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Add sceMoveInit, sceMoveTerm, sceMoveOpen, sceMoveGetDeviceInfo and sceMoveSetVibration, and replace the throwing stubs of the other six exports. Behaviour and error codes follow shadPS4; signatures follow Orbital. A guest test covers the init state, argument checks and the no-controller results. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01Arbzg9c2DA4DEFKVSvRgYv