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sceSystemServiceSetGpuLoadEmulationMode and sceSystemServiceGetGpuLoadEmulationMode, with the sceShellCoreUtil Set/Get pair and their ByAppId variants, now share one atomic mode instead of throwing. Modes 0 (off) and 1 (normal) are accepted; the getter returns the mode itself rather than a result code. The initial mode is 1. Any other mode, and any app ID other than the running title, still throws NotImplemented_nid_no_patch because the console's errors for them are unknown. The host GPU is not throttled, which the debt document lists under Silent stubs.