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AnyPS5/docs/dev
XairRrR 132e69d595 fix(agc): drop the depth plane images of older surfaces a new plane overlaps
Each depth surface stores its plane through a storage image of its own,
kept for the surface's life. A title that switches output resolution
binds new depth targets over memory where the previous targets' planes
were, and the old images stayed live there. Storage images over the same
memory lend each other pending results, so a later store of the new
plane did not reach guest memory and buffer reads kept seeing the old
depth. A bind now drops the images and the pending store of older
surfaces whose planes overlap its plane over another range. A
same-range surface (another stencil or HTILE address) keeps its image.
The scan runs only when a surface or plane image was created since the
surface's last scan.

AI-assisted: yes
2026-10-19 03:49:59 +02:00
..
2026-10-18 19:49:54 +02:00