#include "prx/libSceAvPlayer.native/include/Api.hpp" #include "SceTypes.hpp" #include "prx/libc/include/general/VabiMacros.hpp" #include "tests/ExportLookup.hpp" #include int main(int argc, char** argv) { struct Export { int (APS5_VABI* function)(void); const char* name; }; const Export exports[] = { {sceAvPlayerPrintf, "sceAvPlayerPrintf"}, {sceAvPlayerVprintf, "sceAvPlayerVprintf"}, }; if (!ExportsResolveByName(argc > 1 ? argv[1] : nullptr, exports, "sceAvPlayerNotExported")) return 1; std::puts("libSceAvPlayer.native pending exports are exported"); return 0; }