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Registration of owners and resources fails with RESOURCE_REGISTRATION_UNAVAILABLE, so no handle is ever valid: the owner and resource getters, sceAgcDriverSetResourceUserData, sceAgcDriverRegisterGdsResource, sceAgcDriverFindResourcesPublic, sceAgcDriverUnregisterAllResourcesForOwner and sceAgcDriverGetDefaultOwner return the same error. sceAgcDriverUnregisterWorkloadStream mirrors the accepting RegisterWorkloadStream. No capture, trace or submit validation ever runs, so their status queries report false. Co-Authored-By: Claude Opus 5.5 <[email protected]>
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI sceAgcDriverGetResourceRegistrationMaxNameLength() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverGetShaderDebuggingStatus() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverRegisterDefaultOwner(uint32_t* owner_handle) {
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(void)owner_handle;
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return static_cast<int>(0x8A6C9018);
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}
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int APS5_VABI sceAgcDriverSetValidationErrorOutputFrequency() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverSetSubmitValidationMode() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverGetSubmitValidationConfig() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverGetSubmitValidationMode() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDriverSetSubmitValidationConfig() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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