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2222ab420ffe2f8a9ce80098d9555bd2de8540f3
AnyPS5
/
core
/
libs
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prx
/
libSceAjm.native
T
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Dean
6d9b3ee43d
Merge pull request
#10956
from AZLisme/feat/batch2-ajm-aac-multichannel
...
feat(libSceAjm): decode three to five channel AAC streams
2026-10-27 10:57:52 +13:00
..
include
feat(libSceAjm): run PS4 batch buffer jobs in the console's chunk layout
2026-10-25 18:10:24 +01:00
src
Merge pull request
#10956
from AZLisme/feat/batch2-ajm-aac-multichannel
2026-10-27 10:57:52 +13:00
tests
test(ajm): stop requiring AAC format placeholders to throw
2026-10-26 14:16:15 +08:00
AjmLibrary.cmake
feat: PS4 NpTrophy, save data v1, NpWebApi offline and Limbo's other imports
2026-10-22 00:35:09 +03:00
CMakeLists.txt
Merge pull request
#10956
from AZLisme/feat/batch2-ajm-aac-multichannel
2026-10-27 10:57:52 +13:00
Export.cpp
refactor(sdk): add canonical headers for remaining libraries
2026-10-24 23:17:42 +03:00
libSceAjm.native.hpp
refactor(sdk): add canonical headers for remaining libraries
2026-10-24 23:17:42 +03:00
PatchLibAtrac9.cmake
fix(libSceAjm.native): guard LibAtrac9 BitReverse32 and SignExtend32 against undefined shifts in the ATRAC9 decoder
2026-10-22 09:25:31 -03:00