mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-11-03 12:57:27 +00:00
PPSA01325 stops on sceFontGlyphDefineAttribute right after generating a character glyph: it sets attribute 0x11 to 0 on that glyph, deletes it without using it, and draws the character with sceFontRenderCharGlyphImageHorizontal. The meaning of the attributes is unknown, so the call checks the glyph and ignores the rest; TechnicalDebt lists it under silent stubs. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01UTjpbMX7BUFMZZaxJE98zV