProbe floatingProbe{}; AudioPropagation::ReportRegistration* floatingRegistration = nullptr; Require(sceAudioPropagationReportRegisterHandler(0, CaptureFloatingReport, &floatingProbe, &floatingRegistration) == 0, "floating report registration"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "floating", "%f%f%f%f%f%f%f%f%f", 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0) == 0, "stack-spilled floating report dispatch"); Require(floatingProbe.calls == 1, "stack-spilled floating callback count"); for (std::size_t index = 0; index < floatingProbe.values.size(); ++index) Require(floatingProbe.values[index] == static_cast(index + 1), "stack-spilled floating argument mismatch"); Require(sceAudioPropagationReportUnregisterHandler(floatingRegistration) == 0, "floating report unregister"); IntegerReportProbe integerProbe{}; AudioPropagation::ReportRegistration* integerRegistration = nullptr; Require(sceAudioPropagationReportRegisterHandler(0, CaptureIntegerReport, &integerProbe, &integerRegistration) == 0, "integer-only report registration"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "integer-only", "%d %s", -19, "no-floats") == 0, "integer-only report dispatch"); Require(integerProbe.calls == 1 && integerProbe.integer == -19 && std::strcmp(integerProbe.text, "no-floats") == 0, "integer-only varargs mismatch"); Require(sceAudioPropagationReportUnregisterHandler(integerRegistration) == 0, "integer-only report unregister"); AudioPropagation::ReportRegistration* registrations[8]{}; for (auto& slot : registrations) Require(sceAudioPropagationReportRegisterHandler(1, CaptureReport, &probe, &slot) == 0 && slot, "report category slot allocation"); Require(sceAudioPropagationReportRegisterHandler(1, CaptureReport, &probe, nullptr) == -3, "report category capacity"); for (auto* slot : registrations) Require(sceAudioPropagationReportUnregisterHandler(slot) == 0, "report category slot release"); std::uint32_t oldHandlerCalls = 0; std::uint32_t newHandlerCalls = 0; AudioPropagation::ReportRegistration* oldRegistration = nullptr; AudioPropagation::ReportRegistration* newRegistration = nullptr; Require(sceAudioPropagationReportRegisterHandler(0, CountReport, &oldHandlerCalls, &oldRegistration) == 0, "old report registration"); Require(sceAudioPropagationReportUnregisterHandler(oldRegistration) == 0, "old report unregister"); Require(sceAudioPropagationReportRegisterHandler(0, CountReport, &newHandlerCalls, &newRegistration) == 0 && newRegistration == oldRegistration, "native report slot address was not reused"); Require(sceAudioPropagationReportUnregisterHandler(oldRegistration) == 0, "stale registration did not release the reused native slot"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "stale-registration", "") == 0 && newHandlerCalls == 0, "stale registration left the reused handler active"); SelfUnregisterProbe selfUnregister{}; Require(sceAudioPropagationReportRegisterHandler(0, SelfUnregisterReport, &selfUnregister, &selfUnregister.registration) == 0, "self-unregister handler registration"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "test", "") == 0 && selfUnregister.calls == 1, "self-unregister callback dispatch"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "test", "") == 0 && selfUnregister.calls == 1, "self-unregistered callback still dispatched"); BlockingReportProbe blocking{}; AudioPropagation::ReportRegistration* blockingRegistration = nullptr; Require(sceAudioPropagationReportRegisterHandler(0, BlockingReport, &blocking, &blockingRegistration) == 0, "blocking handler registration"); std::thread reportThread([&] { Require(sceAudioPropagationReportApi(0, 0, 0, 0, "test", "") == 0, "blocking report dispatch"); }); while (!blocking.entered.load(std::memory_order_acquire)) std::this_thread::yield(); std::atomic unregisterStarted{false}; std::atomic unregisterFinished{false}; std::thread unregisterThread([&] { unregisterStarted.store(true, std::memory_order_release); Require(sceAudioPropagationReportUnregisterHandler(blockingRegistration) == 0, "concurrent report unregister failed"); unregisterFinished.store(true, std::memory_order_release); }); while (!unregisterStarted.load(std::memory_order_acquire)) std::this_thread::yield(); std::this_thread::sleep_for(std::chrono::milliseconds(30)); Require(!unregisterFinished.load(std::memory_order_acquire), "handler unregistered before in-flight callback completed"); blocking.release.store(true, std::memory_order_release); reportThread.join(); unregisterThread.join(); Require(unregisterFinished.load(std::memory_order_acquire), "handler unregistration did not finish"); Require(sceAudioPropagationReportApi(0, 0, 0, 0, "test", "") == 0 && blocking.calls.load() == 1, "unregistered handler dispatched again"); std::uint32_t unreturnedRegistrationCalls = 0; Require(sceAudioPropagationReportRegisterHandler(1, CountReport, &unreturnedRegistrationCalls, nullptr) == 0, "registration without output pointer failed"); Require(sceAudioPropagationReportApi(1, 0, 0, 0, "unreturned-registration", "") == 0 && unreturnedRegistrationCalls == 1, "registration without output pointer was not retained"); Require(Resolve("sceAudioPropagationSystemCreate") != nullptr && Resolve("sceAudioPropagationSourceSetAudioPath") != nullptr, "export lookup"); for (const char* name : {"sceAudioPropagationAudioPathInit", "sceAudioPropagationAudioPathPointInit", "sceAudioPropagationMaterialInit", "sceAudioPropagationPortalSettingsInit", "sceAudioPropagationRayInit", "sceAudioPropagationSourceRenderInfoInit", "sceAudioPropagationSourceSetAudioPathsParamInit", "sceAudioPropagationSystemMemoryInit", "sceAudioPropagationSystemOptionInit", "sceAudioPropagationSystem"}) { Require(Resolve(name) == nullptr, name); } std::puts("AudioPropagation tests passed"); return 0; }