Files
AnyPS5/core/libs/prx/libSceAgc/Command
frankea be69f66349 fix(agc): write tag markers with the console's header flags
sceAgcDcbWaitRegMem and sceAgcDcbDrawIndirectMulti now write their 0x342 tag writes with header flag bit 2 and sceAgcAcbWaitRegMem with no flags, as libSceAgc on a PS5 does, instead of the predicate bit. ValidateWait accepts both forms and Pm4::IsTagMarker no longer depends on the header flags.
2026-10-25 21:58:54 -04:00
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