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sceRudpBind takes the socket id, virtual port and mux mode and checks them; mux mode 2 with vport 0 takes 0x2711 and on from a per-socket counter. sceRudpSetEventHandler checks initialization and a null handler, and sceRudpEnd clears the handler. sceRudpListen and sceRudpAccept follow the run: no peer ever connects here, so accept returns WOULDBLOCK while non-blocking and otherwise waits until the context is terminated. Cases the run did not cover throw.