Files
AnyPS5/core
Dean Galvin 1ef97e517c fix(shader): group compute derivatives by four consecutive lanes
A compute shader with an LOD query was emitted with DerivativeGroupQuadsKHR,
which needs both workgroup dimensions even. A guest workgroup of N x 1 lanes
failed SPIR-V validation (VUID-StandaloneSpirv-DerivativeGroupQuadsKHR-10151),
which agc_driver_waterfall_images hits on every device.

GFX10 forms a compute quad from four consecutive lanes, which is
DerivativeGroupLinearKHR. The wave64 path no longer reshapes its workgroup
to 2 x N, which only made the 2D quads match consecutive lanes.
2026-10-15 01:46:28 +13:00
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